A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster.
A broad range of industrial and consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devices like personal computers and mobile devices like smartphones. Computers power the Internet, which links billions of other computers and users.
Early computers were meant to be used only for calculations. Simple manual instruments like the abacus have aided people in doing calculations since ancient times. Early in the Industrial Revolution, some mechanical devices were built to automate long, tedious tasks, such as guiding patterns for looms. More sophisticated electrical machines did specialized analog calculations in the early 20th century. The first digital electronic calculating machines were developed during World War II. The first semiconductor transistors in the late 1940s were followed by the silicon-based MOSFET (MOS transistor) and monolithic integrated circuit chip technologies in the late 1950s, leading to the microprocessor and the microcomputer revolution in the 1970s. The speed, power and versatility of computers have been increasing dramatically ever since then, with transistor counts increasing at a rapid pace (as predicted by Moore’s law), leading to the Digital Revolution during the late 20th to early 21st centuries.
Conventionally, a modern computer consists of at least one processing element, typically a central processing unit (CPU) in the form of a microprocessor, along with some type of computer memory, typically semiconductor memory chips. The processing element carries out arithmetic and logical operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices include input devices (keyboards, mice, joystick, etc.), output devices (monitor screens, printers, etc.), and input/output devices that perform both functions (e.g., the 2000s-era touchscreen). Peripheral devices allow information to be retrieved from an external source and they enable the result of operations to be saved and retrieved.
Etymology
A human computer, with microscope and calculator, 1952
According to the Oxford English Dictionary, the first known use of computer was in a 1613 book called The Yong Mans Gleanings by the English writer Richard Brathwait: «I haue [sic] read the truest computer of Times, and the best Arithmetician that euer [sic] breathed, and he reduceth thy dayes into a short number.» This usage of the term referred to a human computer, a person who carried out calculations or computations. The word continued with the same meaning until the middle of the 20th century. During the latter part of this period women were often hired as computers because they could be paid less than their male counterparts.[1] By 1943, most human computers were women.[2]
The Online Etymology Dictionary gives the first attested use of computer in the 1640s, meaning ‘one who calculates’; this is an «agent noun from compute (v.)». The Online Etymology Dictionary states that the use of the term to mean «‘calculating machine’ (of any type) is from 1897.» The Online Etymology Dictionary indicates that the «modern use» of the term, to mean ‘programmable digital electronic computer’ dates from «1945 under this name; [in a] theoretical [sense] from 1937, as Turing machine«.[3]
History
Pre-20th century
Devices have been used to aid computation for thousands of years, mostly using one-to-one correspondence with fingers. The earliest counting device was most likely a form of tally stick. Later record keeping aids throughout the Fertile Crescent included calculi (clay spheres, cones, etc.) which represented counts of items, likely livestock or grains, sealed in hollow unbaked clay containers.[a][4] The use of counting rods is one example.
The Chinese suanpan (算盘). The number represented on this abacus is 6,302,715,408.
The abacus was initially used for arithmetic tasks. The Roman abacus was developed from devices used in Babylonia as early as 2400 BC. Since then, many other forms of reckoning boards or tables have been invented. In a medieval European counting house, a checkered cloth would be placed on a table, and markers moved around on it according to certain rules, as an aid to calculating sums of money.[5]
The Antikythera mechanism is believed to be the earliest known mechanical analog computer, according to Derek J. de Solla Price.[6] It was designed to calculate astronomical positions. It was discovered in 1901 in the Antikythera wreck off the Greek island of Antikythera, between Kythera and Crete, and has been dated to approximately c. 100 BC. Devices of comparable complexity to the Antikythera mechanism would not reappear until the fourteenth century.[7]
Many mechanical aids to calculation and measurement were constructed for astronomical and navigation use. The planisphere was a star chart invented by Abū Rayhān al-Bīrūnī in the early 11th century.[8] The astrolabe was invented in the Hellenistic world in either the 1st or 2nd centuries BC and is often attributed to Hipparchus. A combination of the planisphere and dioptra, the astrolabe was effectively an analog computer capable of working out several different kinds of problems in spherical astronomy. An astrolabe incorporating a mechanical calendar computer[9][10] and gear-wheels was invented by Abi Bakr of Isfahan, Persia in 1235.[11] Abū Rayhān al-Bīrūnī invented the first mechanical geared lunisolar calendar astrolabe,[12] an early fixed-wired knowledge processing machine[13] with a gear train and gear-wheels,[14] c. 1000 AD.
The sector, a calculating instrument used for solving problems in proportion, trigonometry, multiplication and division, and for various functions, such as squares and cube roots, was developed in the late 16th century and found application in gunnery, surveying and navigation.
The planimeter was a manual instrument to calculate the area of a closed figure by tracing over it with a mechanical linkage.
The slide rule was invented around 1620–1630 by the English clergyman William Oughtred, shortly after the publication of the concept of the logarithm. It is a hand-operated analog computer for doing multiplication and division. As slide rule development progressed, added scales provided reciprocals, squares and square roots, cubes and cube roots, as well as transcendental functions such as logarithms and exponentials, circular and hyperbolic trigonometry and other functions. Slide rules with special scales are still used for quick performance of routine calculations, such as the E6B circular slide rule used for time and distance calculations on light aircraft.
In the 1770s, Pierre Jaquet-Droz, a Swiss watchmaker, built a mechanical doll (automaton) that could write holding a quill pen. By switching the number and order of its internal wheels different letters, and hence different messages, could be produced. In effect, it could be mechanically «programmed» to read instructions. Along with two other complex machines, the doll is at the Musée d’Art et d’Histoire of Neuchâtel, Switzerland, and still operates.[15]
In 1831–1835, mathematician and engineer Giovanni Plana devised a Perpetual Calendar machine, which, through a system of pulleys and cylinders and over, could predict the perpetual calendar for every year from AD 0 (that is, 1 BC) to AD 4000, keeping track of leap years and varying day length. The tide-predicting machine invented by the Scottish scientist Sir William Thomson in 1872 was of great utility to navigation in shallow waters. It used a system of pulleys and wires to automatically calculate predicted tide levels for a set period at a particular location.
The differential analyser, a mechanical analog computer designed to solve differential equations by integration, used wheel-and-disc mechanisms to perform the integration. In 1876, Sir William Thomson had already discussed the possible construction of such calculators, but he had been stymied by the limited output torque of the ball-and-disk integrators.[16] In a differential analyzer, the output of one integrator drove the input of the next integrator, or a graphing output. The torque amplifier was the advance that allowed these machines to work. Starting in the 1920s, Vannevar Bush and others developed mechanical differential analyzers.
First computer
Charles Babbage, an English mechanical engineer and polymath, originated the concept of a programmable computer. Considered the «father of the computer»,[17] he conceptualized and invented the first mechanical computer in the early 19th century. After working on his revolutionary difference engine, designed to aid in navigational calculations, in 1833 he realized that a much more general design, an Analytical Engine, was possible. The input of programs and data was to be provided to the machine via punched cards, a method being used at the time to direct mechanical looms such as the Jacquard loom. For output, the machine would have a printer, a curve plotter and a bell. The machine would also be able to punch numbers onto cards to be read in later. The Engine incorporated an arithmetic logic unit, control flow in the form of conditional branching and loops, and integrated memory, making it the first design for a general-purpose computer that could be described in modern terms as Turing-complete.[18][19]
The machine was about a century ahead of its time. All the parts for his machine had to be made by hand – this was a major problem for a device with thousands of parts. Eventually, the project was dissolved with the decision of the British Government to cease funding. Babbage’s failure to complete the analytical engine can be chiefly attributed to political and financial difficulties as well as his desire to develop an increasingly sophisticated computer and to move ahead faster than anyone else could follow. Nevertheless, his son, Henry Babbage, completed a simplified version of the analytical engine’s computing unit (the mill) in 1888. He gave a successful demonstration of its use in computing tables in 1906.
Analog computers
During the first half of the 20th century, many scientific computing needs were met by increasingly sophisticated analog computers, which used a direct mechanical or electrical model of the problem as a basis for computation. However, these were not programmable and generally lacked the versatility and accuracy of modern digital computers.[20] The first modern analog computer was a tide-predicting machine, invented by Sir William Thomson (later to become Lord Kelvin) in 1872. The differential analyser, a mechanical analog computer designed to solve differential equations by integration using wheel-and-disc mechanisms, was conceptualized in 1876 by James Thomson, the elder brother of the more famous Sir William Thomson.[16]
The art of mechanical analog computing reached its zenith with the differential analyzer, built by H. L. Hazen and Vannevar Bush at MIT starting in 1927. This built on the mechanical integrators of James Thomson and the torque amplifiers invented by H. W. Nieman. A dozen of these devices were built before their obsolescence became obvious. By the 1950s, the success of digital electronic computers had spelled the end for most analog computing machines, but analog computers remained in use during the 1950s in some specialized applications such as education (slide rule) and aircraft (control systems).
Digital computers
Electromechanical
By 1938, the United States Navy had developed an electromechanical analog computer small enough to use aboard a submarine. This was the Torpedo Data Computer, which used trigonometry to solve the problem of firing a torpedo at a moving target. During World War II similar devices were developed in other countries as well.
