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LinksWeakAuras Export
Spell Details
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Cost | 3 Holy Power | |||||||||||
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Range | 40 yards (Long) | |||||||||||
Cast time | Instant | |||||||||||
Cooldown | n/a | |||||||||||
GCD | 1.5 seconds | |||||||||||
Effect | Heal (SP mod: 3.15) PVP Multiplier: 1 |
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Guides
Protection Paladin Best Covenant
Best Holy Paladin Conduits
Protection Paladin Conduits
Best Retribution Paladin Conduits
Necrolord Holy Paladin Guide
Protection Paladin — Necrolord Protection Paladin
Shadowlands Paladin Leveling Guide
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Welcome to Word of Glory. Here you can find informations about our guild, roster, players, events, logs and much more…
We are a newly established guild with our play style being Causal. We encourage you to join the Discord and meet your fellow guilies!
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Word of Glory
Welcome to Word of Glory! We are a newly established guild with our play style being Causal. We encourage you to join the Discord and meet your fellow guilies!
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Holy, Retribution, Initial:
Calls down the Light to heal a friendly target for 0.
Protection:
Calls down the Light to heal a friendly target for 0.
Protection: If cast on yourself, healing increased by up to 250% based on your missing health.
Light of the Titans:
Calls down the Light to heal a friendly target for 0 and an additional [ 105% of Attack Power ] over 15 sec.
Faith in the Light:
Calls down the Light to heal a friendly target for 0. Your block chance is increased by 5% for 5 sec.
Hand of the Protector:
Calls down the Light to heal a friendly target for 0.
Protection: Healing increased by up to 250% based on the target’s missing health.
Usually, Blizzard struggles with finding balanced off heals when it comes to PVE. They’re usually too weak to the point where healers do not even recognize that the dps is really helping.
Enter Word of Glory.
For all of you who don’t know what Word of Glory is, it’s a talent for Ret Paladins. It heals yourself and the 2 most injured allies within range for 50-60k non crit. It costs 3 Holy power, has 2 charges, and has a 1 min cooldown.
What makes it a great utility spell, in my opinion, is that it costs damage output to do. Instead of using divine storm during reaping, or instead of using Templar’s verdict while we have 5 stacks of bursting, I can choose to sacrifice my damage output, and toss out meaningful heals. Not stop and try to spam 5 flash of lights over 6 seconds until running OOM to only heal for 130k total. I can actually help our healer in time of need. It also has a fairly balanced cooldown, so it’s not like I can spam it the whole dungeon.
I have done this on numerous occasions and it’s nice to get a big “thank you” whisper from the healer. It’s nice to be the “utility” guy from time to time. It’s kind of nice to be that Paladin that can do damage, while also being able to meaningfully heal when called upon. Not necessarily to be relied upon for heals, but to be capable of it.
Blizzard needs to incorporate utility like this more often. Not these crappy off heal spams that can only heal a tank 35% of his HP in one mana pool, but meaningful heals at the cost of dps resources. Not just the time to cast the heals, but actually have them cost damage resources so we it brings utility classes another layer of skill to bring to groups.
“Do I continue to go mongo and push those meters? Or do I stop and top two other party members off at the cost of two Divine storms?”
We need more of meaningful utility Blizzard. Word of Glory is a great example of this!