These word board games are an excellent way to build up your middle schooler’s vocabulary. They’re educational board games for teenagers.
As teens get ready for high school, it’s important that they have strong language skills, both reading and writing. That means during the middle school years, they should spend time improving their spelling and vocabulary skills.
Instead of relying on a large curriculum or boring worksheets to help your teens further develop their word building skills, play some of these board games instead. They’re a great way to work on language arts.
When middle schoolers play these vocabulary word games, they’re not just sitting there answering questions and spouting memorized facts. They’re playing with words and being creative.
Fun language arts games help teens get comfortable with spelling, vocabulary, and building words. All of which improve their reading and writing skills.
Personally, I think the days of giving kids long lists of words to memorize for spelling and vocabulary are long gone.
Tweens learn better when they’re immersed in a subject instead of just retaining facts.
One way to engage your homeschooler in language is to play games specifically designed for word building. As they play, they’ll be shoring up their spelling skills, building their vocabulary and improving their reading skills, all while having some fun.
Board games also have an element of friendly competition built in, so your older kids will be busy trying to beat you and each other, and they’ll probably forget they’re actually learning.
Not only are these word games perfect for language arts class, they’re so enjoyable that they make great additions to your family game night.
The ultimate goal is to raise kids who can communicate effectively, whether written or verbally, so I’m all for using whatever tools work to accomplish this.
These board games and card games are fun to play and excellent tools to add to your language arts plans.
How to Use Board Games in the Classroom
So how can you incorporate board games like these into your classroom or homeschool? It’s actually easier than you think!
- Set aside your language arts curriculum for the day (especially any spelling or vocabulary plans) and play a game instead.
- Transform a standard game by using the facts you’re teaching as the clues.
- Play a word game during lunch. It’s simple to pull out one of these games while you’re sitting at the table eating, and it won’t take any time away from your school day.
- When kids finish their work early or after you give a test, use a word game as a reward.
- If you usually take a day off during the week or have one where your teen has a lighter course load, take an hour to play a game or two.
- Add these word board games to your next family game night. Everyone can benefit from expanding and strengthening their vocabulary. Plus, tweens will love trying to beat you in a word game.
Use games with small groups, individual play, or as a fun activity for the family.
Any links in this post may be affiliate links. See my disclosure statement.
MORE LANGUAGE ARTS ACTIVITIES
Aside from word games, there are plenty of fun activities you can use to build the vocabulary of older children.
- Improve creative writing skills with Story Builders.
- Printable word games.
- Teach writing to teens with dysgraphia.
- These word tools will build confidence.
This is one of our favorite word games. Players race to write down two words that fit the category on the card, and if they match another player’s answer, they both earn points.
It’s an awesome family game.
You play this game with two stacks of cards — category cards and letter cards.
The top card on the category pile is turned over first. As soon as a letter card is flipped, players rush to be the first person to shout out something that fits the category and starts with the letter.
Players race to be the first one to find the word that hides in the letter spiral.
Sounds easy, but it can be quite challenging to find where the word begins and ends when you’re scrambling to beat your opponent.
Scattergories is a classic game that helps build vocabulary words.
Players start the round with a category list. Once the letter die is tossed, they must rush to write as many words as they can that fit the category and start with the chosen letter.
You need to be quick to finish before the time limit. But only unique answers count, so you’ll have to use your vocabulary to win.
As players move around the board, they try to guess the correct vocabulary word from the definition card.
If they give the wrong word, the other players have time to answer.
This game puts a unique twist on the classic crossword puzzle game.
Players try to score the most points by creating words, but they have the added choice of adding their letters on top of other ones.
The higher the pile, the more points players earn.
This game is played with 8 stacks of cards in the middle. When it’s your turn, you choose any of the top cards and create a word. The next player does the same, but then can use the remaining letters to play on your word.
Play continues until you use all the cards.
This is another game that’s played with category cards and letter cards.
However, with this game, when the cards are turned over, players try to be the last one to shout out a word that starts with the letter and matches the category.
The timer is random, so you never know when the time will end.
Players spin the spinner to determine the two letters and category for each round. Then, players race to write as many words as possible that start with one letter and contain the other and also fit the category.
Scrabble is a classic word game that’s still an excellent tool for building everyone’s spelling and vocabulary skills.
Players use their chosen tiles to make words, while trying to get the highest score possible.
This is a fun game to play and is incredibly portable, thanks to the handy banana pouch.
There are lots of variations on the gameplay of Bananagrams, so you’ll never get bored playing. In the classic play, players use their tiles to make words in a crossword-style form.
Boggle is a fun sight word game that’s been around for years.
Players put the lid on and shake the letter dice. Once they settle, start the timer and try to find as many simple words in the letters as you can.
Write them down on a piece of paper before time runs out.
Players are given 20 tiles, and a 5 tiered holder to begin.
When someone says go, everyone races to build 5 different words with their tiles and place them in the slots on the plastic holder.
As soon as someone builds their words, they shout, Dabble, and the round ends.
This vocabulary game includes 108 consonant cards and 2 vowel dice.
Players roll the vowel dice and use them with the consonant cards in their hand to build the highest scoring word.
This is a cute game that will definitely challenge tweens.
You give all players a paper pod and colored letters. When the timer begins, they use their letters to build a word on the pod. Then, they give the pod to the next player and the next round begins.
Now players use the word in front of them and their remaining letters to build a new word.
When your pod gets back around to you, you count the number of letters in your color and that’s your score for the round.
This game will definitely get your tween’s creative juices flowing.
There are 9 dice with pictures on each side. To begin, a player rolls the dice and tells a story, trying to include as many of the pictures as possible.
This is a great game to take along to parties or on a family trip.
There are a bunch of other dice/picture variations you can choose from too.
Here’s how we use Story Cubes in our homeschool.
Hopefully, you’ve seen how easy it is to help your teens build their language arts skills through games. Plus, they’re a lot of fun for middle school students!
Remember that your vocabulary is like a muscle. The more you use it and work it, the stronger it gets. And word board games are a good way to get older kids excited about English language arts.
Don’t let tweens just sit there answering questions and spouting memorized facts. Take some time to play these word games in your homeschool and watch how quickly everyone’s language improves.