Replica of Konrad Zuse’s Z3, the first fully automatic, digital (electromechanical) computer
Early digital computers were electromechanical; electric switches drove mechanical relays to perform the calculation. These devices had a low operating speed and were eventually superseded by much faster all-electric computers, originally using vacuum tubes. The Z2, created by German engineer Konrad Zuse in 1939 in Berlin, was one of the earliest examples of an electromechanical relay computer.[21]
In 1941, Zuse followed his earlier machine up with the Z3, the world’s first working electromechanical programmable, fully automatic digital computer.[24][25] The Z3 was built with 2000 relays, implementing a 22 bit word length that operated at a clock frequency of about 5–10 Hz.[26] Program code was supplied on punched film while data could be stored in 64 words of memory or supplied from the keyboard. It was quite similar to modern machines in some respects, pioneering numerous advances such as floating-point numbers. Rather than the harder-to-implement decimal system (used in Charles Babbage’s earlier design), using a binary system meant that Zuse’s machines were easier to build and potentially more reliable, given the technologies available at that time.[27] The Z3 was not itself a universal computer but could be extended to be Turing complete.[28][29]
Zuse’s next computer, the Z4, became the world’s first commercial computer; after initial delay due to the Second World War, it was completed in 1950 and delivered to the ETH Zurich.[30] The computer was manufactured by Zuse’s own company, Zuse KG [de], which was founded in 1941 as the first company with the sole purpose of developing computers in Berlin.[30]
Vacuum tubes and digital electronic circuits
Purely electronic circuit elements soon replaced their mechanical and electromechanical equivalents, at the same time that digital calculation replaced analog. The engineer Tommy Flowers, working at the Post Office Research Station in London in the 1930s, began to explore the possible use of electronics for the telephone exchange. Experimental equipment that he built in 1934 went into operation five years later, converting a portion of the telephone exchange network into an electronic data processing system, using thousands of vacuum tubes.[20] In the US, John Vincent Atanasoff and Clifford E. Berry of Iowa State University developed and tested the Atanasoff–Berry Computer (ABC) in 1942,[31] the first «automatic electronic digital computer».[32] This design was also all-electronic and used about 300 vacuum tubes, with capacitors fixed in a mechanically rotating drum for memory.[33]
During World War II, the British code-breakers at Bletchley Park achieved a number of successes at breaking encrypted German military communications. The German encryption machine, Enigma, was first attacked with the help of the electro-mechanical bombes which were often run by women.[34][35] To crack the more sophisticated German Lorenz SZ 40/42 machine, used for high-level Army communications, Max Newman and his colleagues commissioned Flowers to build the Colossus.[33] He spent eleven months from early February 1943 designing and building the first Colossus.[36] After a functional test in December 1943, Colossus was shipped to Bletchley Park, where it was delivered on 18 January 1944[37] and attacked its first message on 5 February.[33]
Colossus was the world’s first electronic digital programmable computer.[20] It used a large number of valves (vacuum tubes). It had paper-tape input and was capable of being configured to perform a variety of boolean logical operations on its data, but it was not Turing-complete. Nine Mk II Colossi were built (The Mk I was converted to a Mk II making ten machines in total). Colossus Mark I contained 1,500 thermionic valves (tubes), but Mark II with 2,400 valves, was both five times faster and simpler to operate than Mark I, greatly speeding the decoding process.[38][39]
ENIAC was the first electronic, Turing-complete device, and performed ballistics trajectory calculations for the United States Army.
The ENIAC[40] (Electronic Numerical Integrator and Computer) was the first electronic programmable computer built in the U.S. Although the ENIAC was similar to the Colossus, it was much faster, more flexible, and it was Turing-complete. Like the Colossus, a «program» on the ENIAC was defined by the states of its patch cables and switches, a far cry from the stored program electronic machines that came later. Once a program was written, it had to be mechanically set into the machine with manual resetting of plugs and switches. The programmers of the ENIAC were six women, often known collectively as the «ENIAC girls».[41][42]
It combined the high speed of electronics with the ability to be programmed for many complex problems. It could add or subtract 5000 times a second, a thousand times faster than any other machine. It also had modules to multiply, divide, and square root. High speed memory was limited to 20 words (about 80 bytes). Built under the direction of John Mauchly and J. Presper Eckert at the University of Pennsylvania, ENIAC’s development and construction lasted from 1943 to full operation at the end of 1945. The machine was huge, weighing 30 tons, using 200 kilowatts of electric power and contained over 18,000 vacuum tubes, 1,500 relays, and hundreds of thousands of resistors, capacitors, and inductors.[43]
Modern computers
Concept of modern computer
The principle of the modern computer was proposed by Alan Turing in his seminal 1936 paper,[44] On Computable Numbers. Turing proposed a simple device that he called «Universal Computing machine» and that is now known as a universal Turing machine. He proved that such a machine is capable of computing anything that is computable by executing instructions (program) stored on tape, allowing the machine to be programmable. The fundamental concept of Turing’s design is the stored program, where all the instructions for computing are stored in memory. Von Neumann acknowledged that the central concept of the modern computer was due to this paper.[45] Turing machines are to this day a central object of study in theory of computation. Except for the limitations imposed by their finite memory stores, modern computers are said to be Turing-complete, which is to say, they have algorithm execution capability equivalent to a universal Turing machine.
Stored programs
Early computing machines had fixed programs. Changing its function required the re-wiring and re-structuring of the machine.[33] With the proposal of the stored-program computer this changed. A stored-program computer includes by design an instruction set and can store in memory a set of instructions (a program) that details the computation. The theoretical basis for the stored-program computer was laid out by Alan Turing in his 1936 paper. In 1945, Turing joined the National Physical Laboratory and began work on developing an electronic stored-program digital computer. His 1945 report «Proposed Electronic Calculator» was the first specification for such a device. John von Neumann at the University of Pennsylvania also circulated his First Draft of a Report on the EDVAC in 1945.[20]
The Manchester Baby was the world’s first stored-program computer. It was built at the University of Manchester in England by Frederic C. Williams, Tom Kilburn and Geoff Tootill, and ran its first program on 21 June 1948.[46] It was designed as a testbed for the Williams tube, the first random-access digital storage device.[47] Although the computer was described as «small and primitive» by a 1998 retrospective, it was the first working machine to contain all of the elements essential to a modern electronic computer.[48] As soon as the Baby had demonstrated the feasibility of its design, a project began at the university to develop it into a practically useful computer, the Manchester Mark 1.
The Mark 1 in turn quickly became the prototype for the Ferranti Mark 1, the world’s first commercially available general-purpose computer.[49] Built by Ferranti, it was delivered to the University of Manchester in February 1951. At least seven of these later machines were delivered between 1953 and 1957, one of them to Shell labs in Amsterdam.[50] In October 1947 the directors of British catering company J. Lyons & Company decided to take an active role in promoting the commercial development of computers. Lyons’s LEO I computer, modelled closely on the Cambridge EDSAC of 1949, became operational in April 1951[51] and ran the world’s first routine office computer job.
Grace Hopper was the first to develop a compiler for a programming language.[2]
Transistors
The concept of a field-effect transistor was proposed by Julius Edgar Lilienfeld in 1925. John Bardeen and Walter Brattain, while working under William Shockley at Bell Labs, built the first working transistor, the point-contact transistor, in 1947, which was followed by Shockley’s bipolar junction transistor in 1948.[52][53] From 1955 onwards, transistors replaced vacuum tubes in computer designs, giving rise to the «second generation» of computers. Compared to vacuum tubes, transistors have many advantages: they are smaller, and require less power than vacuum tubes, so give off less heat. Junction transistors were much more reliable than vacuum tubes and had longer, indefinite, service life. Transistorized computers could contain tens of thousands of binary logic circuits in a relatively compact space. However, early junction transistors were relatively bulky devices that were difficult to manufacture on a mass-production basis, which limited them to a number of specialised applications.[54]
At the University of Manchester, a team under the leadership of Tom Kilburn designed and built a machine using the newly developed transistors instead of valves.[55] Their first transistorised computer and the first in the world, was operational by 1953, and a second version was completed there in April 1955. However, the machine did make use of valves to generate its 125 kHz clock waveforms and in the circuitry to read and write on its magnetic drum memory, so it was not the first completely transistorized computer. That distinction goes to the Harwell CADET of 1955,[56] built by the electronics division of the Atomic Energy Research Establishment at Harwell.[56][57]
MOSFET (MOS transistor), showing gate (G), body (B), source (S) and drain (D) terminals. The gate is separated from the body by an insulating layer (pink).
The metal–oxide–silicon field-effect transistor (MOSFET), also known as the MOS transistor, was invented by Mohamed M. Atalla and Dawon Kahng at Bell Labs in 1959.[58] It was the first truly compact transistor that could be miniaturised and mass-produced for a wide range of uses.[54] With its high scalability,[59] and much lower power consumption and higher density than bipolar junction transistors,[60] the MOSFET made it possible to build high-density integrated circuits.[61][62] In addition to data processing, it also enabled the practical use of MOS transistors as memory cell storage elements, leading to the development of MOS semiconductor memory, which replaced earlier magnetic-core memory in computers. The MOSFET led to the microcomputer revolution,[63] and became the driving force behind the computer revolution.[64][65] The MOSFET is the most widely used transistor in computers,[66][67] and is the fundamental building block of digital electronics.[68]
Integrated circuits
Die photograph of a MOS 6502, an early 1970s microprocessor integrating 3500 transistors on a single chip
Integrated circuits are typically packaged in plastic, metal, or ceramic cases to protect the IC from damage and for ease of assembly.
The next great advance in computing power came with the advent of the integrated circuit (IC).
