What is word in computers

In computing, a word is the natural unit of data used by a particular processor design. A word is a fixed-sized datum handled as a unit by the instruction set or the hardware of the processor. The number of bits or digits[a] in a word (the word size, word width, or word length) is an important characteristic of any specific processor design or computer architecture.

The size of a word is reflected in many aspects of a computer’s structure and operation; the majority of the registers in a processor are usually word-sized and the largest datum that can be transferred to and from the working memory in a single operation is a word in many (not all) architectures. The largest possible address size, used to designate a location in memory, is typically a hardware word (here, «hardware word» means the full-sized natural word of the processor, as opposed to any other definition used).

Documentation for older computers with fixed word size commonly states memory sizes in words rather than bytes or characters. The documentation sometimes uses metric prefixes correctly, sometimes with rounding, e.g., 65 kilowords (KW) meaning for 65536 words, and sometimes uses them incorrectly, with kilowords (KW) meaning 1024 words (210) and megawords (MW) meaning 1,048,576 words (220). With standardization on 8-bit bytes and byte addressability, stating memory sizes in bytes, kilobytes, and megabytes with powers of 1024 rather than 1000 has become the norm, although there is some use of the IEC binary prefixes.

Several of the earliest computers (and a few modern as well) use binary-coded decimal rather than plain binary, typically having a word size of 10 or 12 decimal digits, and some early decimal computers have no fixed word length at all. Early binary systems tended to use word lengths that were some multiple of 6-bits, with the 36-bit word being especially common on mainframe computers. The introduction of ASCII led to the move to systems with word lengths that were a multiple of 8-bits, with 16-bit machines being popular in the 1970s before the move to modern processors with 32 or 64 bits.[1] Special-purpose designs like digital signal processors, may have any word length from 4 to 80 bits.[1]

The size of a word can sometimes differ from the expected due to backward compatibility with earlier computers. If multiple compatible variations or a family of processors share a common architecture and instruction set but differ in their word sizes, their documentation and software may become notationally complex to accommodate the difference (see Size families below).

Uses of wordsEdit

Depending on how a computer is organized, word-size units may be used for:

Fixed-point numbers
Holders for fixed point, usually integer, numerical values may be available in one or in several different sizes, but one of the sizes available will almost always be the word. The other sizes, if any, are likely to be multiples or fractions of the word size. The smaller sizes are normally used only for efficient use of memory; when loaded into the processor, their values usually go into a larger, word sized holder.
Floating-point numbers
Holders for floating-point numerical values are typically either a word or a multiple of a word.
Addresses
Holders for memory addresses must be of a size capable of expressing the needed range of values but not be excessively large, so often the size used is the word though it can also be a multiple or fraction of the word size.
Registers
Processor registers are designed with a size appropriate for the type of data they hold, e.g. integers, floating-point numbers, or addresses. Many computer architectures use general-purpose registers that are capable of storing data in multiple representations.
Memory–processor transfer
When the processor reads from the memory subsystem into a register or writes a register’s value to memory, the amount of data transferred is often a word. Historically, this amount of bits which could be transferred in one cycle was also called a catena in some environments (such as the Bull GAMMA 60 [fr]).[2][3] In simple memory subsystems, the word is transferred over the memory data bus, which typically has a width of a word or half-word. In memory subsystems that use caches, the word-sized transfer is the one between the processor and the first level of cache; at lower levels of the memory hierarchy larger transfers (which are a multiple of the word size) are normally used.
Unit of address resolution
In a given architecture, successive address values designate successive units of memory; this unit is the unit of address resolution. In most computers, the unit is either a character (e.g. a byte) or a word. (A few computers have used bit resolution.) If the unit is a word, then a larger amount of memory can be accessed using an address of a given size at the cost of added complexity to access individual characters. On the other hand, if the unit is a byte, then individual characters can be addressed (i.e. selected during the memory operation).
Instructions
Machine instructions are normally the size of the architecture’s word, such as in RISC architectures, or a multiple of the «char» size that is a fraction of it. This is a natural choice since instructions and data usually share the same memory subsystem. In Harvard architectures the word sizes of instructions and data need not be related, as instructions and data are stored in different memories; for example, the processor in the 1ESS electronic telephone switch has 37-bit instructions and 23-bit data words.

Word size choiceEdit

When a computer architecture is designed, the choice of a word size is of substantial importance. There are design considerations which encourage particular bit-group sizes for particular uses (e.g. for addresses), and these considerations point to different sizes for different uses. However, considerations of economy in design strongly push for one size, or a very few sizes related by multiples or fractions (submultiples) to a primary size. That preferred size becomes the word size of the architecture.

Character size was in the past (pre-variable-sized character encoding) one of the influences on unit of address resolution and the choice of word size. Before the mid-1960s, characters were most often stored in six bits; this allowed no more than 64 characters, so the alphabet was limited to upper case. Since it is efficient in time and space to have the word size be a multiple of the character size, word sizes in this period were usually multiples of 6 bits (in binary machines). A common choice then was the 36-bit word, which is also a good size for the numeric properties of a floating point format.

After the introduction of the IBM System/360 design, which uses eight-bit characters and supports lower-case letters, the standard size of a character (or more accurately, a byte) becomes eight bits. Word sizes thereafter are naturally multiples of eight bits, with 16, 32, and 64 bits being commonly used.

Variable-word architecturesEdit

Early machine designs included some that used what is often termed a variable word length. In this type of organization, an operand has no fixed length. Depending on the machine and the instruction, the length might be denoted by a count field, by a delimiting character, or by an additional bit called, e.g., flag, or word mark. Such machines often use binary-coded decimal in 4-bit digits, or in 6-bit characters, for numbers. This class of machines includes the IBM 702, IBM 705, IBM 7080, IBM 7010, UNIVAC 1050, IBM 1401, IBM 1620, and RCA 301.