WHAT’S YOUR FAVORITE WORD Board GAME?
- Bio
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I love homeschooling! Learning is a way of life for our family. Most days you will find us exploring our Central Florida community, having fun while learning. I am constantly looking for new and interactive ways to engage my older children.
Subjects
- Language Arts
Grades
- 3-5
- 6-8
Brief Description
Students make up definitions for unfamiliar words and then try to guess the real definitions.
Objectives
Students improve their vocabulary by learning the definitions of unfamiliar words.
Keywords
definition, vocabulary, dictionary
Materials Needed
index cards, pens or pencils
Lesson Plan
Choose a word that no student can define, and write the definition on an index card. Ask each student to write a made-up definition for the word on an identical index card. Collect and shuffle the index cards. Read each definition and have students vote for the correct definition. Students score points each time another student votes for their definitions or if they identify the correct definition. The student with the most points wins the game.
Assessment
Evaluate students on their participation in the activity.
Lesson Plan Source
Education World
National Standards
Language Arts:
NL-ENG.K-12.7
This post contains affiliate links.
I found 12 board games to strengthen vocabulary, that can be played at:
- School, like Go for the Dough
- Home, for example Blurt!
- Home and School, where Volangulary is my preferred one
Vocabulary Board Games Comparison Table
I prepared this table to give you a quick comparison on common features of the vocabulary board games.
Game | Age | Notions | Players | For | Price | Rating |
---|---|---|---|---|---|---|
Multiple Meanings Around the World | 9-10 | Multiple meaning words | 2-4 | Home, School | $$ | ★★★☆☆ |
Synonym & Antonym Gold Rush | 9-10 | Synonyms and antonyms | 2-4 | Home, School | $$ | ★★★☆☆ |
Blurt! | 7+ | Definitions, clues | 3-12 | Home | $$ | ★★★★☆ |
Go for the Dough | 5-8 | Opposites, synonyms, multiple meanings, definitions, rhyming, categories | 2-6 | School | $$$$ | ★★★★☆ |
Volangulary | 6-10 | Definitions, reading, making sentences | 2-6 | Home, School | $$$ | ★★★★★ |
Quizmo Vocabulary | 10-13 | Synonyms and antonyms | 2-4 | School | $$ | ★★★☆☆ |
Vocabulary Chipper Chat | 6-10 | Analogies, associations, attributes, categories, comparisons, context, figurative language, functions, homonyms, homophones, synonyms, antonyms, verbs | 2-5 | School | $$$$$ | ★★★☆☆ |
Vocabulary Family Engagement Pack | 3-5 | Opposites | 1-2 | Teachers to engage families | $$$ | ★★★☆☆ |
Hot Words | 12+ | Definitions | 4-20 | Home | $$ | ★★★☆☆ |
Words on the Street | 12+ | Categories | 2-8 | Home | $$$$ | ★★★☆☆ |
Words on the Street Junior | 8+ | Categories | 2-4 | Home | $$$ | ★★★☆☆ |
Lexogon | 8+ | Finding words with specific letters | 2-6 | Home | $$$ | ★★★☆☆ |
Vocabulary Board Games for Home and School
Volangulary (Nasco Education)
★★★★★
For Families and Teachers | Age 6-10 | 2-6 Players | 30 minutes
In Volangulary , players give answers before the timer runs out. If they give a correct answer, they move forward according to the dice (else they move backward). Players encounter obstacles along the way, and can collect PASS or BLOCK cards.
Volangulary presents two levels of play: Junior and Advanced, each using a different side of the board:
- Junior: players use the side of the card with a sentence that uses the word. You can ask them to just read the sentence properly (used for reading practice), or to create a correct sentence using the word by themselves.
- Advanced: players use the side with the definition of the word. They read the definition and must guess the word.
What is great about Volangulary is that:
- It includes 570 cards (so it is truly replayable, and has a lot to offer as a learning material)
- You can really manage a progression
- The three card colors (purple, blue and yellow) correspond to levels of difficulty.
- The actual difficulty is given on the upper right-hand corner of the card as K, 1, 2 and 3
- You can have children of different ages play together while maintaining the interest of the game for all (just select the cards that are relevant for each age). This is a really rare feature that is very valuable at home.
- Enables to work reading words, definitions and building sentences
You can avoid using using pass/block cards, and giving penalties for incorrect answers, as these are more a nuisance than a feature in my opinion.
Multiple Meanings Around the World (Lakeshore Learning)
★★★☆☆
For Families and Teachers | Age 9-10 | 2-4 Players | 30 minutes
In Multiple Meanings Around the World, players learn new words by answering questions as they travel in 9 countries of the world, identifying and defining words with multiple meanings.
It includes a decoder (provides an answer key through a red filter), 45 question cards, and 20 challenge cards.
The main objective is to reach Australia and answer the question cards correctly.
A player who lands on a standard space has to answer a “question card”.
A player who lands on a country space can choose a “question card” or a “challenge card”:
- Question card– the game proceeds as normal
- Challenge card– if the answer is correct, the number obtained from rolling the dice becomes double which lets the player advance faster in the game. These questions are tough though, so children may either find this exciting or frustrating
Other special spaces are:
- “Jump to” – the player moves to the country that was named on the space.
- “Shortcut”/”Backtrack” – the player moves towards the end of the highlighted path (or the other way)
- “Move up or back X spaces” – the player moves the number of spaces indicated on the board
- “Lost Passport”- the player is stuck until he rolls a 2, 4 or 6.
- “Lost your Way”- the player loses a turn.
The strong points:
- Answers to MCQs can be checked through the decoder.
- The game board has colorful illustrations and easy to follow instructions.
- It can be played cooperatively.
I cannot give more than three stars though, because:
- There are not enough cards, making replayability a real concern
- There is no real progression in difficulty, only the “question cards” and “challenge cards” introduce a level of difficulty
Synonym & Antonym Gold Rush Vocabulary Game (Lakeshore Learning)
★★★☆☆
For Families and Teachers | Age 9-10 | 2-4 Players
In Synonym & Antonym Gold Rush, players collect golden nuggets (if they provide correct answers) as they race to the end of the board game while answering questions about synonyms and antonyms. You need to have 5 nuggets to win the game.