The idea of the integrated circuit was first conceived by a radar scientist working for the Royal Radar Establishment of the Ministry of Defence, Geoffrey W.A. Dummer. Dummer presented the first public description of an integrated circuit at the Symposium on Progress in Quality Electronic Components in Washington, D.C. on 7 May 1952.[69]
The first working ICs were invented by Jack Kilby at Texas Instruments and Robert Noyce at Fairchild Semiconductor.[70] Kilby recorded his initial ideas concerning the integrated circuit in July 1958, successfully demonstrating the first working integrated example on 12 September 1958.[71] In his patent application of 6 February 1959, Kilby described his new device as «a body of semiconductor material … wherein all the components of the electronic circuit are completely integrated».[72][73] However, Kilby’s invention was a hybrid integrated circuit (hybrid IC), rather than a monolithic integrated circuit (IC) chip.[74] Kilby’s IC had external wire connections, which made it difficult to mass-produce.[75]
Noyce also came up with his own idea of an integrated circuit half a year later than Kilby.[76] Noyce’s invention was the first true monolithic IC chip.[77][75] His chip solved many practical problems that Kilby’s had not. Produced at Fairchild Semiconductor, it was made of silicon, whereas Kilby’s chip was made of germanium. Noyce’s monolithic IC was fabricated using the planar process, developed by his colleague Jean Hoerni in early 1959. In turn, the planar process was based on Mohamed M. Atalla’s work on semiconductor surface passivation by silicon dioxide in the late 1950s.[78][79][80]
Modern monolithic ICs are predominantly MOS (metal–oxide–semiconductor) integrated circuits, built from MOSFETs (MOS transistors).[81] The earliest experimental MOS IC to be fabricated was a 16-transistor chip built by Fred Heiman and Steven Hofstein at RCA in 1962.[82] General Microelectronics later introduced the first commercial MOS IC in 1964,[83] developed by Robert Norman.[82] Following the development of the self-aligned gate (silicon-gate) MOS transistor by Robert Kerwin, Donald Klein and John Sarace at Bell Labs in 1967, the first silicon-gate MOS IC with self-aligned gates was developed by Federico Faggin at Fairchild Semiconductor in 1968.[84] The MOSFET has since become the most critical device component in modern ICs.[81]
The development of the MOS integrated circuit led to the invention of the microprocessor,[85][86] and heralded an explosion in the commercial and personal use of computers. While the subject of exactly which device was the first microprocessor is contentious, partly due to lack of agreement on the exact definition of the term «microprocessor», it is largely undisputed that the first single-chip microprocessor was the Intel 4004,[87] designed and realized by Federico Faggin with his silicon-gate MOS IC technology,[85] along with Ted Hoff, Masatoshi Shima and Stanley Mazor at Intel.[b][89] In the early 1970s, MOS IC technology enabled the integration of more than 10,000 transistors on a single chip.[62]
System on a Chip (SoCs) are complete computers on a microchip (or chip) the size of a coin.[90] They may or may not have integrated RAM and flash memory. If not integrated, the RAM is usually placed directly above (known as Package on package) or below (on the opposite side of the circuit board) the SoC, and the flash memory is usually placed right next to the SoC, this all done to improve data transfer speeds, as the data signals don’t have to travel long distances. Since ENIAC in 1945, computers have advanced enormously, with modern SoCs (Such as the Snapdragon 865) being the size of a coin while also being hundreds of thousands of times more powerful than ENIAC, integrating billions of transistors, and consuming only a few watts of power.
Mobile computers
The first mobile computers were heavy and ran from mains power. The 50 lb (23 kg) IBM 5100 was an early example. Later portables such as the Osborne 1 and Compaq Portable were considerably lighter but still needed to be plugged in. The first laptops, such as the Grid Compass, removed this requirement by incorporating batteries – and with the continued miniaturization of computing resources and advancements in portable battery life, portable computers grew in popularity in the 2000s.[91] The same developments allowed manufacturers to integrate computing resources into cellular mobile phones by the early 2000s.
These smartphones and tablets run on a variety of operating systems and recently became the dominant computing device on the market.[92] These are powered by System on a Chip (SoCs), which are complete computers on a microchip the size of a coin.[90]
Types
Computers can be classified in a number of different ways, including:
By architecture
- Analog computer
- Digital computer
- Hybrid computer
- Harvard architecture
- Von Neumann architecture
- Complex instruction set computer
- Reduced instruction set computer
By size, form-factor and purpose
- Supercomputer
- Mainframe computer
- Minicomputer (term no longer used),[93] Midrange computer
- Server
- Rackmount server
- Blade server
- Tower server
- Personal computer
- Workstation
- Microcomputer (term no longer used)[94]
- Home computer (term fallen into disuse)[95]
- Desktop computer
- Tower desktop
- Slimline desktop
- Multimedia computer (non-linear editing system computers, video editing PCs and the like, this term is no longer used)[96]
- Gaming computer
- All-in-one PC
- Nettop (Small form factor PCs, Mini PCs)
- Home theater PC
- Keyboard computer
- Portable computer
- Thin client
- Internet appliance
- Laptop
- Desktop replacement computer
- Gaming laptop
- Rugged laptop
- 2-in-1 PC
- Ultrabook
- Chromebook
- Subnotebook
- Netbook
- Mobile computers:
- Tablet computer
- Smartphone
- Ultra-mobile PC
- Pocket PC
- Palmtop PC
- Handheld PC
- Wearable computer
- Smartwatch
- Smartglasses
- Single-board computer
- Plug computer
- Stick PC
- Programmable logic controller
- Computer-on-module
- System on module
- System in a package
- System-on-chip (Also known as an Application Processor or AP if it lacks circuitry such as radio circuitry)
- Microcontroller
Hardware
Video demonstrating the standard components of a «slimline» computer
The term hardware covers all of those parts of a computer that are tangible physical objects. Circuits, computer chips, graphic cards, sound cards, memory (RAM), motherboard, displays, power supplies, cables, keyboards, printers and «mice» input devices are all hardware.
History of computing hardware
First generation (mechanical/electromechanical) |
Calculators | Pascal’s calculator, Arithmometer, Difference engine, Quevedo’s analytical machines |
Programmable devices | Jacquard loom, Analytical engine, IBM ASCC/Harvard Mark I, Harvard Mark II, IBM SSEC, Z1, Z2, Z3 | |
Second generation (vacuum tubes) |
Calculators | Atanasoff–Berry Computer, IBM 604, UNIVAC 60, UNIVAC 120 |
Programmable devices | Colossus, ENIAC, Manchester Baby, EDSAC, Manchester Mark 1, Ferranti Pegasus, Ferranti Mercury, CSIRAC, EDVAC, UNIVAC I, IBM 701, IBM 702, IBM 650, Z22 | |
Third generation (discrete transistors and SSI, MSI, LSI integrated circuits) |
Mainframes | IBM 7090, IBM 7080, IBM System/360, BUNCH |
Minicomputer | HP 2116A, IBM System/32, IBM System/36, LINC, PDP-8, PDP-11 | |
Desktop Computer | HP 9100 | |
Fourth generation (VLSI integrated circuits) |
Minicomputer | VAX, IBM AS/400 |
4-bit microcomputer | Intel 4004, Intel 4040 | |
8-bit microcomputer | Intel 8008, Intel 8080, Motorola 6800, Motorola 6809, MOS Technology 6502, Zilog Z80 | |
16-bit microcomputer | Intel 8088, Zilog Z8000, WDC 65816/65802 | |
32-bit microcomputer | Intel 80386, Pentium, Motorola 68000, ARM | |
64-bit microcomputer[c] | Alpha, MIPS, PA-RISC, PowerPC, SPARC, x86-64, ARMv8-A | |
Embedded computer | Intel 8048, Intel 8051 | |
Personal computer | Desktop computer, Home computer, Laptop computer, Personal digital assistant (PDA), Portable computer, Tablet PC, Wearable computer | |
Theoretical/experimental | Quantum computer | IBM Q System One |
Chemical computer | ||
DNA computing | ||
Optical computer | ||
Spintronics-based computer | ||
Wetware/Organic computer |
Other hardware topics
Peripheral device (input/output) | Input | Mouse, keyboard, joystick, image scanner, webcam, graphics tablet, microphone |
Output | Monitor, printer, loudspeaker | |
Both | Floppy disk drive, hard disk drive, optical disc drive, teleprinter | |
Computer buses | Short range | RS-232, SCSI, PCI, USB |
Long range (computer networking) | Ethernet, ATM, FDDI |
A general-purpose computer has four main components: the arithmetic logic unit (ALU), the control unit, the memory, and the input and output devices (collectively termed I/O). These parts are interconnected by buses, often made of groups of wires. Inside each of these parts are thousands to trillions of small electrical circuits which can be turned off or on by means of an electronic switch. Each circuit represents a bit (binary digit) of information so that when the circuit is on it represents a «1», and when off it represents a «0» (in positive logic representation). The circuits are arranged in logic gates so that one or more of the circuits may control the state of one or more of the other circuits.
Input devices
When unprocessed data is sent to the computer with the help of input devices, the data is processed and sent to output devices. The input devices may be hand-operated or automated. The act of processing is mainly regulated by the CPU. Some examples of input devices are:
- Computer keyboard
- Digital camera
- Digital video
- Graphics tablet
- Image scanner
- Joystick
- Microphone
- Mouse
- Overlay keyboard
- Real-time clock
- Trackball
- Touchscreen
- Light pen
Output devices
The means through which computer gives output are known as output devices. Some examples of output devices are:
- Computer monitor
- Printer
- PC speaker
- Projector
- Sound card
- Video card
Control unit
Diagram showing how a particular MIPS architecture instruction would be decoded by the control system
The control unit (often called a control system or central controller) manages the computer’s various components; it reads and interprets (decodes) the program instructions, transforming them into control signals that activate other parts of the computer.[d] Control systems in advanced computers may change the order of execution of some instructions to improve performance.
A key component common to all CPUs is the program counter, a special memory cell (a register) that keeps track of which location in memory the next instruction is to be read from.[e]
The control system’s function is as follows— this is a simplified description, and some of these steps may be performed concurrently or in a different order depending on the type of CPU:
- Read the code for the next instruction from the cell indicated by the program counter.
- Decode the numerical code for the instruction into a set of commands or signals for each of the other systems.
- Increment the program counter so it points to the next instruction.
- Read whatever data the instruction requires from cells in memory (or perhaps from an input device). The location of this required data is typically stored within the instruction code.
- Provide the necessary data to an ALU or register.
- If the instruction requires an ALU or specialized hardware to complete, instruct the hardware to perform the requested operation.
- Write the result from the ALU back to a memory location or to a register or perhaps an output device.
- Jump back to step (1).
Since the program counter is (conceptually) just another set of memory cells, it can be changed by calculations done in the ALU. Adding 100 to the program counter would cause the next instruction to be read from a place 100 locations further down the program. Instructions that modify the program counter are often known as «jumps» and allow for loops (instructions that are repeated by the computer) and often conditional instruction execution (both examples of control flow).