Most of these machines work on one unit of memory at a time and since each instruction or datum is several units long, each instruction takes several cycles just to access memory. These machines are often quite slow because of this. For example, instruction fetches on an IBM 1620 Model I take 8 cycles (160 μs) just to read the 12 digits of the instruction (the Model II reduced this to 6 cycles, or 4 cycles if the instruction did not need both address fields). Instruction execution takes a variable number of cycles, depending on the size of the operands.

Word, bit and byte addressingEdit

The memory model of an architecture is strongly influenced by the word size. In particular, the resolution of a memory address, that is, the smallest unit that can be designated by an address, has often been chosen to be the word. In this approach, the word-addressable machine approach, address values which differ by one designate adjacent memory words. This is natural in machines which deal almost always in word (or multiple-word) units, and has the advantage of allowing instructions to use minimally sized fields to contain addresses, which can permit a smaller instruction size or a larger variety of instructions.

When byte processing is to be a significant part of the workload, it is usually more advantageous to use the byte, rather than the word, as the unit of address resolution. Address values which differ by one designate adjacent bytes in memory. This allows an arbitrary character within a character string to be addressed straightforwardly. A word can still be addressed, but the address to be used requires a few more bits than the word-resolution alternative. The word size needs to be an integer multiple of the character size in this organization. This addressing approach was used in the IBM 360, and has been the most common approach in machines designed since then.

When the workload involves processing fields of different sizes, it can be advantageous to address to the bit. Machines with bit addressing may have some instructions that use a programmer-defined byte size and other instructions that operate on fixed data sizes. As an example, on the IBM 7030[4] («Stretch»), a floating point instruction can only address words while an integer arithmetic instruction can specify a field length of 1-64 bits, a byte size of 1-8 bits and an accumulator offset of 0-127 bits.

In a byte-addressable machine with storage-to-storage (SS) instructions, there are typically move instructions to copy one or multiple bytes from one arbitrary location to another. In a byte-oriented (byte-addressable) machine without SS instructions, moving a single byte from one arbitrary location to another is typically:

  1. LOAD the source byte
  2. STORE the result back in the target byte

Individual bytes can be accessed on a word-oriented machine in one of two ways. Bytes can be manipulated by a combination of shift and mask operations in registers. Moving a single byte from one arbitrary location to another may require the equivalent of the following:

  1. LOAD the word containing the source byte
  2. SHIFT the source word to align the desired byte to the correct position in the target word
  3. AND the source word with a mask to zero out all but the desired bits
  4. LOAD the word containing the target byte
  5. AND the target word with a mask to zero out the target byte
  6. OR the registers containing the source and target words to insert the source byte
  7. STORE the result back in the target location

Alternatively many word-oriented machines implement byte operations with instructions using special byte pointers in registers or memory. For example, the PDP-10 byte pointer contained the size of the byte in bits (allowing different-sized bytes to be accessed), the bit position of the byte within the word, and the word address of the data. Instructions could automatically adjust the pointer to the next byte on, for example, load and deposit (store) operations.

Powers of twoEdit

Different amounts of memory are used to store data values with different degrees of precision. The commonly used sizes are usually a power of two multiple of the unit of address resolution (byte or word). Converting the index of an item in an array into the memory address offset of the item then requires only a shift operation rather than a multiplication. In some cases this relationship can also avoid the use of division operations. As a result, most modern computer designs have word sizes (and other operand sizes) that are a power of two times the size of a byte.

Size familiesEdit

As computer designs have grown more complex, the central importance of a single word size to an architecture has decreased. Although more capable hardware can use a wider variety of sizes of data, market forces exert pressure to maintain backward compatibility while extending processor capability. As a result, what might have been the central word size in a fresh design has to coexist as an alternative size to the original word size in a backward compatible design. The original word size remains available in future designs, forming the basis of a size family.

In the mid-1970s, DEC designed the VAX to be a 32-bit successor of the 16-bit PDP-11. They used word for a 16-bit quantity, while longword referred to a 32-bit quantity; this terminology is the same as the terminology used for the PDP-11. This was in contrast to earlier machines, where the natural unit of addressing memory would be called a word, while a quantity that is one half a word would be called a halfword. In fitting with this scheme, a VAX quadword is 64 bits. They continued this 16-bit word/32-bit longword/64-bit quadword terminology with the 64-bit Alpha.

Another example is the x86 family, of which processors of three different word lengths (16-bit, later 32- and 64-bit) have been released, while word continues to designate a 16-bit quantity. As software is routinely ported from one word-length to the next, some APIs and documentation define or refer to an older (and thus shorter) word-length than the full word length on the CPU that software may be compiled for. Also, similar to how bytes are used for small numbers in many programs, a shorter word (16 or 32 bits) may be used in contexts where the range of a wider word is not needed (especially where this can save considerable stack space or cache memory space). For example, Microsoft’s Windows API maintains the programming language definition of WORD as 16 bits, despite the fact that the API may be used on a 32- or 64-bit x86 processor, where the standard word size would be 32 or 64 bits, respectively. Data structures containing such different sized words refer to them as:

  • WORD (16 bits/2 bytes)
  • DWORD (32 bits/4 bytes)
  • QWORD (64 bits/8 bytes)

A similar phenomenon has developed in Intel’s x86 assembly language – because of the support for various sizes (and backward compatibility) in the instruction set, some instruction mnemonics carry «d» or «q» identifiers denoting «double-«, «quad-» or «double-quad-«, which are in terms of the architecture’s original 16-bit word size.

An example with a different word size is the IBM System/360 family. In the System/360 architecture, System/370 architecture and System/390 architecture, there are 8-bit bytes, 16-bit halfwords, 32-bit words and 64-bit doublewords. The z/Architecture, which is the 64-bit member of that architecture family, continues to refer to 16-bit halfwords, 32-bit words, and 64-bit doublewords, and additionally features 128-bit quadwords.

In general, new processors must use the same data word lengths and virtual address widths as an older processor to have binary compatibility with that older processor.