This game includes 50 question cards, 20 chips, and an answer card.
Each question card contains a sentence with an underlined word. Players must give the synonym or antonym of the given word.
Just like other race board games, there are special spaces with obstacles: Losing a turn, Getting stuck on the mine railway unless they roll a 2, 4, or 6, Having their golden nugget stolen by other players.
Some pros:
- There are no penalties for incorrect answers
- The answers are provided for immediate correction
But the problem is that there are only 50 question cards, which makes the replayability of the game low, and there is no progression (levels of difficulty of question cards are not included). This is why I only give 3 stars.
Vocabulary Family Engagement Pack (Lakeshore Learning)
★★★☆☆
For Teachers to engage Families | Age: 3-5 | 1-2 Players | 30 minutes
Vocabulary Family Engagement Pack features 24 opposites cards that players have to match, like with a game of “memory”.
Children should review the cards first before placing them face down on the gameboard. Players must get a pair of cards that have opposite meanings.
Card illustrations serve as clues for 3-5 year-olds.
The principle is good and simple, but there are really too few cards included there should be at least twice as many.
Go for the Dough (Super Duper Publications)
★★★★☆
For Teachers | Age 5-8 | 2-6 Players
In Go for the Dough, players travel across the gameboard to deliver pizza while answering vocabulary questions.
This game contains 480 “fake dollar” cards with one word on each, the question belonging to six different types (80 cards per type):
- Opposites: propose an opposite for the word
- Synonyms: propose a synonym for the word
- Multiple Meanings: explain two meanings of the word
- Definitions: give a definition to the word
- Rhyming words: find a word that rhymes
- Categories: propose a category the word belongs to
Players pick a card and answer the question. If they answer correctly, they can move their pawn on the gameboard, according to the number on their die.
Whether the player’s answer is correct or not, the fake dollar card goes to the center of the gameboard (where it will serve as the bank). A player who lands at grandma’s house collects all the cards in the bank.
The player with the highest number of fake dollars, in the end, wins the game.
The good points of this game are:
- 480 questions means the game is replayable
- 6 different notions (which you can filter according to your aim)
- Attractive theme
You can foster collaboration by encouraging students to help others when they have a difficulty in proposing an answer – but after giving enough time to the player at their turn of course.
I regret that there is no notion of progression though.
As there are no answers provided, I do not recommend it to parents, although the game can be played at home of course.
In this section, I included 4 vocabulary board games that are suited for classroom play due to elaborate categories and mechanics.
Quizmo Vocabulary (Learning Advantage)
★★★☆☆
For Teachers | Age: 10-13 | 2-36 Players
Quizmo Vocabulary is a 2-in-1 game set that teaches synonyms and antonyms.
It consists of
- 36 double-sided grid card
- 240 calling cards featuring 480 questions
- Plastic markers
There are two ways to use it:
- The calling cards can be used as flashcards. Each card is color-coded (synonyms in pink, antonyms in blue) and has the answer on its back
- The grid cards are played like Bingo. Each card has 24 words while the box in the middle indicates the category (synonyms or antonyms). Therefore you can play with a few players, but also with your entire classroom.
Although Quizmo encourages children to learn more words:
- Players may need to consult the dictionary to check the meaning of unfamiliar words (or get help from an adult) which will affect the speed of the game. Including word definitions on the cards would have really helped.
- The design of the calling cards is dull.
- There is no way to manage progression
Vocabulary Chipper Chat (Super Duper Publications)
★★★☆☆
For Teachers | Age 6-10 | 2-5 Players | Grade 1-5
In Vocabulary Chipper Chat, players expand their vocabulary using 12 themes:
- Analogies
- Associations
- Attributes
- Categories
- Compare and contrast
- Context clues
- Figurative language
- Functions
- Homonyms
- Homophones
- Synonyms & Antonyms
- Verbs
This game consists of:
- 60 grid gameboards (5 gameboards per theme)
- 360 vocabulary cards (30 color-coded prompt cards per theme), each with an illustration in front and an instruction at the back.
- Magnetic wand, 100 magnetic chips, a pair of dice
To play, draw a prompt card. Follow the instruction. If the answer is correct, roll the die to determine the number of magnetic chips the player should place on the circles of their gameboard.
Players continue until all the circles on their gameboard are filled with magnetic chips. Players use the magnetic wand to collect the chips at the end of each round.
The pros:
- suited for one-on-one session or small group activity
- teachers can assign appropriate categories according to their goal for the session
The cons:
- An adult must be there to correct the answers
- There is no progression within each theme
Vocabulary Board Games for Families
Blurt! (Educational Insights)
★★★★☆
For Families | Age 7+ with my proposed rule mods, 10+ else | 3-12 Players
Blurt! is a word-racing game where players have to guess words from their definition or clue. It includes 200 cards (6 words per card, so 1200 words overall).
The mechanics include rolling the die to determine the number of spaces the player will move on the board and the definition that will be read. The first player to circle around the game board wins the game.
Here are the pros and cons:
- There is no penalty for wrong answers, which is great. Children can try many times as they can until someone blurts the correct answer.
- The game is really replayable with its 1200 words
- But “Blurt!” is really competitive which will discourage slower players or younger players with less vocabulary (unfortunately it is the ones who need to progress the most).
- And there is no notion of progression (the words are not organized by levels of difficulty, which is a pity)
Because of this Blurt! cannot be recommended for use in the classroom.
You can of course change the rule to allow younger players or slower players to participate:
– Make the game cooperative: The aim of the game is for everybody to close the full circle. Players are allowed to give other players clues when they do not find the word, such as the first letter of the word, or the first syllable or the word
– Let younger players time to search before older or more advanced players are allowed to give answers (just use a timer for example)
Blurt! helps:
- Practice word rapid recall
- Learn new words or better understand the meaning of words they already know
Hot Words (Spin Master)
★★★☆☆
For Families | Age 12+ | 4-20 Players
Hot Words is both a fun party game and a word guessing game.
Players on the same team help each other guess the word they draw by describing it. But they cannot use the “hot words types” described on the “Jalapeno cards” that they have drawn since the beginning of the game (for example a spicy red card is “three-letter words” meaning that you can no longer use three-letter words to describe the word you want the others to guess.