The sequence of operations that the control unit goes through to process an instruction is in itself like a short computer program, and indeed, in some more complex CPU designs, there is another yet smaller computer called a microsequencer, which runs a microcode program that causes all of these events to happen.
Central processing unit (CPU)
The control unit, ALU, and registers are collectively known as a central processing unit (CPU). Early CPUs were composed of many separate components. Since the 1970s, CPUs have typically been constructed on a single MOS integrated circuit chip called a microprocessor.
Arithmetic logic unit (ALU)
The ALU is capable of performing two classes of operations: arithmetic and logic.[97] The set of arithmetic operations that a particular ALU supports may be limited to addition and subtraction, or might include multiplication, division, trigonometry functions such as sine, cosine, etc., and square roots. Some can operate only on whole numbers (integers) while others use floating point to represent real numbers, albeit with limited precision. However, any computer that is capable of performing just the simplest operations can be programmed to break down the more complex operations into simple steps that it can perform. Therefore, any computer can be programmed to perform any arithmetic operation—although it will take more time to do so if its ALU does not directly support the operation. An ALU may also compare numbers and return Boolean truth values (true or false) depending on whether one is equal to, greater than or less than the other («is 64 greater than 65?»). Logic operations involve Boolean logic: AND, OR, XOR, and NOT. These can be useful for creating complicated conditional statements and processing Boolean logic.
Superscalar computers may contain multiple ALUs, allowing them to process several instructions simultaneously.[98] Graphics processors and computers with SIMD and MIMD features often contain ALUs that can perform arithmetic on vectors and matrices.
Memory
A computer’s memory can be viewed as a list of cells into which numbers can be placed or read. Each cell has a numbered «address» and can store a single number. The computer can be instructed to «put the number 123 into the cell numbered 1357» or to «add the number that is in cell 1357 to the number that is in cell 2468 and put the answer into cell 1595.» The information stored in memory may represent practically anything. Letters, numbers, even computer instructions can be placed into memory with equal ease. Since the CPU does not differentiate between different types of information, it is the software’s responsibility to give significance to what the memory sees as nothing but a series of numbers.
In almost all modern computers, each memory cell is set up to store binary numbers in groups of eight bits (called a byte). Each byte is able to represent 256 different numbers (28 = 256); either from 0 to 255 or −128 to +127. To store larger numbers, several consecutive bytes may be used (typically, two, four or eight). When negative numbers are required, they are usually stored in two’s complement notation. Other arrangements are possible, but are usually not seen outside of specialized applications or historical contexts. A computer can store any kind of information in memory if it can be represented numerically. Modern computers have billions or even trillions of bytes of memory.
The CPU contains a special set of memory cells called registers that can be read and written to much more rapidly than the main memory area. There are typically between two and one hundred registers depending on the type of CPU. Registers are used for the most frequently needed data items to avoid having to access main memory every time data is needed. As data is constantly being worked on, reducing the need to access main memory (which is often slow compared to the ALU and control units) greatly increases the computer’s speed.
Computer main memory comes in two principal varieties:
- random-access memory or RAM
- read-only memory or ROM
RAM can be read and written to anytime the CPU commands it, but ROM is preloaded with data and software that never changes, therefore the CPU can only read from it. ROM is typically used to store the computer’s initial start-up instructions. In general, the contents of RAM are erased when the power to the computer is turned off, but ROM retains its data indefinitely. In a PC, the ROM contains a specialized program called the BIOS that orchestrates loading the computer’s operating system from the hard disk drive into RAM whenever the computer is turned on or reset. In embedded computers, which frequently do not have disk drives, all of the required software may be stored in ROM. Software stored in ROM is often called firmware, because it is notionally more like hardware than software. Flash memory blurs the distinction between ROM and RAM, as it retains its data when turned off but is also rewritable. It is typically much slower than conventional ROM and RAM however, so its use is restricted to applications where high speed is unnecessary.[f]
In more sophisticated computers there may be one or more RAM cache memories, which are slower than registers but faster than main memory. Generally computers with this sort of cache are designed to move frequently needed data into the cache automatically, often without the need for any intervention on the programmer’s part.
Input/output (I/O)
I/O is the means by which a computer exchanges information with the outside world.[100] Devices that provide input or output to the computer are called peripherals.[101] On a typical personal computer, peripherals include input devices like the keyboard and mouse, and output devices such as the display and printer. Hard disk drives, floppy disk drives and optical disc drives serve as both input and output devices. Computer networking is another form of I/O.
I/O devices are often complex computers in their own right, with their own CPU and memory. A graphics processing unit might contain fifty or more tiny computers that perform the calculations necessary to display 3D graphics.[citation needed] Modern desktop computers contain many smaller computers that assist the main CPU in performing I/O. A 2016-era flat screen display contains its own computer circuitry.
Multitasking
While a computer may be viewed as running one gigantic program stored in its main memory, in some systems it is necessary to give the appearance of running several programs simultaneously. This is achieved by multitasking i.e. having the computer switch rapidly between running each program in turn.[102] One means by which this is done is with a special signal called an interrupt, which can periodically cause the computer to stop executing instructions where it was and do something else instead. By remembering where it was executing prior to the interrupt, the computer can return to that task later. If several programs are running «at the same time». then the interrupt generator might be causing several hundred interrupts per second, causing a program switch each time. Since modern computers typically execute instructions several orders of magnitude faster than human perception, it may appear that many programs are running at the same time even though only one is ever executing in any given instant. This method of multitasking is sometimes termed «time-sharing» since each program is allocated a «slice» of time in turn.[103]
Before the era of inexpensive computers, the principal use for multitasking was to allow many people to share the same computer. Seemingly, multitasking would cause a computer that is switching between several programs to run more slowly, in direct proportion to the number of programs it is running, but most programs spend much of their time waiting for slow input/output devices to complete their tasks. If a program is waiting for the user to click on the mouse or press a key on the keyboard, then it will not take a «time slice» until the event it is waiting for has occurred. This frees up time for other programs to execute so that many programs may be run simultaneously without unacceptable speed loss.
Multiprocessing
Cray designed many supercomputers that used multiprocessing heavily.
Some computers are designed to distribute their work across several CPUs in a multiprocessing configuration, a technique once employed in only large and powerful machines such as supercomputers, mainframe computers and servers. Multiprocessor and multi-core (multiple CPUs on a single integrated circuit) personal and laptop computers are now widely available, and are being increasingly used in lower-end markets as a result.
Supercomputers in particular often have highly unique architectures that differ significantly from the basic stored-program architecture and from general-purpose computers.[g] They often feature thousands of CPUs, customized high-speed interconnects, and specialized computing hardware. Such designs tend to be useful for only specialized tasks due to the large scale of program organization required to use most of the available resources at once. Supercomputers usually see usage in large-scale simulation, graphics rendering, and cryptography applications, as well as with other so-called «embarrassingly parallel» tasks.
Software
Software refers to parts of the computer which do not have a material form, such as programs, data, protocols, etc. Software is that part of a computer system that consists of encoded information or computer instructions, in contrast to the physical hardware from which the system is built. Computer software includes computer programs, libraries and related non-executable data, such as online documentation or digital media. It is often divided into system software and application software Computer hardware and software require each other and neither can be realistically used on its own. When software is stored in hardware that cannot easily be modified, such as with BIOS ROM in an IBM PC compatible computer, it is sometimes called «firmware».
Operating system /System Software | Unix and BSD | UNIX System V, IBM AIX, HP-UX, Solaris (SunOS), IRIX, List of BSD operating systems |
Linux | List of Linux distributions, Comparison of Linux distributions | |
Microsoft Windows | Windows 95, Windows 98, Windows NT, Windows 2000, Windows ME, Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10, Windows 11 | |
DOS | 86-DOS (QDOS), IBM PC DOS, MS-DOS, DR-DOS, FreeDOS | |
Macintosh operating systems | Classic Mac OS, macOS (previously OS X and Mac OS X) | |
Embedded and real-time | List of embedded operating systems | |
Experimental | Amoeba, Oberon–AOS, Bluebottle, A2, Plan 9 from Bell Labs | |
Library | Multimedia | DirectX, OpenGL, OpenAL, Vulkan (API) |
Programming library | C standard library, Standard Template Library | |
Data | Protocol | TCP/IP, Kermit, FTP, HTTP, SMTP |
File format | HTML, XML, JPEG, MPEG, PNG | |
User interface | Graphical user interface (WIMP) | Microsoft Windows, GNOME, KDE, QNX Photon, CDE, GEM, Aqua |
Text-based user interface | Command-line interface, Text user interface | |
Application Software | Office suite | Word processing, Desktop publishing, Presentation program, Database management system, Scheduling & Time management, Spreadsheet, Accounting software |
Internet Access | Browser, Email client, Web server, Mail transfer agent, Instant messaging | |
Design and manufacturing | Computer-aided design, Computer-aided manufacturing, Plant management, Robotic manufacturing, Supply chain management | |
Graphics | Raster graphics editor, Vector graphics editor, 3D modeler, Animation editor, 3D computer graphics, Video editing, Image processing | |
Audio | Digital audio editor, Audio playback, Mixing, Audio synthesis, Computer music | |
Software engineering | Compiler, Assembler, Interpreter, Debugger, Text editor, Integrated development environment, Software performance analysis, Revision control, Software configuration management | |
Educational | Edutainment, Educational game, Serious game, Flight simulator | |
Games | Strategy, Arcade, Puzzle, Simulation, First-person shooter, Platform, Massively multiplayer, Interactive fiction | |
Misc | Artificial intelligence, Antivirus software, Malware scanner, Installer/Package management systems, File manager |
Languages
There are thousands of different programming languages—some intended for general purpose, others useful for only highly specialized applications.