Often carefully written source code – written with source-code compatibility and software portability in mind – can be recompiled to run on a variety of processors, even ones with different data word lengths or different address widths or both.

Table of word sizesEdit

key: bit: bits, c: characters, d: decimal digits, w: word size of architecture, n: variable size, wm: Word mark
Year Computer
architecture
Word size w Integer
sizes
Floating­point
sizes
Instruction
sizes
Unit of address
resolution
Char size
1837 Babbage
Analytical engine
50 d w Five different cards were used for different functions, exact size of cards not known. w
1941 Zuse Z3 22 bit w 8 bit w
1942 ABC 50 bit w
1944 Harvard Mark I 23 d w 24 bit
1946
(1948)
{1953}
ENIAC
(w/Panel #16[5])
{w/Panel #26[6]}
10 d w, 2w
(w)
{w}

(2 d, 4 d, 6 d, 8 d)
{2 d, 4 d, 6 d, 8 d}


{w}
1948 Manchester Baby 32 bit w w w
1951 UNIVAC I 12 d w 12w w 1 d
1952 IAS machine 40 bit w 12w w 5 bit
1952 Fast Universal Digital Computer M-2 34 bit w? w 34 bit = 4-bit opcode plus 3×10 bit address 10 bit
1952 IBM 701 36 bit 12w, w 12w 12w, w 6 bit
1952 UNIVAC 60 n d 1 d, … 10 d 2 d, 3 d
1952 ARRA I 30 bit w w w 5 bit
1953 IBM 702 n c 0 c, … 511 c 5 c c 6 bit
1953 UNIVAC 120 n d 1 d, … 10 d 2 d, 3 d
1953 ARRA II 30 bit w 2w 12w w 5 bit
1954
(1955)
IBM 650
(w/IBM 653)
10 d w
(w)
w w 2 d
1954 IBM 704 36 bit w w w w 6 bit
1954 IBM 705 n c 0 c, … 255 c 5 c c 6 bit
1954 IBM NORC 16 d w w, 2w w w
1956 IBM 305 n d 1 d, … 100 d 10 d d 1 d
1956 ARMAC 34 bit w w 12w w 5 bit, 6 bit
1956 LGP-30 31 bit w 16 bit w 6 bit
1957 Autonetics Recomp I 40 bit w, 79 bit, 8 d, 15 d 12w 12w, w 5 bit
1958 UNIVAC II 12 d w 12w w 1 d
1958 SAGE 32 bit 12w w w 6 bit
1958 Autonetics Recomp II 40 bit w, 79 bit, 8 d, 15 d 2w 12w 12w, w 5 bit
1958 Setun 6 trit (~9.5 bits)[b] up to 6 tryte up to 3 trytes 4 trit?
1958 Electrologica X1 27 bit w 2w w w 5 bit, 6 bit
1959 IBM 1401 n c 1 c, … 1 c, 2 c, 4 c, 5 c, 7 c, 8 c c 6 bit + wm
1959
(TBD)
IBM 1620 n d 2 d, …
(4 d, … 102 d)
12 d d 2 d
1960 LARC 12 d w, 2w w, 2w w w 2 d
1960 CDC 1604 48 bit w w 12w w 6 bit
1960 IBM 1410 n c 1 c, … 1 c, 2 c, 6 c, 7 c, 11 c, 12 c c 6 bit + wm
1960 IBM 7070 10 d[c] w, 1-9 d w w w, d 2 d
1960 PDP-1 18 bit w w w 6 bit
1960 Elliott 803 39 bit
1961 IBM 7030
(Stretch)
64 bit 1 bit, … 64 bit,
1 d, … 16 d
w 12w, w bit (integer),
12w (branch),
w (float)
1 bit, … 8 bit
1961 IBM 7080 n c 0 c, … 255 c 5 c c 6 bit
1962 GE-6xx 36 bit w, 2 w w, 2 w, 80 bit w w 6 bit, 9 bit
1962 UNIVAC III 25 bit w, 2w, 3w, 4w, 6 d, 12 d w w 6 bit
1962 Autonetics D-17B
Minuteman I Guidance Computer
27 bit 11 bit, 24 bit 24 bit w
1962 UNIVAC 1107 36 bit 16w, 13w, 12w, w w w w 6 bit
1962 IBM 7010 n c 1 c, … 1 c, 2 c, 6 c, 7 c, 11 c, 12 c c 6 b + wm
1962 IBM 7094 36 bit w w, 2w w w 6 bit
1962 SDS 9 Series 24 bit w 2w w w