It is restaurant-themed, with several “restaurant artifacts”:
- 4 “team tasting” boards
- 50 “Jalapeno cards”
- 150 word cards
- 4 hot sauce bottles (Playing tokens)
- A dinner bell & a sand timer
This game is great because of its well-designed theme, and its increasing difficulty during the game. Players have to be creative and find alternative ways to describe words (without miming for example).
The players (12+) will not learn new words of course, but they will try to describe and define them under constraints, which is a great exercise.
Word on the Street (Out of the Box)
★★★☆☆
For Families | Age 12+ | 2-8 Players | 30 minutes
Word on the Street is played by two opposing teams composed of 1 to 4 players with:
- 17 letter tiles: there are no vowels and some consonants are missing like z,j and q
- 108 category cards: double-sided (hence 216 categories) and color-coded according to the level of difficulty (green for easy and blue for difficult)
The main goal is to capture eight letter tiles on the team’s side of the street and get them off the board. It is difficult because:
- Players must come up with the best word according to the available letters set on the gameboard
- The word must fit the category
- The word must be spelled aloud correctly as they move the letters to their side (one lane at a time)
- Opponents can sidetrack each other and recapture letters by using it in their turn (you cannot recapture the letters that are already off the gameboard)
The letters go back and forth on the gameboard in a tug of war fashion as teams take turns proposing words.
“Word on the Street” is effective for educational purposes because it enables to focus attention by selecting specific categories.
What is a little frustrating though:
- It is hard to spell a word that has with missing letters (confusing for beginners)
- A referee is needed to monitor scores and turns because teams may reject a word if it doesn’t fit the category.
Since the mechanics are a bit complex, I suggest children aged 8-12 years old to pair up with adults at first until they get used to the game.
Word on the Street Junior (Educational Insights)
★★★☆☆
For Families | Age 8+ | 2-4 Players | 30 minutes
The rules of Word on the Street Junior are similar to the mechanics of Word on the Street from Out of the Box. Their main difference is the number of letter tiles. It includes all the letters in the alphabet. Categories are also adapted to younger players.
Lexogon (Tippecanoe Games)
★★★☆☆
For Families | Age 12+ | 2-6 Players | 45 minutes
In Lexogon, players move around the gameboard to find 7 words that use the 3 letter clues each. The first player to find the words in all 7 categories wins the game.
This game contains
- 230 clue cards (115 standard which are for children & 115 intermediate recommended for adults), having each 7 color-coded three-letter clues.
- 67 condition Cards
- Two sand timers & Score Pads
Players :
- Roll the die and move their token by the number of spaces indicated by the die.
- If on a condition square on the board, draw a condition card and apply the rules given by this card
- Else, use the clue on your clue card that matches the color on your square, and the “category rule” for this color
- Find words that fits the targeted clue and rule (within 90 seconds).
Here are the pros and cons
- Younger players can use the “standard clue cards” while adults use the “intermediate clue cards”, making it possible for younger players to beat adults
- The condition cards create randomness in the game, making it possible for weaker players to win
- The 7 types of clues (and corresponding category rules) are confusing though. You might want to simplify them at first.
How Effective are Games in Vocabulary Acquisition?
Games offer repetition which is one of the most effective ways to learn new words.
Students need to be exposed to a new word five to sixteen times to acquire it. Playing vocabulary board games can increase that chance for a new word to make it into long-term memory.
Games maintain students’ motivation in vocabulary learning.
Students remember things faster and better when they are relaxed, interested, and entertained. All these factors can be found in playing vocabulary board games.
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The acquisition of new vocabulary is essential in terms of overall language advancement. However, there is always a need to review active words from time to time in order to use them fluently in speech. Here, we will present a couple of great vocabulary revision games which will perk up every classroom. Through these games the learners will feel how fun, entertaining and effective the learning process can be.
1. Charades
Charades is a fun and cool revision game. Students need to practice their acting skills to explain the words. This game is extremely easy to organize with minimal advance preparation. The only thing to be ready for is to keep a collection of vocabulary cards for the words you have studied.
The class is divided into two teams. Each team member takes turns acting out one of the words from the vocabulary set and explains it by acting out the word. If his or her own team can’t guess the word, the opposite team gets the chance to guess it. Each right answer equals one point.
Skyeng ищет преподавателей английского. Подробности по ссылке: Skyeng
2. Pictionary
Pictionary is also an entertaining game to play for vocabulary review. The rules are similar to those of charades except that instead of acting out the word, it is drawn on the board.
3. Bingo
Bingo can serve as a good revision game. From my experience, most of the groups/students like playing bingo because it gives them the chance to reflect on the words they have digested.
Students are given a blank bingo board and are asked to put the review words into the squares randomly. The teacher puts the active words in a hat or a box, takes them out one by one and defines them. If the student has a word corresponding to the definition, he crosses it out on his bingo board. When someone gets five squares in a row, they should shout, “Bingo!”
Check these articles out as well:
4. A memory style
A memory style card game can be another effective way for reviewing vocabulary. It requires some preparation before the game starts. For each word to be reviewed, one card should have the target vocabulary word and another card should have the definition of the word. You also need to have a big playing grid where you put the words and their definitions face down.
Each person turns over two cards each turn trying to find a match. If the cards do not match, he turns them over again and the next person tries to find a match. If he succeeds, he keeps the cards and gets an additional turn. The player with the highest number of cards at the end of the game wins.
The game can be modified even further. If you have accumulated enough synonyms or antonyms to the target vocabulary, you can practice matching target words to their antonyms or synonyms.
5. Categories
Categories is another awesome revision game which will make students energized and empowered. What they need for the game is to draw 4-6 columns on their paper and write a category at the top of each column. Categories fit the topics covered during the course. For example, if you have covered the business topics of Marketing, Work and Leisure, Ethics, Human Resources, Travel, you write these topics as categories.
You time the students and ask them to write as many words as possible under each category. As a further modification, choose a random letter and write it on the board. Give students enough time to write down a word for each category that starts with that letter.