Lists of programming languages | Timeline of programming languages, List of programming languages by category, Generational list of programming languages, List of programming languages, Non-English-based programming languages |
Commonly used assembly languages | ARM, MIPS, x86 |
Commonly used high-level programming languages | Ada, BASIC, C, C++, C#, COBOL, Fortran, PL/I, REXX, Java, Lisp, Pascal, Object Pascal |
Commonly used scripting languages | Bourne script, JavaScript, Python, Ruby, PHP, Perl |
Programs
The defining feature of modern computers which distinguishes them from all other machines is that they can be programmed. That is to say that some type of instructions (the program) can be given to the computer, and it will process them. Modern computers based on the von Neumann architecture often have machine code in the form of an imperative programming language. In practical terms, a computer program may be just a few instructions or extend to many millions of instructions, as do the programs for word processors and web browsers for example. A typical modern computer can execute billions of instructions per second (gigaflops) and rarely makes a mistake over many years of operation. Large computer programs consisting of several million instructions may take teams of programmers years to write, and due to the complexity of the task almost certainly contain errors.
Stored program architecture
This section applies to most common RAM machine–based computers.
In most cases, computer instructions are simple: add one number to another, move some data from one location to another, send a message to some external device, etc. These instructions are read from the computer’s memory and are generally carried out (executed) in the order they were given. However, there are usually specialized instructions to tell the computer to jump ahead or backwards to some other place in the program and to carry on executing from there. These are called «jump» instructions (or branches). Furthermore, jump instructions may be made to happen conditionally so that different sequences of instructions may be used depending on the result of some previous calculation or some external event. Many computers directly support subroutines by providing a type of jump that «remembers» the location it jumped from and another instruction to return to the instruction following that jump instruction.
Program execution might be likened to reading a book. While a person will normally read each word and line in sequence, they may at times jump back to an earlier place in the text or skip sections that are not of interest. Similarly, a computer may sometimes go back and repeat the instructions in some section of the program over and over again until some internal condition is met. This is called the flow of control within the program and it is what allows the computer to perform tasks repeatedly without human intervention.
Comparatively, a person using a pocket calculator can perform a basic arithmetic operation such as adding two numbers with just a few button presses. But to add together all of the numbers from 1 to 1,000 would take thousands of button presses and a lot of time, with a near certainty of making a mistake. On the other hand, a computer may be programmed to do this with just a few simple instructions. The following example is written in the MIPS assembly language:
begin: addi $8, $0, 0 # initialize sum to 0 addi $9, $0, 1 # set first number to add = 1 loop: slti $10, $9, 1000 # check if the number is less than 1000 beq $10, $0, finish # if odd number is greater than n then exit add $8, $8, $9 # update sum addi $9, $9, 1 # get next number j loop # repeat the summing process finish: add $2, $8, $0 # put sum in output register
Once told to run this program, the computer will perform the repetitive addition task without further human intervention. It will almost never make a mistake and a modern PC can complete the task in a fraction of a second.
Machine code
In most computers, individual instructions are stored as machine code with each instruction being given a unique number (its operation code or opcode for short). The command to add two numbers together would have one opcode; the command to multiply them would have a different opcode, and so on. The simplest computers are able to perform any of a handful of different instructions; the more complex computers have several hundred to choose from, each with a unique numerical code. Since the computer’s memory is able to store numbers, it can also store the instruction codes. This leads to the important fact that entire programs (which are just lists of these instructions) can be represented as lists of numbers and can themselves be manipulated inside the computer in the same way as numeric data. The fundamental concept of storing programs in the computer’s memory alongside the data they operate on is the crux of the von Neumann, or stored program, architecture.[105][106] In some cases, a computer might store some or all of its program in memory that is kept separate from the data it operates on. This is called the Harvard architecture after the Harvard Mark I computer. Modern von Neumann computers display some traits of the Harvard architecture in their designs, such as in CPU caches.
While it is possible to write computer programs as long lists of numbers (machine language) and while this technique was used with many early computers,[h] it is extremely tedious and potentially error-prone to do so in practice, especially for complicated programs. Instead, each basic instruction can be given a short name that is indicative of its function and easy to remember – a mnemonic such as ADD, SUB, MULT or JUMP. These mnemonics are collectively known as a computer’s assembly language. Converting programs written in assembly language into something the computer can actually understand (machine language) is usually done by a computer program called an assembler.
A 1970s punched card containing one line from a Fortran program. The card reads: «Z(1) = Y + W(1)» and is labeled «PROJ039» for identification purposes.
Programming language
Programming languages provide various ways of specifying programs for computers to run. Unlike natural languages, programming languages are designed to permit no ambiguity and to be concise. They are purely written languages and are often difficult to read aloud. They are generally either translated into machine code by a compiler or an assembler before being run, or translated directly at run time by an interpreter. Sometimes programs are executed by a hybrid method of the two techniques.
Low-level languages
Machine languages and the assembly languages that represent them (collectively termed low-level programming languages) are generally unique to the particular architecture of a computer’s central processing unit (CPU). For instance, an ARM architecture CPU (such as may be found in a smartphone or a hand-held videogame) cannot understand the machine language of an x86 CPU that might be in a PC.[i] Historically a significant number of other cpu architectures were created and saw extensive use, notably including the MOS Technology 6502 and 6510 in addition to the Zilog Z80.
High-level languages
Although considerably easier than in machine language, writing long programs in assembly language is often difficult and is also error prone. Therefore, most practical programs are written in more abstract high-level programming languages that are able to express the needs of the programmer more conveniently (and thereby help reduce programmer error). High level languages are usually «compiled» into machine language (or sometimes into assembly language and then into machine language) using another computer program called a compiler.[j] High level languages are less related to the workings of the target computer than assembly language, and more related to the language and structure of the problem(s) to be solved by the final program. It is therefore often possible to use different compilers to translate the same high level language program into the machine language of many different types of computer. This is part of the means by which software like video games may be made available for different computer architectures such as personal computers and various video game consoles.
Program design
Program design of small programs is relatively simple and involves the analysis of the problem, collection of inputs, using the programming constructs within languages, devising or using established procedures and algorithms, providing data for output devices and solutions to the problem as applicable.[107] As problems become larger and more complex, features such as subprograms, modules, formal documentation, and new paradigms such as object-oriented programming are encountered.[108] Large programs involving thousands of line of code and more require formal software methodologies.[109] The task of developing large software systems presents a significant intellectual challenge.[110] Producing software with an acceptably high reliability within a predictable schedule and budget has historically been difficult;[111] the academic and professional discipline of software engineering concentrates specifically on this challenge.[112]
Bugs
The actual first computer bug, a moth found trapped on a relay of the Harvard Mark II computer
Errors in computer programs are called «bugs». They may be benign and not affect the usefulness of the program, or have only subtle effects. However, in some cases they may cause the program or the entire system to «hang», becoming unresponsive to input such as mouse clicks or keystrokes, to completely fail, or to crash.[113] Otherwise benign bugs may sometimes be harnessed for malicious intent by an unscrupulous user writing an exploit, code designed to take advantage of a bug and disrupt a computer’s proper execution. Bugs are usually not the fault of the computer. Since computers merely execute the instructions they are given, bugs are nearly always the result of programmer error or an oversight made in the program’s design.[k] Admiral Grace Hopper, an American computer scientist and developer of the first compiler, is credited for having first used the term «bugs» in computing after a dead moth was found shorting a relay in the Harvard Mark II computer in September 1947.[114]
Networking and the Internet
Visualization of a portion of the routes on the Internet
Computers have been used to coordinate information between multiple locations since the 1950s. The U.S. military’s SAGE system was the first large-scale example of such a system, which led to a number of special-purpose commercial systems such as Sabre.[115] In the 1970s, computer engineers at research institutions throughout the United States began to link their computers together using telecommunications technology. The effort was funded by ARPA (now DARPA), and the computer network that resulted was called the ARPANET.[116] The technologies that made the Arpanet possible spread and evolved.
In time, the network spread beyond academic and military institutions and became known as the Internet. The emergence of networking involved a redefinition of the nature and boundaries of the computer. Computer operating systems and applications were modified to include the ability to define and access the resources of other computers on the network, such as peripheral devices, stored information, and the like, as extensions of the resources of an individual computer. Initially these facilities were available primarily to people working in high-tech environments, but in the 1990s the spread of applications like e-mail and the World Wide Web, combined with the development of cheap, fast networking technologies like Ethernet and ADSL saw computer networking become almost ubiquitous. In fact, the number of computers that are networked is growing phenomenally. A very large proportion of personal computers regularly connect to the Internet to communicate and receive information. «Wireless» networking, often utilizing mobile phone networks, has meant networking is becoming increasingly ubiquitous even in mobile computing environments.
Unconventional computers
A computer does not need to be electronic, nor even have a processor, nor RAM, nor even a hard disk. While popular usage of the word «computer» is synonymous with a personal electronic computer,[l] a typical modern definition of a computer is: «A device that computes, especially a programmable [usually] electronic machine that performs high-speed mathematical or logical operations or that assembles, stores, correlates, or otherwise processes information.»[117] According to this definition, any device that processes information qualifies as a computer.
Future
There is active research to make computers out of many promising new types of technology, such as optical computers, DNA computers, neural computers, and quantum computers. Most computers are universal, and are able to calculate any computable function, and are limited only by their memory capacity and operating speed. However different designs of computers can give very different performance for particular problems; for example quantum computers can potentially break some modern encryption algorithms (by quantum factoring) very quickly.
Computer architecture paradigms
There are many types of computer architectures:
- Quantum computer vs. Chemical computer
- Scalar processor vs. Vector processor
- Non-Uniform Memory Access (NUMA) computers
- Register machine vs. Stack machine
- Harvard architecture vs. von Neumann architecture
- Cellular architecture
Of all these abstract machines, a quantum computer holds the most promise for revolutionizing computing.[118] Logic gates are a common abstraction which can apply to most of the above digital or analog paradigms. The ability to store and execute lists of instructions called programs makes computers extremely versatile, distinguishing them from calculators. The Church–Turing thesis is a mathematical statement of this versatility: any computer with a minimum capability (being Turing-complete) is, in principle, capable of performing the same tasks that any other computer can perform. Therefore, any type of computer (netbook, supercomputer, cellular automaton, etc.) is able to perform the same computational tasks, given enough time and storage capacity.