1963
(1966)
Apollo Guidance Computer 15 bit w w, 2w w
1963 Saturn Launch Vehicle Digital Computer 26 bit w 13 bit w
1964/1966 PDP-6/PDP-10 36 bit w w, 2 w w w 6 bit
7 bit (typical)
9 bit
1964 Titan 48 bit w w w w w
1964 CDC 6600 60 bit w w 14w, 12w w 6 bit
1964 Autonetics D-37C
Minuteman II Guidance Computer
27 bit 11 bit, 24 bit 24 bit w 4 bit, 5 bit
1965 Gemini Guidance Computer 39 bit 26 bit 13 bit 13 bit, 26 —bit
1965 IBM 1130 16 bit w, 2w 2w, 3w w, 2w w 8 bit
1965 IBM System/360 32 bit 12w, w,
1 d, … 16 d
w, 2w 12w, w, 112w 8 bit 8 bit
1965 UNIVAC 1108 36 bit 16w, 14w, 13w, 12w, w, 2w w, 2w w w 6 bit, 9 bit
1965 PDP-8 12 bit w w w 8 bit
1965 Electrologica X8 27 bit w 2w w w 6 bit, 7 bit
1966 SDS Sigma 7 32 bit 12w, w w, 2w w 8 bit 8 bit
1969 Four-Phase Systems AL1 8 bit w ? ? ?
1970 MP944 20 bit w ? ? ?
1970 PDP-11 16 bit w 2w, 4w w, 2w, 3w 8 bit 8 bit
1971 CDC STAR-100 64 bit 12w, w 12w, w 12w, w bit 8 bit
1971 TMS1802NC 4 bit w ? ?
1971 Intel 4004 4 bit w, d 2w, 4w w
1972 Intel 8008 8 bit w, 2 d w, 2w, 3w w 8 bit
1972 Calcomp 900 9 bit w w, 2w w 8 bit
1974 Intel 8080 8 bit w, 2w, 2 d w, 2w, 3w w 8 bit
1975 ILLIAC IV 64 bit w w, 12w w w
1975 Motorola 6800 8 bit w, 2 d w, 2w, 3w w 8 bit
1975 MOS Tech. 6501
MOS Tech. 6502
8 bit w, 2 d w, 2w, 3w w 8 bit
1976 Cray-1 64 bit 24 bit, w w 14w, 12w w 8 bit
1976 Zilog Z80 8 bit w, 2w, 2 d w, 2w, 3w, 4w, 5w w 8 bit
1978
(1980)
16-bit x86 (Intel 8086)
(w/floating point: Intel 8087)
16 bit 12w, w, 2 d
(2w, 4w, 5w, 17 d)
12w, w, … 7w 8 bit 8 bit
1978 VAX 32 bit 14w, 12w, w, 1 d, … 31 d, 1 bit, … 32 bit w, 2w 14w, … 1414w 8 bit 8 bit
1979
(1984)
Motorola 68000 series
(w/floating point)
32 bit 14w, 12w, w, 2 d
(w, 2w, 212w)
12w, w, … 712w 8 bit 8 bit
1985 IA-32 (Intel 80386) (w/floating point) 32 bit 14w, 12w, w
(w, 2w, 80 bit)
8 bit, … 120 bit
14w … 334w
8 bit 8 bit
1985 ARMv1 32 bit 14w, w w 8 bit 8 bit
1985 MIPS I 32 bit 14w, 12w, w w, 2w w 8 bit 8 bit
1991 Cray C90 64 bit 32 bit, w w 14w, 12w, 48 bit w 8 bit
1992 Alpha 64 bit 8 bit, 14w, 12w, w 12w, w 12w 8 bit 8 bit
1992 PowerPC 32 bit 14w, 12w, w w, 2w w 8 bit 8 bit
1996 ARMv4
(w/Thumb)
32 bit 14w, 12w, w w
(12w, w)
8 bit 8 bit
2000 IBM z/Architecture
(w/vector facility)
64 bit 14w, 12w, w
1 d, … 31 d
12w, w, 2w 14w, 12w, 34w 8 bit 8 bit, UTF-16, UTF-32
2001 IA-64 64 bit 8 bit, 14w, 12w, w 12w, w 41 bit (in 128-bit bundles)[7] 8 bit 8 bit
2001 ARMv6
(w/VFP)
32 bit 8 bit, 12w, w
(w, 2w)
12w, w 8 bit 8 bit
2003 x86-64 64 bit 8 bit, 14w, 12w, w 12w, w, 80 bit 8 bit, … 120 bit 8 bit 8 bit
2013 ARMv8-A and ARMv9-A 64 bit 8 bit, 14w, 12w, w 12w, w 12w 8 bit 8 bit
Year Computer
architecture
Word size w Integer
sizes
Floating­point
sizes
Instruction
sizes
Unit of address
resolution
Char size
key: bit: bits, d: decimal digits, w: word size of architecture, n: variable size