Экономьте время на подготовку к урокам и проверку домашних заданий со Skyeng. Удаленный формат занятий, защита от внезапных отмен и график, который настроен специально под вас. Присоединяйтесь к нашей команде. Подробности по ссылке: Skyeng
6. Letter scramble
Letter scramble will make students really competitive and super fast. What you need is to take a list of words that your students have recently learned and write a scrambled version of each on the board. Students need to unscramble the words on their paper. The first one to finish deciphering all the words wins.
7. Stop the bus
Stop the bus is a cool game my students adore. I usually divide the class into 2-3 teams. One student from each team. This student sits on a chair facing his peers. Then from behind the student in the hot seat, show the other students a word from the lesson. The other students must try to describe what the word is without saying the actual word. And the student in the hot seat must guess.
The student who guesses the word shouts out “stop the bus” and checks the word with the teacher. If correct, the team gets a point. If wrong, other teams have the chance to guess the word by writing their versions on a piece of paper and passing the papers to the teacher.
8. Puzzles
Puzzles is another cool and easy tool to review the material in an effective way. What I like about this way of vocabulary revision is that students can work in pairs or groups while trying to find words matching the definition in the crosswords. They learn by listening to each other, cooperating to find the right answer. In this way, they both review the material and improve their teamwork skills.
Follow this link to get templates of different types of puzzles.
We also recommend watching a video with Alexei Konobeev. The speaker shared games to help your students remember new vocabulary. These games do not require special training and you can adapt them to any age and level.
We hope that all these games would serve their best to liven your vocabulary revision sessions and make them more meaningful and effective.
Which of these games have you tried? Which ones have you picked up for your next revision slot?
: a game (such as checkers, chess, or backgammon) played by placing or moving pieces on a board
Example Sentences
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Hasbro, the company behind Transformers, G.I. Joe, and tons of beloved board games, clearly enjoys success in the toybox.
—Nick Allen, Vulture, 4 Apr. 2023
Compared to board games like Monopoly or Battleship, playing with Red Father felt like being accepted into a secret society, a special game that only those of us who made it into the inner sanctum of the Labs’ leafy campus could use.
—Amy Feldman, Forbes, 2 Apr. 2023
At the gift shop, guests can now buy Lizzie Borden merchandise—from a hatchet that’s engravable to a murder mystery board game.
—Kelly Corbett, House Beautiful, 28 Mar. 2023
However, to beat people at board games, computers were trained off a large amount of inexpensive data.
—IEEE Spectrum, 22 Mar. 2023
Instead of watching an episode of something before bed, sit at the kitchen table and play a board game.
—Katie Arnold-ratliff, SELF, 15 Feb. 2023
In this age of streaming and constant use of phones, playing a board game might seem antiquated for Gen-Z and Millennials.
—Daniel I. Dorfman, Chicago Tribune, 30 Dec. 2022
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These examples are programmatically compiled from various online sources to illustrate current usage of the word ‘board game.’ Any opinions expressed in the examples do not represent those of Merriam-Webster or its editors. Send us feedback about these examples.
Word History
First Known Use
1854, in the meaning defined above
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The first known use of board game was
in 1854
Dictionary Entries Near board game
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“Board game.” Merriam-Webster.com Dictionary, Merriam-Webster, https://www.merriam-webster.com/dictionary/board%20game. Accessed 14 Apr. 2023.
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Merriam-Webster unabridged
If you are looking for a board game about guessing words, there are quite a few great options, but with the popularity of a few key games (I’m looking at you Codenames and Just One), there are lots of great games that end up getting overlooked.
That’s a shame because word games are a great way to get your brain working and improve your lateral thinking skills because they force you to think differently than other board games.
If you are playing with kids, they are also great to help get them interested in learning new words and reading, as well as improving their spelling, vocabulary, and grammar skills.
Here is our list of the best board games about guessing words for you to check out.
Table of Contents
1
Best Board Games About Guessing Words – Quick Comparison
Preview
Best Lateral Thinking
Most Fun
Most Approachable
Best Lateral Thinking
Preview
Most Fun
Preview
Most Approachable
Preview
1. Best Lateral Thinking: Codenames
Codenames is a game for 2 – 8 players that takes about 15 minutes and is very easy, taking only a couple of minutes to teach.
In Codenames, you are split into two teams. Each team has a spymaster, who gives the clues about the words to guess, and a team of field operatives, who need to guess the clues. There is a 5-by-5 grid of 25 spies (represented by words) on the table, and the spymaster is given a grid to say which people are spies and which people are assassins. They have to give one-word clues to their team to guess the spies without guessing any assassins, and they have to do it faster than the other team.
There are so many good moments packed into a game of Codenames. Sometimes you all click and get the clues, but sometimes there’s that sinking feeling when you realize what the spymaster meant but you just didn’t get it. Being a quick game, it makes it to the table a lot and is just a lot of fun.
For those who can’t read yet, there is also Codenames: Pictures, which is very similar but with pictures. I find in a way this adds more to the game as pictures have a lot more elements you can describe and connect together than words sometimes do.
Pros
- Team-based
- Very easy to teach
- It exercises lateral thinking
- Quick and fun
Cons
- Lots of pressure on the clue giver
- It requires a basic knowledge of English
Sale
Codenames
Work together to contact all of your agents before the other team!
A perfect party game experience for game nights
2-8 player (in two teams)
15 minutes playtime
2. Most Fun: Just One
Just One is a cooperative word game for 3 – 7 players that takes about 20 minutes. It’s a very light, fun party game that also makes an excellent family board game.
In Just One, you pick a bunch of cards out of a huge deck to be your guessing words for the game. As a group, you aim to guess the word cooperatively. You go around the table, taking turns. On your turn, you pick a card with a word on it that you don’t get to look at, and everyone else has to write down clues for you to guess that word.
The part that makes this fun is that if two people give a duplicate clue, that clue is eliminated and you don’t get the word. This means when you pick a clue, it has to be good enough to be related to the word, but obscure enough that no one else will pick it.
This game is just a lot of fun every time it comes to the table, and because it takes about 2 minutes to teach, it makes it to the table a lot.
Pros
- There are always many funny moments in the game
- It’s very easy to teach and quick to play
- It uses lateral thinking
- It’s a team game – you’re all working together
Cons
- Very light
- Not much strategy
- It requires a basic knowledge of English
Just One
Cooperative game where you work together!