Artificial intelligence
A computer will solve problems in exactly the way it is programmed to, without regard to efficiency, alternative solutions, possible shortcuts, or possible errors in the code. Computer programs that learn and adapt are part of the emerging field of artificial intelligence and machine learning. Artificial intelligence based products generally fall into two major categories: rule-based systems and pattern recognition systems. Rule-based systems attempt to represent the rules used by human experts and tend to be expensive to develop. Pattern-based systems use data about a problem to generate conclusions. Examples of pattern-based systems include voice recognition, font recognition, translation and the emerging field of on-line marketing.
Professions and organizations
As the use of computers has spread throughout society, there are an increasing number of careers involving computers.
Hardware-related | Electrical engineering, Electronic engineering, Computer engineering, Telecommunications engineering, Optical engineering, Nanoengineering |
Software-related | Computer science, Computer engineering, Desktop publishing, Human–computer interaction, Information technology, Information systems, Computational science, Software engineering, Video game industry, Web design |
The need for computers to work well together and to be able to exchange information has spawned the need for many standards organizations, clubs and societies of both a formal and informal nature.
Standards groups | ANSI, IEC, IEEE, IETF, ISO, W3C |
Professional societies | ACM, AIS, IET, IFIP, BCS |
Free/open source software groups | Free Software Foundation, Mozilla Foundation, Apache Software Foundation |
See also
- Computability theory
- Computer security
- Glossary of computer hardware terms
- History of computer science
- List of computer term etymologies
- List of computer system manufacturers
- List of fictional computers
- List of films about computers
- List of pioneers in computer science
- Pulse computation
- TOP500 (list of most powerful computers)
- Unconventional computing
Notes
- ^ According to Schmandt-Besserat 1981, these clay containers contained tokens, the total of which were the count of objects being transferred. The containers thus served as something of a bill of lading or an accounts book. In order to avoid breaking open the containers, first, clay impressions of the tokens were placed on the outside of the containers, for the count; the shapes of the impressions were abstracted into stylized marks; finally, the abstract marks were systematically used as numerals; these numerals were finally formalized as numbers.
Eventually the marks on the outside of the containers were all that were needed to convey the count, and the clay containers evolved into clay tablets with marks for the count. Schmandt-Besserat 1999 estimates it took 4000 years. - ^ The Intel 4004 (1971) die was 12 mm2, composed of 2300 transistors; by comparison, the Pentium Pro was 306 mm2, composed of 5.5 million transistors.[88]
- ^ Most major 64-bit instruction set architectures are extensions of earlier designs. All of the architectures listed in this table, except for Alpha, existed in 32-bit forms before their 64-bit incarnations were introduced.
- ^ The control unit’s role in interpreting instructions has varied somewhat in the past. Although the control unit is solely responsible for instruction interpretation in most modern computers, this is not always the case. Some computers have instructions that are partially interpreted by the control unit with further interpretation performed by another device. For example, EDVAC, one of the earliest stored-program computers, used a central control unit that interpreted only four instructions. All of the arithmetic-related instructions were passed on to its arithmetic unit and further decoded there.
- ^ Instructions often occupy more than one memory address, therefore the program counter usually increases by the number of memory locations required to store one instruction.
- ^ Flash memory also may only be rewritten a limited number of times before wearing out, making it less useful for heavy random access usage.[99]
- ^ However, it is also very common to construct supercomputers out of many pieces of cheap commodity hardware; usually individual computers connected by networks. These so-called computer clusters can often provide supercomputer performance at a much lower cost than customized designs. While custom architectures are still used for most of the most powerful supercomputers, there has been a proliferation of cluster computers in recent years.[104]
- ^ Even some later computers were commonly programmed directly in machine code. Some minicomputers like the DEC PDP-8 could be programmed directly from a panel of switches. However, this method was usually used only as part of the booting process. Most modern computers boot entirely automatically by reading a boot program from some non-volatile memory.
- ^ However, there is sometimes some form of machine language compatibility between different computers. An x86-64 compatible microprocessor like the AMD Athlon 64 is able to run most of the same programs that an Intel Core 2 microprocessor can, as well as programs designed for earlier microprocessors like the Intel Pentiums and Intel 80486. This contrasts with very early commercial computers, which were often one-of-a-kind and totally incompatible with other computers.
- ^ High level languages are also often interpreted rather than compiled. Interpreted languages are translated into machine code on the fly, while running, by another program called an interpreter.
- ^ It is not universally true that bugs are solely due to programmer oversight. Computer hardware may fail or may itself have a fundamental problem that produces unexpected results in certain situations. For instance, the Pentium FDIV bug caused some Intel microprocessors in the early 1990s to produce inaccurate results for certain floating point division operations. This was caused by a flaw in the microprocessor design and resulted in a partial recall of the affected devices.
- ^ According to the Shorter Oxford English Dictionary (6th ed, 2007), the word computer dates back to the mid 17th century, when it referred to «A person who makes calculations; specifically a person employed for this in an observatory etc.»
References
- ^ Evans 2018, p. 23.
- ^ a b Smith 2013, p. 6.
- ^ «computer (n.)». Online Etymology Dictionary. Archived from the original on 16 November 2016. Retrieved 19 August 2021.
- ^ Robson, Eleanor (2008). Mathematics in Ancient Iraq. p. 5. ISBN 978-0-691-09182-2.: calculi were in use in Iraq for primitive accounting systems as early as 3200–3000 BCE, with commodity-specific counting representation systems. Balanced accounting was in use by 3000–2350 BCE, and a sexagesimal number system was in use 2350–2000 BCE.
- ^ Flegg, Graham. (1989). Numbers through the ages (1st ed.). Houndmills, Basingstoke, Hampshire: Macmillan Education. ISBN 0-333-49130-0. OCLC 24660570.
{{cite book}}
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- ^ Halacy, Daniel Stephen (1970). Charles Babbage, Father of the Computer. Crowell-Collier Press. ISBN 978-0-02-741370-0.
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- ^ Zuse, Horst. «Part 4: Konrad Zuse’s Z1 and Z3 Computers». The Life and Work of Konrad Zuse. EPE Online. Archived from the original on 1 June 2008. Retrieved 17 June 2008.
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Konrad Zuse earned the semiofficial title of ‘inventor of the modern computer’[who?]
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It is called the stored program architecture or stored program model, also known as the von Neumann architecture. We will use these terms interchangeably.
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External links
- Media related to Computers at Wikimedia Commons
- Wikiversity has a quiz on this article
- Warhol & The Computer (by Chris Garcia) at CHM
What Does Computer Mean?
A computer is a machine or device that performs processes, calculations and operations based on instructions provided by a software or hardware program. It has the ability to accept data (input), process it, and then produce outputs.
Computers can also store data for later uses in appropriate storage devices, and retrieve whenever it is necessary.
Modern computers are electronic devices used for a variety of purposes ranging from browsing the web, writing documents, editing videos, creating applications, playing video games, etc.
They are designed to execute applications and provide a variety of solutions by combining integrated hardware and software components.
Techopedia Explains Computer
The earliest digital electronic device that could be defined as the first modern computer is the Colossus. Built in 1943-44, the Colossus was devised to crack the Lorenz SZ 40/42, a German encryption machine used to support military communications during World War II.
The device used 2,400 vacuum tubes to perform multiple boolean logical operations to decode encrypted data.
Modern computers come in all shapes and sizes to perform a broad range of different functions. Although the first ones that come to mind are desktop and laptop computers, many other less-assuming devices — such as grocery scanners, ATMs, and smart TVs — are computers as well.
The diffusion of smartphones, game consoles, wearables, and smart appliances made computers much more readily available in our daily life.
A computer is made up of multiple parts and components that facilitate user functionality.
A computer has two primary categories:
Hardware
Physical structure that houses a computer’s processor, memory, storage, communication ports and peripheral devices. Each of these components (called devices) have a different purpose, which may be either accepting inputs, storing data or sending outputs.
For example, a mouse and a microphone are input devices used to record user activities and transform them into data that is transmitted to the system unit. A hard disk is a storage unit where data is stored and accessed by other devices.
A monitor or a speaker are output devices that transform processed data into (respectively) video and audio signals.
Usually, the core components that represent the bare minimum that allow a computer to function are:
Processor (CPU)
The component that processes and executes inputs received from hardware and software.
Motherboard
A mainboard that provides basic connection between all the other hardware components and devices (internal and external).
Memory (RAM)
A temporary data storage space that stores the information the CPU is actively using.
Storage device
A storage device where data is stored on a permanent basis. It’s slower but less volatile than the RAM.
Power supply unit
That’s pretty self-explanatory: without power, no electronic device can work!
Software
All parts of a computer that are not strictly physical, such as data, programs, applications, protocols, etc., are broadly defined as “software.” Although software has no material form, it is no less critical to receive information, encode, store and process it.
Computer software includes all executable and non-executable data, such as documents, digital media, libraries, and online information. A computer’s operating system (OS) and all its applications are software as well.
A computer works with software programs that are sent to its underlying hardware architecture for reading, interpretation and execution.
Computers are classified according to computing power, capacity, size, mobility and other factors, as personal computers (PC), desktop computers, laptop computers, minicomputers, handheld computers and devices, mainframes or supercomputers.
It is generally seen that most of the students think that computer means either desktop computer or laptop computer. Computers can be of many types. Sometimes the things that we do not consider to be a computer, are also a computer such as calculators, microwaves, digital cameras, etc.
Today, the world is becoming digital, in which the uses of computers is increasing day by day. In such a situation, it is necessary for everyone to know about computer.