[8][9]

See alsoEdit

  • Integer (computer science)

NotesEdit

  1. ^ Many early computers were decimal, and a few were ternary
  2. ^ The bit equivalent is computed by taking the amount of information entropy provided by the trit, which is  . This gives an equivalent of about 9.51 bits for 6 trits.
  3. ^ Three-state sign

ReferencesEdit

  1. ^ a b Beebe, Nelson H. F. (2017-08-22). «Chapter I. Integer arithmetic». The Mathematical-Function Computation Handbook — Programming Using the MathCW Portable Software Library (1 ed.). Salt Lake City, UT, USA: Springer International Publishing AG. p. 970. doi:10.1007/978-3-319-64110-2. ISBN 978-3-319-64109-6. LCCN 2017947446. S2CID 30244721.
  2. ^ Dreyfus, Phillippe (1958-05-08) [1958-05-06]. Written at Los Angeles, California, USA. System design of the Gamma 60 (PDF). Western Joint Computer Conference: Contrasts in Computers. ACM, New York, NY, USA. pp. 130–133. IRE-ACM-AIEE ’58 (Western). Archived (PDF) from the original on 2017-04-03. Retrieved 2017-04-03. […] Internal data code is used: Quantitative (numerical) data are coded in a 4-bit decimal code; qualitative (alpha-numerical) data are coded in a 6-bit alphanumerical code. The internal instruction code means that the instructions are coded in straight binary code.
    As to the internal information length, the information quantum is called a «catena,» and it is composed of 24 bits representing either 6 decimal digits, or 4 alphanumerical characters. This quantum must contain a multiple of 4 and 6 bits to represent a whole number of decimal or alphanumeric characters. Twenty-four bits was found to be a good compromise between the minimum 12 bits, which would lead to a too-low transfer flow from a parallel readout core memory, and 36 bits or more, which was judged as too large an information quantum. The catena is to be considered as the equivalent of a character in variable word length machines, but it cannot be called so, as it may contain several characters. It is transferred in series to and from the main memory.
    Not wanting to call a «quantum» a word, or a set of characters a letter, (a word is a word, and a quantum is something else), a new word was made, and it was called a «catena.» It is an English word and exists in Webster’s although it does not in French. Webster’s definition of the word catena is, «a connected series;» therefore, a 24-bit information item. The word catena will be used hereafter.
    The internal code, therefore, has been defined. Now what are the external data codes? These depend primarily upon the information handling device involved. The Gamma 60 [fr] is designed to handle information relevant to any binary coded structure. Thus an 80-column punched card is considered as a 960-bit information item; 12 rows multiplied by 80 columns equals 960 possible punches; is stored as an exact image in 960 magnetic cores of the main memory with 2 card columns occupying one catena. […]
  3. ^ Blaauw, Gerrit Anne; Brooks, Jr., Frederick Phillips; Buchholz, Werner (1962). «4: Natural Data Units» (PDF). In Buchholz, Werner (ed.). Planning a Computer System – Project Stretch. McGraw-Hill Book Company, Inc. / The Maple Press Company, York, PA. pp. 39–40. LCCN 61-10466. Archived (PDF) from the original on 2017-04-03. Retrieved 2017-04-03. […] Terms used here to describe the structure imposed by the machine design, in addition to bit, are listed below.
    Byte denotes a group of bits used to encode a character, or the number of bits transmitted in parallel to and from input-output units. A term other than character is used here because a given character may be represented in different applications by more than one code, and different codes may use different numbers of bits (i.e., different byte sizes). In input-output transmission the grouping of bits may be completely arbitrary and have no relation to actual characters. (The term is coined from bite, but respelled to avoid accidental mutation to bit.)
    A word consists of the number of data bits transmitted in parallel from or to memory in one memory cycle. Word size is thus defined as a structural property of the memory. (The term catena was coined for this purpose by the designers of the Bull GAMMA 60 [fr] computer.)
    Block refers to the number of words transmitted to or from an input-output unit in response to a single input-output instruction. Block size is a structural property of an input-output unit; it may have been fixed by the design or left to be varied by the program. […]
  4. ^ «Format» (PDF). Reference Manual 7030 Data Processing System (PDF). IBM. August 1961. pp. 50–57. Retrieved 2021-12-15.
  5. ^ Clippinger, Richard F. [in German] (1948-09-29). «A Logical Coding System Applied to the ENIAC (Electronic Numerical Integrator and Computer)». Aberdeen Proving Ground, Maryland, US: Ballistic Research Laboratories. Report No. 673; Project No. TB3-0007 of the Research and Development Division, Ordnance Department. Retrieved 2017-04-05.{{cite web}}: CS1 maint: url-status (link)
  6. ^ Clippinger, Richard F. [in German] (1948-09-29). «A Logical Coding System Applied to the ENIAC». Aberdeen Proving Ground, Maryland, US: Ballistic Research Laboratories. Section VIII: Modified ENIAC. Retrieved 2017-04-05.{{cite web}}: CS1 maint: url-status (link)
  7. ^ «4. Instruction Formats» (PDF). Intel Itanium Architecture Software Developer’s Manual. Vol. 3: Intel Itanium Instruction Set Reference. p. 3:293. Retrieved 2022-04-25. Three instructions are grouped together into 128-bit sized and aligned containers called bundles. Each bundle contains three 41-bit instruction slots and a 5-bit template field.
  8. ^ Blaauw, Gerrit Anne; Brooks, Jr., Frederick Phillips (1997). Computer Architecture: Concepts and Evolution (1 ed.). Addison-Wesley. ISBN 0-201-10557-8. (1213 pages) (NB. This is a single-volume edition. This work was also available in a two-volume version.)
  9. ^ Ralston, Anthony; Reilly, Edwin D. (1993). Encyclopedia of Computer Science (3rd ed.). Van Nostrand Reinhold. ISBN 0-442-27679-6.

In computing, a word is the natural unit of data used by a particular processor design. A word is a fixed-sized piece of data handled as a unit by the instruction set or the hardware of the processor.

Contents

  • 1 What is computer easy word?
  • 2 What is word size of a computer?
  • 3 What is the value of a word in computer?
  • 4 What do you mean by word and word length?
  • 5 What is RAM and ROM in computer?
  • 6 What is Fullform of computer?
  • 7 Is a word 16 or 32 bits?
  • 8 What is digital word?
  • 9 How are words stored in a computer?
  • 10 What type of word is meaning?
  • 11 What is 32 bit word size?
  • 12 What is word size of processor?
  • 13 What is word length answer?
  • 14 What is word length class 10?
  • 15 Why is word size important?
  • 16 Why RAM is faster than ROM?
  • 17 What are the 3 types of computer memory?
  • 18 Is hard disk a ROM?
  • 19 What is a RAM?
  • 20 What is the full form of WiFi?

A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data. You may already know that you can use a computer to type documents, send email, play games, and browse the Web.

What is word size of a computer?

Word “size” refers to the amount of data a CPU’s internal data registers can hold and process at one time. Modern desktop computers have 64-bit words. Computers embedded in appliances and consumer products have word sizes of 8, 16 or 32 bits. See bit and byte.

What is the value of a word in computer?

16-bits
In computing, a word is a single unit of measurement that is assumed to be a 16-bits in length value. However, it can be any set value, common word size values included: 16, 18, 24, 32, 36, 40, 48, and 64.

What do you mean by word and word length?

The term ‘word’ is used to describe the number of bits processed at a time by a program or operating system. So, in a 16-bit CPU, the word length is 16 bits. In a 32-bit CPU, the word length is 32 bits. The hardware registers in a computer machine are word sized.

What is RAM and ROM in computer?

RAM, which stands for random access memory, and ROM, which stands for read-only memory, are both present in your computer. RAM is volatile memory that temporarily stores the files you are working on. ROM is non-volatile memory that permanently stores instructions for your computer. Find out more about RAM.

What is Fullform of computer?

Some people say that COMPUTER stands for Common Operating Machine Purposely Used for Technological and Educational Research.”A computer is a general purpose electronic device that is used to perform arithmetic and logical operations automatically.

Is a word 16 or 32 bits?

A byte is eight bits, a word is 2 bytes (16 bits), a doubleword is 4 bytes (32 bits), and a quadword is 8 bytes (64 bits). Figure 29-2 shows the byte order of each of the fundamental data types when referenced as operands in memory.

What is digital word?