Easy and fun party game for the whole family
3-7 players
20 minutes playtime
3. Most Approachable: Decrypto
Decrypto is another lightweight game for 3 – 8 players that can take around 15 – 45 minutes.
In this game, there are 2 teams, and each team is given 4 words, something along the lines of:
- Path
- Spear
- Soap
- Cheese
One person on the team then picks up a decoder card that has 3 numbers on it, and they need to give clues related to the numbers on the card, so let’s say the decryption card says 1-3-4, they may give the clues walk (for path), wash (for soap), and dairy (for cheese). Both the opposing team and the players’ team need to guess the numbers on the decryption card. If the opposing team guesses correctly, they get a point, or if your team guesses incorrectly, you lose a point.
Because your team knows the words, you are at a distinct advantage for your clues, but you need to give clues that are obscure enough that as the game progresses, the opposing team doesn’t have too much information to guess the order and win.
It’s a very approachable game, and I find it takes a little more thinking and teamwork than Codenames or Just One, making it a great game for a group that wants something a bit deeper. The interactivity in this game makes it one of my gaming group’s favorite word games.
Pros
- Easy to teach
- Lots of fun
- Very interactive
- Some strategic thinking when giving clues
Cons
- Very competitive
- It needs a lot of players
- It requires a basic knowledge of English
Sale
Decrypto
Transmit secret codes without the opposing team intercepting
Strong interaction between players
3-8 players
15-45 minutes playtime
4. Best 2 Player Game: Codenames: Duet
Codenames: Duet is very similar to Codenames, except it’s designed as a two-player cooperative version.
In Codenames: Duet, there are 25 cards in a grid, each with a word on them, and you are looking for agents without guessing any of the assassins, but you are working together. Each player is given an answer key card with some of the agents and assassins revealed on it, and you are giving clues to each other so that you can together guess all 15 agents on the board without guessing any of the assassins before the timer runs out.
I do really like this game, as when you are working together to guess the agents it adds a lot of interactivity that I find the original codenames doesn’t have. It works fantastically as 2 players, but you can play it with more just by splitting into teams (though you don’t want them to be too big or not everyone will get to be involved in the decision).
Pros
- A 2-player game
- Uses lateral thinking
- Cooperative
Cons
- Timer-based (I prefer natural end conditions)
- Pressure to give good clues
Sale
Codename Duet
New cooperative gameplay
Campaign mode to record your progress
Great with two players
15-30 minutes playtime
5. Best Strategic: Letter Jam
Letter Jam is a game for 2 – 6 players that takes around 45 minutes. It’s an easy game in comparison to most board games, but with most word-guessing games being party games, this is probably the heaviest game on this list.
In this game, each player is given a set of letter cards that make up a word, but they don’t get to see the letters (a bit like Hanabi if you’ve played that before), they have to put them face up for others to see.
The clue giver then has to give a clue with the letters from other people’s words by giving each player a token with a number that is the position of the letter in their word. So let’s say the clue giver gives the word “CAT”. They may give the first player a 1 token as they have a C, and the second player a 2 token as they have the letter A. Each player then needs to look around and take a guess at what their letter is.
This is a very challenging game that will make you think. You can make it easier or harder by using longer or shorter words. If you are looking for a word guessing game that feels heavier than a party game, this is it.
Pros
- A challenging game with lots of thinking
- Easy to teach – lots of familiar mechanics to other games
- Game moves quickly
- It works well with a lower or higher number of players
- Cooperative
Cons
- Not as fun and exciting as others on this list
- It is very difficult if you are not good at the type of thinking involved in word games
Sale
Letter Jam
Cooperative word game fun for the whole family!
Exercises spelling and vocabulary skills
Difficulty is variable based on the length of word chosen in setup
2-6 players
45 minutes playtime
6. Best Cooperative: So Clover!
This is a cooperative party game for 3 – 6 players that takes around half an hour to play and is quite easy to learn. It’s made by the same company that made “Just One” and has a pretty similar feel, but it is different enough that if you like word guessing games it would be a worthwhile pickup.
In So Clover! each player has a board with 4 clovers, and you put a card with a word on it in each spot of the 2 x 2 grid. This leaves you with 2 different words on each edge, and you have to put a clue that associates these two words together on that edge. Then the word cards are removed and, using the clues on the 4 edges the other players have to guess where each of the word cards go.
I like this game because it is engaging and you get some clever word associations. While it’s a party game and super easy to teach and quick to play, I find it hits the spot for thinking a bit more than some of the others on this list.
Pros
- No downtime (everyone takes their turn at once)
- Quick to teach
- It uses lateral thinking
- It supports a large group
- Engaging
Cons
- Possibly a bit too similar to Codenames and Just One
- Scoring is a bit simplistic
So Clover!
Interactive word association game!
Work together to figure out each players keywords
3-6 players
30 minutes playtime
7. Most Unique: When I Dream
This is an easy game for 4 – 10 players that takes around 20 – 40 minutes.
In each round of When I Dream, one player wears a mask as they are asleep, and the other players have the objective of either making them guess their dream word correctly, incorrectly, or half and half, and then they give the dreamer clues to try help them guess the word. The dreamer also gets points if at the end of the round they can correctly remember the cards from their dream (which is harder than it sounds as you are paying attention to who’s lying that you don’t remember the cards that well).
It’s fun and unique, it doesn’t feel like any other game you have played and therefore carves out an easy spot on a gaming shelf among other word-guessing and social deduction games which can tend to have a lot of crossover in mechanics.
Pros
- Beautiful artwork
- Very unique gameplay – does not feel like other games
- You need to think to give subtle enough clues to not get caught in your objective
- Quick and easy to teach
Cons
- Everyone felt awkward when it was their turn to wear the mask
- The game can be slightly unbalanced for the fairies (the ones trying to make the guess correct)
When I Dream
Innovative gameplay focuses on player imagination and creative interpretation
The various hidden roles add mystery, depth, and endless replay ability
Beautifully artwork immerses the players in a surreal and fun game world
4-10 players
20-40 minutes playtime
8. Best Social Deduction: Werewords
Werewords is an easy game for 4 – 10 players that takes only 10 minutes to play.