Today, whether it is school or college, or any government office, computers are being used everywhere. Nowadays in many places, if you want a job, then you are also asked to have basic knowledge of computer.
So in today’s article, I am going to tell you some basic information about computers.
In this article, we will learn in detail about what is a computer. What is the definition of a computer? And What are the Advantages of a computer?
So without wasting time let’s first know What is a Computer?
Computer is an electronic data processing machine, that takes the data as input from the user then saves that data, And by processing the saved data whatever result comes, it gives the user as output and saves that result for further requirements.
Let’s understand this with an example:
Suppose you want to sum two numbers in the computer, then for this you will have to put two numbers in the computer, then the computer will take those two numbers and add them, and then whatever result will come it will show you on your computer screen.
In this whole process, the two numbers you put in the computer are called input, then the sum of those two numbers is done by the computer is called process. After that, the result you see on the computer screen is called output.
Computers can process both numerical and non-numerical calculations very easily.
Computers run according to the already written programs. Computers have their own memory in which data, programs, and process results are saved.
Physical parts of the computer such as Wires, Transistors, Circuits, Hard Disks are called Hardware, and the programs, applications inside the computer are called Software.
The computer was built to run applications and solve many difficulties through hardware and software.
The word computer originated from the Latin word “Computare” which means “Computation“. It’s believed that the first computer was Analytical Engine, invented by Charles Babbage in 1837. Therefore, Charles Babbage is also known as the father of computer or the inventor of computer.
But even before Charles Babbage built the Analytical Engine, the work of computer development was going on. As a result, many advanced computers came into existence.
Let’s understand how the development of computer has taken place.
How Did the Computer Develop?
In ancient times when people did not have much facilities and people hunt and lives. In those times If people had to do some calculations then for this, they used sticks, stones, and bones.
As time went gone, the brain of the people also started developing and they developed many machines for calculation.
It believed that the development of computers began with the invention of Abacus. It was invented by Tim Cranmer. After Abacus, Napier’s Bones computer was invented and then Slide Rule Computers came.
In this way, new computer technologies started coming into existence with the passage of time.
Let’s understand the development of computers through this table.
Computer | Year | Developed By |
---|---|---|
Abacus | 2400 BC | Tim Cranmer |
Napier’s Bones | 1614 | John Napier |
Slide Rule | 1622 | William oughtred |
Pascaline | 1642 | Blaise Pascal |
Stepped Reckoner | 1672 | Gottfried Wilhelm Leibniz |
Jacquard loom | 1801 | Joseph Marie Jacquard |
Arithmometer | 1820 | Thomas De Colmar |
Difference Engine | 1822 | Charles Babbage |
Analytical Engine | 1834 | Charles Babbage |
Scheutizian Calculation Engine | 1843 | Pearl George Scheutiz |
Tabulating machine | 1890 | Herman Hollerith |
Harvard mark 1 | 1937-1944 | Dr.Howard Aiken |
Z1 | 1936-1938 | Konrad Zuse |
Atanasoff-Berry Computer | 1939 -1942 | John Vincent Atanasoff And Clifford Berry |
ENIAC | 1946 | John Mauchly And J. Presper Eckert |
EDVAC | 1949 | Von Neumann |
UNIVAC 1 | 1951 | J. Presper Eckert And John Mauchly |
Osborne 1 | 1981 | Osborne Computer Corporation |
Friends, if you want to know about these computers in detail, then read this article What is the history of computer? How did it develop?
Let’s now, we will learn what is the definition of a computer.
What is the Definition of a Computer?
“A computer is an electronic device that will take some data as input, process it, and gives output“. when any device fulfills these four conditions then that is a computer.
It is generally seen that most students think, computer means either a desktop computer or a laptop computer. Computers can be of many types. Many times the things that we do not consider to be a computer, are also a computer.
Like calculators, they also a computer because it is an electronic device, it also has some input, processing, and output.
The laptop computer and desktop computer are a General Purpose computer, we are able to do all kinds of work in these computers. In this, we can also play games, edit photos, listen to songs, even do programming, so these are all general-purpose computers.
But there are some computers that are made to do some specific tasks, such as washing machines, that is also a computer. If it has a microprocessor chip, it will also work according to the pre-set command, the microwave is also a computer. A digital camera is also a computer.
These are all electronic devices, they have a chip, it is an electronic circuit and it has input, processing, and output. So, all of them are also a computer.
Now you know what is a computer and what is the definition of a computer. Now Let’s learn about the basic parts of a computer.
What are the Basic Parts of a Computer?
- Processor -: It executes the instructions of hardware and software. It is also called CPU (Central Processing Unit). The processor is the brain of the computer because it works all tasks of the computer.
- Memory -: This is the primary memory that performs data transfer between CPU and Storage.
- Motherboard -: This is the main part of a computer that connects the remaining parts of the computer.
- Storage Device -: It stores data permanently in the computer such as a hard disk.
- Input Device -: It helps the user to input in the computer. Keyboard is a good example of an input device.
- Output Device -: It helps to show the output to the user. Monitor is a good example of an output device.
These were some basic parts of a computer without which computer cannot work.
Let’s now learn about some types of computer.
Types of Computer
A computer can be divided into several parts based on different criteria such as the ability to handle the data of the computer and the size of the computer.
Based on size, computer is divided into five parts -:
- Microcomputer
- Minicomputer
- mainframe computer
- Supercomputer
- Workstation
#1. Microcomputer
- A microcomputer is a single-user computer.
- Microcomputers are low speed and low storage capacity as compared to other types of computers. It uses a microprocessor as a CPU.
- The first microcomputer was built using an 8-bit microprocessor.
- Some examples of Microcomputers – Laptop computers, desktop computers, Personal Digital Assistant (PDA), tablets, and smartphones.
- Microcomputers were generally made for general use such as Browsing, Searching for Information, Internet, MS Office, Social Media, etc.
#2. Minicomputer
- Minicomputers are also known as “Midrange Computers”.
- The mini-computer has been designed in such a way that it can support a lot of people at the same time.
- It is a computer with a mid-size multiprocessing system that is capable of supporting 250 users simultaneously, so it is commonly used by small businesses and firms.
- It is used for a specific purpose in different departments in a company. For example, Admission department of the university can use a mini-computer for its work.
#3. Mainframe computer
- Mainframes are very large in size and very expensive computer.
- It is a multiuser computer which is capable of supporting thousands of people very easily.
- Mainframe computers are mostly used by big companies and government organizations so that they can do their work easily. they can store and process large amounts of data.
- For example, universities, banks, and insurance companies uses mainframe computers to sequentially store the data of their students, customers, and policyholders.
#4. Supercomputer
- Supercomputers are very fast and very expensive computers compared to all other computers.
- Supercomputers have very high storage capacity.
- The speed of these computers is very high and they can work on Millions of Instruction every second.
- Supercomputers are used to solve large-scale numerical problems, in specific tasks and specific applications such as engineering and scientific disciplines, including weather forecasting, space research, electronics, petroleum engineering, medicine, and much more.
- For example, NASA uses supercomputers to launch satellites, monitor and control space satellites.
#5. Workstation
- It is a single-user computer. However, it is like a personal computer, which has a more powerful microprocessor and a higher-quality monitor than a microcomputer.
- Depending on storage capacity and speed, it falls between a Micro Computer and a Mini Computer.
- Workstations are commonly used for special applications such as desktop publishing, software development, and engineering applications (CAD / CAM).
- Workstations typically come with a large, high-resolution graphics screen, graphical user interface, inbuilt network support, and large amounts of RAM,
- Most workstations also have a disk storage device such as a disk drive, but a special type of workstation, called a diskless workstation, comes without a disk drive.
Advantages of Computer
- Increases your productivity
- Connects to the internet
- Storage
- Organized data and information
- Improves your abilities
- Help for the Physically Challenged
- Entertains you
1. Increases your Productivity
Computers increase your productive capacity. For example, if you have a basic understanding of word processors, then you can easily create a document, edit it, and you can save it if necessary. You can also print very easily and quickly.
2. Connects to the Internet
The computer helps you to connect to the internet, it helps you to send emails, browses about anything, gathers information, use platforms like social media (Facebook, Instagram, WhatsApp), etc. After connecting to the Internet, you can easily connect with your friend and your family, even if it is far away from you.
3. Storage
You can store a lot of data on the computer, such as you can keep an ebook, a project, a document, movies, pictures, songs, and much more.
4. Organized data and Information
Computers provide you the facility to store data, as well as you can share it with anyone. For example, you can create different folders in a computer to store different types of data and keep your data in it. And if you need that data, you can search it easily.
5. Improves your Abilities
It helps you to write English or Hindi well, whether or not you know more about its grammar and spelling. Similarly, if you do not know math and want to do some calculations, then first you have to save it on the computer, then you can calculate it with the help of computer and save its result on the computer.
6. Helping the Physically Disabled
It can be used to help physically handicapped people. Such as Stephen Hawking, who used a computer to speak, because they were incapable of speaking.
It is also used to help blind people. For this, special software is installed which reads what is on the screen and helps blind people to understand.
7. Entertains you
Computers are used for watching movies, playing games, listening to songs, etc.
The computer has become an important part of our life. There are many things in our daily life, for which we depend on the computer. Some common examples are:
ATM (Automated Teller Machine): When you are withdrawing money from ATM, then you are using a computer that enables you to give instructions to ATM and withdraw cash accordingly.
Digital Currency -: The computer keeps a record of the transactions in your account and your balance and stores the money deposited in your bank account as a digital record or digital currency in the bank.
Trading -: Use of computers for day-to-day trading in the stock market. There are many advanced algorithms based on computers that handle business without involving humans.
Smartphone -: The smartphone we use throughout the day for making calls, sending text messages, browsing is a computer itself.
VoIP -: All the voice-over IP communication is handled by the computer.
So friends, by this time you must have understood what is a computer?, What is the definition of a Computer, and what is the use of a computer?