1 : relating to or using calculation directly with digits rather than through measurable physical quantities. 2 : of or relating to data in the form of numerical digits digital images digital broadcasting. 3 : providing displayed or recorded information in numerical digits from an automatic device a digital watch.

How are words stored in a computer?

Text is stored on a computer by first converting each character to an integer and then storing the integer. For example, to store the letter `A’, we will actually store the number 65; `B’ is 66, `C’ is 67, and so on. The conversion of letters to numbers is called an encoding.

What type of word is meaning?

meaning. / (ˈmiːnɪŋ) / noun. the sense or significance of a word, sentence, symbol, etc; import; semantic or lexical content. the purpose underlying or intended by speech, action, etc.

What is 32 bit word size?

The word size is typically the register size, and on 32-bits the word size is 32. On 64 it is 64. This may confuse some new programmers who see WORD size in languages as 16-bit. At the time, the CPUs were 16 bits, so when computers moved to 32-bit processors (and beyond) the WORD size data type was still 16.

What is word size of processor?

“In computing, a word is the natural unit of data used by a particular processor design.Modern processors, including embedded systems, usually have a word size of 8, 16, 24, 32, or 64 bits, while modern general purpose computers usually use 32 or 64 bits.

What is word length answer?

Word length refers to the number of bits processed by a Computer’s CPU. For example, a word length can have 8 bits, 16 bits, 32 bits and 64 bits (Present day Computers use 32 bits or 64 bits).

What is word length class 10?

Explanation: The word length of the processor in a computer refers to the maximum number of bits it can take as input. It is the number of bits processed by a computer CPU in a single pass.

Why is word size important?

Explanation: The word size of a computer generally indicates the largest integer it can process in a single instruction, and the size of a memory address, which is usually, but not necessarily the same as the integer size. The main indication of the word size is how much memory the processor can address.

Why RAM is faster than ROM?

RAM is faster than ROM just because writing data to a ROM chip is a slow process, whereas writing data to a RAM chip is a faster process. A RAM chip can store multiple gigabytes (GB) of data, up to 16 GB or more per chip; A ROM chip typically stores only several megabytes (MB) of data, up to 4 MB or more per chip.

What are the 3 types of computer memory?

3 Different Computer Memory Types

  • Random Access Memory (RAM) We begin our discussion of memory types with primary memory, which can be broken down into two sections: Random Access Memory (RAM) and Read Only Memory (ROM).
  • Read Only Memory (ROM) Image from Amazon.
  • Secondary Memory. Image from Amazon.

Is hard disk a ROM?

So the conclusion is, hard disk is not a type of ROM. Hard disk is Storage Device. Rom is a partition where an operating system (OS) is installed . The Harddisk partition where the OS is installed is called Rom .

What is a RAM?

Random access memory (RAM) is a computer’s short-term memory, which it uses to handle all active tasks and apps. None of your programs, files, games, or streams would work without RAM. Here, we’ll explain exactly what RAM is, what RAM means, and why it’s so important.

What is the full form of WiFi?

Wi-Fi, often referred to as WiFi, wifi, wi-fi or wi fi, is often thought to be short for Wireless Fidelity but there is no such thing. The term was created by a marketing firm because the wireless industry was looking for a user-friendly name to refer to some not so user-friendly technology known as IEEE 802.11.

What is a word in computing?

In computer architecture, a word is a unit of data of a defined bit length that can be addressed and moved between storage and the computer processor. Usually, the defined bit length of a word is equivalent to the width of the computer’s data bus so that a word can be moved in a single operation from storage to a processor register. For any computer architecture with an 8-bit byte, the word size is some multiple of 8 bits. In IBM’s System/360 mainframe architecture, a word is 32 bits, or four contiguous 8-bit bytes. In Intel’s PC processor architecture, a word is 16 bits, or two contiguous 8-bit bytes.

In general, the longer the architected word length, the more the computer system processor can do in a single operation.

Word sizes in computer architectures

Some computer processor architectures support a half word, which is half the number of bits in a word, and a double word, which is two contiguous words. Intel’s processor architecture also supports a quad word, or two contiguous double words, and a double quad word, or two contiguous quad words. Figure 1 depicts examples of an 8-bit byte, 8-bit word and 16-bit double word.

byte, word and double word

Figure 1. Examples of 8-bit byte, 8-bit word and 16-bit double word

Functions of a computer word

A word can contain a computer instruction, a storage address or application data that is manipulated — for example, added to the data in another word space. In some architectures, a double word or larger unit is required to contain an instruction, address or application data. Typically, an instruction is a word in length, but some architectures support half word- and double word-length instructions.

A computer’s word size is typically a function of the computer’s design and how it moves data bits within the various system elements. For example, registers are important holders for various system functions, such as addressing, and the word size is likely to be the size accepted by the computer.

Here’s how words are used in a system:

  • Fixed-point numbers. These are numerical values that typically include a standard word and can have different bit counts for various activities.
  • Floating-point numbers. These are numerical values that have a minimum size of one word and can also have multiple word sizes using the basic word.
  • Addresses. Used for memory, addresses can be a single word or multiples/fractions of that word.
  • Registers. These are used to hold data in preparation for processing and can support data sizes ranging from standard words to fixed- and floating-point numbers, as well as other combinations.
  • Memory-processor transfer. The movement of data from memory to central processing units (CPUs) typically uses registers that support the word size used by memory, usually a single word. However, depending on the system, variable word sizes may also be used.
  • Instructions. Computing functions are executed using a variety of instructions that are typically formatted in the same size as the word used in the computer’s architecture.

Importance of word size

The word size is an important design decision that is made during the design phase of a computing system. It becomes the foundation upon which the computer’s capabilities are based. Once the word size has been decided, the architecture can be designed to accommodate multiple word sizes, such as double words, as part of the overall processing environment.