In this game, people in the group have 4 roles:
- The Mayor – who knows the magic word to vanquish werewolves from the village but can’t speak
- The Seer – who knows the word but can’t let the werewolf find out who they are
- The Werewolf – knows the word and wants people to guess it wrong by asking misleading questions
- The Villagers – who ask the mayor questions to try to guess the word correctly.
This game is won by the villagers if they guess the word without the werewolf guessing the seer, or if they don’t guess the word but can guess the werewolf, which makes for some interesting strategy as your goal isn’t always to guess the word as quickly as possible.
This game is kind of like 20 questions meets a social deduction game. For those who read my recommendations a lot, you’ll know I don’t particularly enjoy social deduction games, but I think this one works well because the social deduction is a lot more subtle than in other games.
Pros
- Quick and easy to teach
- Enjoyable game
- It plays well with a larger gaming group
- More subtle social deduction game
- The App provides a huge variety of words
Cons
- It doesn’t work for easy words, as the word can be guessed too early
- You need to pay lots of attention
- The addition of a words mechanic may not warrant purchasing this game if you already have a “Werewolf” social deduction game
Werewords
Social deduction meets word game!
Figure out who is misleading the team to guess the wrong word
4-10 players
10 minutes playtime
9. Twist on a Classic: Trapwords
Trapwords is an easy game for 4 – 8 players that takes about 30 – 45 minutes.
If you’ve ever played the classic word board game Taboo before, it’s like that, but with a bit more to the game.
You play in two teams, and each team has a clue giver who is given a word and has to give clues to make their team guess the word correctly. The catch is that the other team picks the trap words, that is the words the clue giver is not allowed to say or they lose. But the clue giver doesn’t know what these words are, so they have to work around that and give some weird and wonderful clues that they hope don’t use the trap words the other team has chosen.
There is a secondary element to this game where you are romping through a dungeon and the words trigger traps. It’s fairly light and easy, and it’s great for people who want a more gamified experience, but I think it takes away from the essence of the game a little.
Pros
- Fun game
- It encourages lateral thinking with the need for clever clues
- Team-based
Cons
- The fantasy dungeon crawling aspect is unnecessary
- It does not get as many laughs as other games on the list
- Pretty luck based on what words the other team chooses
Sale
Trapwords
Team based word guessing game
Try not to use the other teams trap words!
4-8 players
30-45 minutes playtime
10. Best Mind Reading: Medium
Medium is a super light and easy game for 2 – 8 players that takes approximately 30 – 45 minutes to play.
In Medium, you are trying to be a medium and read each other’s minds. In pairs, players are given two cards, and they have to try to guess the same word that connects the words on the two cards together (they get 3 tries) to score points.
This is the kind of game that shines based on the players. If you have players with big personalities that like to laugh, then you’ll get some really weird connections between words. But if you have a quieter gaming group, then this game may fall a bit flat.
Pros
- Hilarious game with the right group
- Encourages very clever word association
- It is good to encourage learning about how other people think
Cons
- Weak win conditions, you play more for the activity and experience than for winning and losing
- It is very frustrating if you think on different wavelengths
- Can fall flat with more serious gaming groups
Sale
Medium
Medium is a social word game of reading your friends’ minds!
Players work in pairs to try get the word that connects their two cards
2-8 Players
30-45 minute playtime
Honorable Mentions
There aren’t actually that many word guessing games, but there are a few more worth mentioning that just didn’t make the cut for the top 10.
Some other great games don’t exactly fit the criteria of guessing words but give a very similar feeling when you play.
- Wavelength – This is almost the opposite of a word guessing game. The player whose turn it is is given a category and a rating, and they have to give a word so the other players correctly guess the rating. For example, I might get the category food and 50%, so I pick sandwiches, as they’re good, but not necessarily great. This is one of my favorite board games, as it just brings everyone together to discuss ideas really well.
- Cross Clues – this is another one that is similar to Just One, Codenames, and So Clover, where you have a grid of clues and are working to give a clue that crosses over between the two clues so that the other players choose the right spot in the grid to fill the grid up. It’s also a great game, I just didn’t want too many with the same mechanics in the top 10.
- Detective Club – This is a social deduction game, where the clue giver lets everyone know a word except one person, and then everyone has to play cards that relate to that word. The clue giver then says the word and everyone has to justify why their cards are related to that word (with one player completely bluffing) and the other players have to figure out who’s bluffing. It’s a very fun game involving words, but since you aren’t guessing a word it didn’t make the list.
- Master Word – This is like the traditional game Mastermind, but with words. So there is a person that knows the word you are trying to guess, and the other players give 4 words each round, with the guide then telling them how many clues they guessed that relate to the word. It can be a bit subjective on what the guide thinks is related, but as Mastermind was one of my favorite games as a kid, I just can’t help but like this game.
Conclusion
There are quite a few good word-guessing games out there. The most popular by far are Codenames, Codenames: Duet, and Just One, which are all fantastic games. But if you are looking for something similar but that has its own unique twist (maybe someone in your gaming group already owns these games or you’ve played them to death), then So Clover! and Cross Clues are both fantastic games with similar vibes.
If you are looking for a social deduction game, I highly recommend When I Dream as it has a unique twist on the genre. Werewords is also pretty good, it’s pretty similar to the One Night Ultimate Werewolf social deduction games but adds in the twist of word guessing that makes it a bit more interesting.
If you are looking for something a bit deeper, Letter Jam is the only word guessing game that isn’t a light party game and requires you to think and concentrate a lot more to cooperatively figure out what everyone’s words are.
Vocabulary is an important part of every subject; there are always words that students need to learn in order to better understand the concepts being taught. Unfortunately, many students struggle to remember what unfamiliar vocabulary words mean, or feel intimidated by the idea of simply memorizing definitions. No matter your subject material, you can help students learn difficult vocabulary using these 9 classroom vocabulary games!
1. Synonyms
Associating a vocabulary word with its synonyms is a great way to form lasting connections between the word and its definition. Here’s an exercise you can try with your students:
- Break the class into 2 groups.
- Assign each group half of the vocabulary words.
- Have students use a dictionary, thesaurus, or the Internet to discover synonyms for each vocabulary word.
- Then, have the groups take turns reading the list of synonyms to the other group.
- See if the groups can figure out what the word is based on its synonyms.