For example, Microsoft’s Windows operating system uses a 16-bit word as its foundation. Multiples of the 16-bit word size can be accommodated based on the type of Intel processor being used. An Intel x86 processor can support 32-bit or 64-bit words, which are then used to support Microsoft (and other vendor) applications (e.g., Word), various programming languages and application programming interfaces.

By contrast, traditional IBM mainframe platforms, such as System/360, System/370 and System/390, use 8-bit bytes, 16-bit half words, 32-bit words and 64-bit double words.

While they both execute some of the same computer tasks, their functions differ slightly. Learn how CPUs and microprocessors differ.

This was last updated in April 2023


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(1) See Microsoft Word.

(2) The computer’s internal processing unit. Word «size» refers to the amount of data a CPU’s internal data registers can hold and process at one time. Modern desktop computers have 64-bit words. Computers embedded in appliances and consumer products have word sizes of 8, 16 or 32 bits. See bit and byte.

The larger the word, the faster the computer calculates and compares (processes). However, the speed increase also depends on the size of the data being calculated. Given the same clock rate, adding a 16-bit number will not be faster in a computer with 32-bit registers than one with 16 bits, but a 24-bit number will be. The 16-bit computer requires additional steps (16 bits first, then the remaining 8), whereas all 24 bits of the number can fit in the 32-bit register. See MHz.

x86 Architecture

In the x86 PC (Intel, AMD, etc.), although the architecture has long supported 32-bit and 64-bit registers, its native word size stems back to its 16-bit origins, and a «single» word is 16 bits. A «double» word is 32 bits. See 32-bit computer and 64-bit computer.

Many Word Sizes

Since the advent of computers starting in the 1940s, machines have been designed with a variety of word sizes, including 10, 12, 20, 24, 36, 48 and 60 bits.



A 36-Bit Computer


These are 36-bit PDP computers from Digital Equipment Corporation (DEC). In 1971, they were used to send the first email over the Internet (see email for more detail). Both machines barely totaled 500K of memory. (Image courtesy of Dan Murphy, www.opost.com/dlm)

In computing, «word» is a term for the natural unit of data used by a particular computer design. A word is simply a fixed-sized group of bits that are handled together by the machine. The number of bits in a word (the word size or word length) is an important characteristic of a computer architecture.

The size of a word is reflected in many aspects of a computer’s structure and operation. The majority of the registers in the computer are usually word-sized. The typical numeric value manipulated by the computer is probably word sized. The amount of data transferred between the processing part of the computer and the memory system is most often a word. An address used to designate a location in memory often fits in a word.

Modern computers usually have a word size of 16, 32, or 64 bits. Many other sizes have been used in the past, including 8, 9, 12, 18, 24, 36, 39, 40, 48, and 60 bits; the slab is an example of an early word size. Some of the earliest computers were decimal rather than binary, typically having a word size of 10 or 12 decimal digits, and some early computers had no fixed word length at all.

Sometimes the size of a word is defined to be a particular value for compatibility with earlier computers. The most common microprocessors used in personal computers (for instance, the Intel Pentiums and AMD Athlons) are an example of this. Their IA-32 architecture is an extension of the original Intel 8086 design which had a word size of 16 bits. The IA-32 processors still support 8086 (x86) programs, so the meaning of «word» in the IA-32 context was kept the same, and is still said to be 16 bits, despite the fact that they at times (especially when the default operand size is 32-bit) operate largely like a machine with a 32 bit word size. Similarly in the newer x86-64 architecture, a «word» is still 16 bits, although 64-bit («quadruple word») operands may be more common.

Uses of words

Depending on how a computer is organized, units of the word size may be used for:

*Integer numbers – Holders for integer numerical values may be available in one or in several different sizes, but one of the sizes available will almost always be the word. The other sizes, if any, are likely to be multiples or fractions of the word size. The smaller sizes are normally used only for efficient use of memory; when loaded into the processor, their values usually go into a larger, word-sized holder.

*Floating point numbers – Holders for floating point numerical values are typically either a word or a multiple of a word.

*Addresses – Holders for memory addresses must be of a size capable of expressing the needed range of values, but not be excessively large. Often the size used is that of the word, but it can also be a multiple or fraction of the word size.

*Registers – Processor registers are designed with a size appropriate for the type of data they hold, e.g. integers, floating point numbers, or addresses. Many computer architectures use «general purpose» registers that can hold any of several types of data; those registers are sized to allow the largest of any of those types, and typically that size is the word size of the architecture.

*Memory-processor transfer – When the processor reads from the memory subsystem into a register, or writes a register’s value to memory, the amount of data transferred is often a word. In simple memory subsystems, the word is transferred over the memory data bus, which typically has a width of a word or half word. In memory subsystems that use caches, the word-sized transfer is the one between the processor and the first level of cache; at lower levels of the memory hierarchy larger transfers (which are a multiple of the word size) are normally used.

*Unit of address resolution – In a given architecture, successive address values designate successive units of memory; this unit is the unit of address resolution. In most computers, the unit is either a character (e.g. a byte) or a word. (A few computers have used bit resolution.) If the unit is a word, then a larger amount of memory can be accessed using an address of a given size. On the other hand, if the unit is a byte, then individual characters can be addressed (i.e. selected during the memory operation).

*Instructions – Machine instructions are normally fractions or multiples of the architecture’s word size. This is a natural choice since instructions and data usually share the same memory subsystem. In Harvard architectures the word sizes of instructions and data need not be related.

Word size choice

When a computer architecture is designed, the choice of a word size is of substantial importance. There are design considerations which encourage particular bit-group sizes for particular uses (e.g. for addresses), and these considerations point to different sizes for different uses. However, considerations of economy in design strongly push for one size, or a very few sizes related by multiples or fractions (submultiples) to a primary size. That preferred size becomes the word size of the architecture.

Character size is one of the influences on a choice of word size. Before the mid-1960s, characters were most often stored in six bits; this allowed no more than 64 characters, so alphabetics were limited to upper case. Since it is efficient in time and space to have the word size be a multiple of the character size, word sizes in this period were usually multiples of 6 bits (in binary machines). A common choice then was the 36-bit word, which is also a good size for the numeric properties of a floating point format.