2. Checkers
Recycle this familiar board game into a memorization exercise:
- Group students into pairs.
- Give each set of students a copy of this printable checkerboard:
- Students should write a vocabulary word in white space available in each square.
- As students play through a game of checkers, ask them to provide the correct definition of the word in the square they want to move their piece to.
- Another option could also be having the student use the vocabulary word in a sentence.
- If the student correctly defines the word or uses is in context, they get to claim that square.
3. Vocabulary Bingo
A similar idea to the checkers game, you can have students create their own Bingo card, with a vocabulary word in each space:
- Once the cards are assembled, read the definition of each word.
- Students should be able to determine what word you defined and put a counter on that square.
- Have students say “Bingo” when they get 5 words in a row.
- As an extra incentive, provide a prize for winners. It could be a free homework pass, candy, or small toy!
4. Pictionary
A great way to get the whole class involved is by playing Pictionary:
- Split the class into 2 teams.
- Have one student from each team come to the board.
- Assign them one vocabulary word to draw.
- The students’ teams should try to guess what vocabulary word is being drawn, within a certain time limit—whichever team guesses correctly first gets a point.
- Repeat with different members of each team coming to board until all the vocabulary words have been drawn, then tally the points, and declare a winning team!
5. Charades
Charades is set up similarly to Pictionary. However, instead of drawing, students act out the vocabulary word. If you have timid students, consider assigning 2 people to act out the words at a time, or breaking the class into smaller groups.
6. Circle Rotations
To get everyone up and moving, try a circle rotation exercise:
- Split the class in half, and have them form two concentric circles in the room, facing each other.
- Hand out flashcards to each student with a vocabulary word on one side and its definition on the other.
- Students in the inner circle can test the students in the outside circle and vice versa.
- Have the students in the outside circle rotate one person to their left each time until everyone has seen each word.
7. Trashcan Basketball
Another physically engaging group activity is trashcan basketball:
- Divide the class into 2 or 4 teams.
- Have each team take turns answering a vocabulary question.
- If they can answer correctly, the team gets 1 point.
- Then, give that team a ball (a crumpled up piece of paper will do).
- If the team can make a basket into the trashcan, reward the team an extra point.
- Repeat until all vocabulary words have been tested!
8. Newspaper Search
For a quieter activity for individuals or smaller groups, try having students look for pictures or articles in newspapers or magazines that relate to each vocabulary word. Give your students a set amount of time to complete the assignment then have them present their findings in groups or to the class.
9. Flyswatter Game
- Write each vocabulary word on the board.
- Divide the class into 2 teams.
- Have one student from each team come to the board holding a flyswatter.
- Read the definition of a vocabulary word.
- Students should race to see who can locate the correct word on the board the fastest.
- When they find it, they should hit the word on the board with the flyswatter.
- Play until everyone in the class has had at least one turn!
Classroom vocabulary games are some of the many fun teaching games out there and a great way to motivate students to study the words. It also helps them review the definitions. Most of these games don’t require a lot of preparation to play, so you can play them whenever you have extra time that you need to fill or just need a fun activity!
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Age Range (Description) | All Ages |
Number of Players | 2 ore more |
Brand | Word Quest USA, Inc. |
Theme | Educational |
Item Dimensions LxWxH | 11.25 x 11.5 x 2.5 inches |
Item Package Quantity | 1 |
Item Weight | 0.01 Ounces |
Number of Items | 1 |
Package Type | Standard Packaging |
About this item
- An entertianing, thought-provoking — educational word game for the whole family
- 3 levels of difficulty
- Multiple choice with player challenge
- 1984 — Word Quest USA, Inc.
Product information
Product Dimensions | 11.25 x 11.5 x 2.5 inches |
---|---|
Item Weight | 0.01 ounces |
ASIN | B000LP0HP2 |
Item model number | 0000 |
Manufacturer recommended age | 12 years and up |
Best Sellers Rank | #884,025 in Toys & Games (See Top 100 in Toys & Games) #28,755 in Board Games (Toys & Games) |
Customer Reviews |
4.6 out of 5 stars |
Is Discontinued By Manufacturer | Yes |
Manufacturer | Marino Games Inc. |
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Tony Randall’s Word Quest — The Challenging Definitive Word Game — Contains 12,000 Words and Definitions
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Product Description
Tony Randall’s WORD QUEST is the most exciting and challenging word game you’ve ever played. With 12,000 words and definitions, it appeals to all ages. Teams or individuals are given a word and 3 possible definitions, one of which is correct. You score points by choosing the correct definition or by challenging your opponent’s choice. **** EXAMPLE: COROLLARY: (a) natural consequence; (b) alphabetic sequence; (c) compilation
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Reviewed in the United States 🇺🇸 on September 20, 2012
I originally had this game in the 80s when it came out. It has three categiories, novice (pink, 25 points), intermediate (green, 50 pts) and master (blue, 100 pts). As you probably guessed, the master words are the hardest. There are also «super word» challenges. Each category gives a word with three choices of defenitions. You can score one of two ways — by giving the correct definition or by successfully challenging an opponent’s incorrect answer. Your playing piece moves around on a board, which has 40 spaces, just like Monopoly.
Tony Randall was a word enthusiast. He frequently appeared on game shows like «Password» and «The $20/25,000 Pyramid.» He passed away in 2004. This game is fun and somewhat educational. If you’re looking for a word game to spice up your game night, consider this one. It’s out of print, but Amazon has it. That’s where I got it.
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Reviewed in the United States 🇺🇸 on December 1, 2020
Tony Randall’s Word Quest is fun if you like word games. Helps build vocabulary We enjoy playing it in the evenings rather than watch tv repeats of a variety of shows we’ve seen over and over. Seller was great, too.
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Reviewed in the United States 🇺🇸 on September 11, 2016
Tremendous vocabulary builder and a fun way to learn word meanings.
I use the cards as flash-cards and find my vocabulary is increasing in the easiest way yet for me.
Reviewed in the United States 🇺🇸 on July 23, 2013
I bought this game shortly after it came out and I have to say it will help you improve your vocabulary. The problem is that so many people are lacking in their vocabulary, you may find it difficult to get people to play the game with you! However, if you do find some «word geeks» out there, it’s truly an educational toy!
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