After the introduction of the IBM System/360 design which used eight-bit characters and supported lower-case letters, the standard size of a character (or more accurately, a byte) became eight bits. Word sizes thereafter were naturally multiples of eight bits, with 16, 32, and 64 bits being commonly used.

Variable word architectures

Early machine designs included some that used what is often termed a «variable word length». In this type of organization, a numeric operand had no fixed length but rather its end was detected when a character with a special marking was encountered. Such machines often used binary coded decimal for numbers. This class of machines included the IBM 702, IBM 705, IBM 7080, IBM 7010, UNIVAC 1050, IBM 1401, and IBM 1620.

Most of these machines work on one unit of memory at a time and since each instruction or datum is several units long, each instruction takes several cycles just to access memory. These machines are often quite slow because of this. For example, instruction fetches on an IBM 1620 Model I take 8 cycles just to read the 12 digits of the instruction (the Model II reduced this to 6 cycles, but reduced the fetch times to 4 cycles if both address fields were not needed by the instruction). Instruction execution took a completely variable number of cycles, depending on the size of the operands.

Word and byte addressing

The memory model of an architecture is strongly influenced by the word size. In particular, the resolution of a memory address, that is, the smallest unit that can be designated by an address, has often been chosen to be the word. In this approach, address values which differ by one designate adjacent memory words. This is natural in machines which deal almost always in word (or multiple-word) units, and has the advantage of allowing instructions to use minimally-sized fields to contain addresses, which can permit a smaller instruction size or a larger variety of instructions.

When byte processing is to be a significant part of the workload, it is usually more advantageous to use the byte, rather than the word, as the unit of address resolution. This allows an arbitrary character within a character string to be addressed straightforwardly. A word can still be addressed, but the address to be used requires a few more bits than the word-resolution alternative. The word size needs to be an integral multiple of the character size in this organization. This addressing approach was used in the IBM 360, and has been the most common approach in machines designed since then.

The power of 2

Data values may occupy differing sizes of memory, because, for instance, some numbers need to be capable of having greater precision than others. The commonly used sizes are usually chosen to be a power of 2 multiple of the unit of address resolution (byte or word). This is convenient because converting the index of an item in an array into the address of the item then requires only a shift operation (which is just a conductor routing in hardware) rather than a multiplication. In some cases this relationship can also avoid the use of division operations. As a result, most modern computer designs have word sizes (and other operand sizes) that are a power of 2 times the size of a byte.

Size families

As computer designs have grown more complex, the central importance of a single word size to an architecture has decreased. Although more capable hardware can use a wider variety of sizes of data, market forces exert pressure to maintain backward compatibility while extending processor capability. As a result, what might have been the central word size in a fresh design has to coexist as an alternative size to the original word size in a backward compatible design. The original word size remains available in future designs, forming the basis of a size family.

In the mid-1970s, DEC designed the VAX to be a successor of the PDP-11. Perhaps for conceptual compatibility, they used «word» for a 16-bit quantity while they used the term «longword» to refer to a 32-bit quantity. This is in contrast to earlier machines, where something that is one word would be called a «word», while a quantity that is one half a word would be called, if anything, a «halfword». This is a terminological quirk, since the VAX is clearly a 32-bit machine in all important respects. As well, a «quadword» is 64 bits.

A major example of this can be seen in the x86 designs. The original 8086 architecture clearly used a word size of 16 bits. The significantly-enhanced design of the 80386 added to the 8086 base an organization which was based around units of 32 bits. If it were an unencumbered design, it would have had a 32-bit «word», but as an extension of the 8086, its «word» continued to be considered to be 16 bits.

Part of the confusion, the 8086 has methods to access more than 64 KiB with a 16-bit address, while the 286 extended it to some byzantine methods. The 386extended it more. More important, the 386 provided a mode where one can have a «flat» 32-bit address space. The segmented addressing was always, at best, troublesome, while mixing 16- and 32-bit was more or less a nightmare. Programmers desired to move to 32-bit addressing as quickly as possible. This took a long time because of 286 compatibility issues. But that’s what happened. Therefore, the 386 (et seq) «as used» is no different from the earlier VAX and machines at the same time such as the 68K and SPARC.

This same situation has recently recurred in the same line, as the AMD64 architectural extensions bring the 64-bit size into a major position without dropping any of the 16- and 32-bit support.

Thus one sees that today a computer architecture is based on a family of closely related sizes more than on a single omnipresent word size. The sizes are intimately related to one another by integral factors, usually a power of two. Calling any one of them the architecture’s word size may be somewhat arbitrary, and a size may be so designated due to the history of the architecture’s evolution rather than the properties of the size itself in a recent design.

Dword, Qword, and Oword

In computer science, a dword (double word) is a unit of data that is twice the size of a word. On the x86 platforms, which have a word size of 16 bits, a dword unit of data is 32 bits long.

A qword (or quadword, or quadruple word) is a unit of data that is four times the size of a word. On the common x86 platforms, this unit of data is 64 bits because the size of a word on an x86 system is defined to be 16 bits (whether the particular machine works primarily with 16, 32, or 64 bit items).

Finally, Intel uses the term double quadruple word, or DQWord, to denote a 128-bit datum, found in the implementation of Streaming SIMD Extensions and its ancestors. Microsoft Macro Assembler uses oword (octuple word) for the same data size.

Table of word sizes

ee also

*Byte
* 32-bit
* 32-bit applications
* 64-bit
* 128-bit

References

* Gerrit A. Blaauw & Frederick P. Brooks, «Computer Architecture: Concepts and Evolution» (Addison-Wesley, 1997, ISBN 0-201-10557-8)
* Anthony Ralston & Edwin D. Reilly, «Encyclopedia of Computer Science Third Edition» (Van Nostrand Reinhold, 1993, ISBN 0-442-27679-6)

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