Let’s now understand what is the full form of computer.
What is the Full form of Computer?
Oftentimes people ask their friends what is the full form of a computer? which most people do not know.
Here, let me tell you that there is no standard full form of computer, but a full form of computer is very famous and which is – “Commonly Operated Machine Particularly Used Technical Educational Research“
C | Commonly |
O | Operated |
M | Machine |
P | Particularly |
U | Used |
T | Technical |
E | Educational |
R | Research |
Interesting Facts About Computers
Some interesting facts about the computer are as follows:
- The ENIAC considered the first electronic computer, weighed more than 27 tons and a size of 1800 sq ft.
- You can easily write “TYPEWRITER” (which is the longest word) using the text of only one row of the computer keyboard.
- Do you know the first computer mouse was made of wood? Which was built by Doug Engelbart around 1964.
- More than 5000 new computer viruses are released every month in the world.
- You must have heard the names of HP, Microsoft, and Apple, a very common interesting thing between these companies is that all were started in a garage.
- The original name of Windows was Interface Manager.
- The first microprocessor made by Intel was the “4004”. It was designed for a calculator.
- A man usually blinks 20 times a minute, but when using a computer, he only blinks 7 times a minute.
- The first word spoken on the Internet is “lo”. Actually, the word was “Login”, but the computer crashed after two characters. |
- Windows os does not allow us to create folders named CON, PRN, AUX, or NUL because these are reserved keywords by the DOS.
- IBM PC was designed by a group of 12 engineers.
Let’s understand some of the most Frequently asked questions.
FAQ -: Frequently Asked Questions
Who Invented Computer?
The British mathematician Charles Babbage invented the computer in 1837, so Charles Babbage is also called the Father of Computer, he created an Analytical Engine which is said to be the first computer in the world.
What is a Computer in Short Answer
A computer is an electronic machine that takes data as input, processes it, and gives the result to the user as output. Any machine that does all these things is a computer.
Which was the First Computer in the world
ENIAC was the first computer in the world that was built by John Mauchly and J. Presper Eckert
- What is PC
- What is MAC Computer
- Features of Computer
- Use of Computer
- History of Computer
- Generations of Computers
- Types of Computers
- What is Supercomputer
Computer Components
- Basic Components of Computer
- What is Input Device
- What is Output Device
- What is CPU
- What is Hardware
- What is Software
Computer Memory
- What is Memory
- What is Register Memory
- What is Cache Memory
- What is Primary Memory
- What is RAM
- What is ROM
- What is Secondary Memory
- What is Floppy Disk
- What is Magnetic Disk
- What is Magnetic Tape
- What is an optical disk
- What is Memory Units
- What is Computer Ports
- What is Data Information and Knowledge
Conclusion
Friends, after reading this post You must have known very well what is a computer What is the definition of it? And what are the features of a computer?
I hope you have found the answer to your question and you will not have to search about Computer.
However, if you want any information related to this post or related to computer science, then comment below I will clear your all doubts.
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Jeetu Sahu is A Web Developer | Computer Engineer | Passionate about Coding, Competitive Programming, and Blogging
Top Questions
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computer, device for processing, storing, and displaying information.
Computer once meant a person who did computations, but now the term almost universally refers to automated electronic machinery. The first section of this article focuses on modern digital electronic computers and their design, constituent parts, and applications. The second section covers the history of computing. For details on computer architecture, software, and theory, see computer science.
Computing basics
The first computers were used primarily for numerical calculations. However, as any information can be numerically encoded, people soon realized that computers are capable of general-purpose information processing. Their capacity to handle large amounts of data has extended the range and accuracy of weather forecasting. Their speed has allowed them to make decisions about routing telephone connections through a network and to control mechanical systems such as automobiles, nuclear reactors, and robotic surgical tools. They are also cheap enough to be embedded in everyday appliances and to make clothes dryers and rice cookers “smart.” Computers have allowed us to pose and answer questions that could not be pursued before. These questions might be about DNA sequences in genes, patterns of activity in a consumer market, or all the uses of a word in texts that have been stored in a database. Increasingly, computers can also learn and adapt as they operate.
Computers also have limitations, some of which are theoretical. For example, there are undecidable propositions whose truth cannot be determined within a given set of rules, such as the logical structure of a computer. Because no universal algorithmic method can exist to identify such propositions, a computer asked to obtain the truth of such a proposition will (unless forcibly interrupted) continue indefinitely—a condition known as the “halting problem.” (See Turing machine.) Other limitations reflect current technology. Human minds are skilled at recognizing spatial patterns—easily distinguishing among human faces, for instance—but this is a difficult task for computers, which must process information sequentially, rather than grasping details overall at a glance. Another problematic area for computers involves natural language interactions. Because so much common knowledge and contextual information is assumed in ordinary human communication, researchers have yet to solve the problem of providing relevant information to general-purpose natural language programs.
Britannica Quiz
Computers and Operating Systems
Analog computers
Analog computers use continuous physical magnitudes to represent quantitative information. At first they represented quantities with mechanical components (see differential analyzer and integrator), but after World War II voltages were used; by the 1960s digital computers had largely replaced them. Nonetheless, analog computers, and some hybrid digital-analog systems, continued in use through the 1960s in tasks such as aircraft and spaceflight simulation.
One advantage of analog computation is that it may be relatively simple to design and build an analog computer to solve a single problem. Another advantage is that analog computers can frequently represent and solve a problem in “real time”; that is, the computation proceeds at the same rate as the system being modeled by it. Their main disadvantages are that analog representations are limited in precision—typically a few decimal places but fewer in complex mechanisms—and general-purpose devices are expensive and not easily programmed.
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Digital computers
In contrast to analog computers, digital computers represent information in discrete form, generally as sequences of 0s and 1s (binary digits, or bits). The modern era of digital computers began in the late 1930s and early 1940s in the United States, Britain, and Germany. The first devices used switches operated by electromagnets (relays). Their programs were stored on punched paper tape or cards, and they had limited internal data storage. For historical developments, see the section Invention of the modern computer.
Mainframe computer
During the 1950s and ’60s, Unisys (maker of the UNIVAC computer), International Business Machines Corporation (IBM), and other companies made large, expensive computers of increasing power. They were used by major corporations and government research laboratories, typically as the sole computer in the organization. In 1959 the IBM 1401 computer rented for $8,000 per month (early IBM machines were almost always leased rather than sold), and in 1964 the largest IBM S/360 computer cost several million dollars.
These computers came to be called mainframes, though the term did not become common until smaller computers were built. Mainframe computers were characterized by having (for their time) large storage capabilities, fast components, and powerful computational abilities. They were highly reliable, and, because they frequently served vital needs in an organization, they were sometimes designed with redundant components that let them survive partial failures. Because they were complex systems, they were operated by a staff of systems programmers, who alone had access to the computer. Other users submitted “batch jobs” to be run one at a time on the mainframe.
Such systems remain important today, though they are no longer the sole, or even primary, central computing resource of an organization, which will typically have hundreds or thousands of personal computers (PCs). Mainframes now provide high-capacity data storage for Internet servers, or, through time-sharing techniques, they allow hundreds or thousands of users to run programs simultaneously. Because of their current roles, these computers are now called servers rather than mainframes.
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In this post, I will explain How does a computer system work in detail.
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A Computer is an electronic Machine/Device which accepts data from the user stored in Memory perform Mathematical as well as logical operation and gives the required results or information, is called a computer.
A computer is a very smart device that runs on electricity.
A computer is a programmable machine that works on the instruction given by the user.
The computer runs only by the combination of hardware and software.
The word computer is derived from the Latin word «computare». The word «computare» means Calculation.
That is, the computers of earlier times were capable of calculating only.
Earlier computers were used only for calculating. Like — adding or subtracting a number.
But nowadays computer systems can also do calculations, and are also capable of performing many other tasks.
Due to these characteristics of computers, today the whole world is using computers everywhere. Such as — schools, colleges, offices, banks, airports and etc.
Suggested video of What is a computer to improved your knowledge.
What is Computer Full Form?
This computer full form that we have mentioned, this computer full form is very popular.
The Full-Form of computer is Commonly Operated Machine Particular Used For Trade Education Research.
Suggested video of full form of computer
How does a Computer Work?
Today I discuss how the computer system works and what steps does the computer does by following any work.
Computer Basically works on four modules, which are given below.
- Input
- Processing
- Output
- Storage
1.) Input
Some kind of data is inputted by the user or we can say in easy language that the user inputted some instruction.
We can input any type of data from a computer with the help of input devices. Input devices Such as — Keyboard, Mouse, Microphone.
Q. Which types of data input by the Keyboard ?
Ans — With the help of keyboard, we can input any type of text data. Like — a word or any number.
Q. Which types of data input by the Mouse ?
Ans — With the help of Computer Mouse, we can input clickable type data on the monitor screen.
Like — Open and close any File, Folder, Applications and Minimize, Maximize and close the Computer screen.
Q. Which types of data input by the Microphone ?
Ans — With the help of a Microphone, we can input Voice data on the computer.
Like — I say open my computer icon, then the computer recognizes voice data and open my computer.
Today computer is very smart and the computer accepts all types of instructions given by the user.
I hope you Understand.
2.) Processing
Any type of data that is inputted by the user, that data or instruction computer understands which type of data or instruction is.
Like is arithmetic data or logic data.
All the processing function is done by the CPU. A CPU is a microprocessor chip.
This microprocessor chip is very fast than the human brain.
Note — When a computer processes input data, that data is temporarily stored in computer RAM while processing.
I hope you understand computer processing.
3.) Output
When we input some kind of data, that data is processed after input, which comes after processing is our output.
The output of which is visible to us on the monitor screen.
There are several types of output devices.
We have a soft copy, and we have to print the soft copy.
So we instruct the computer to print. So the output we get will be received by the printer as a hard copy.
I hope you understand.
4.) Storage
Space is required to display the result that comes after processing. Output results without storage will not be displayed.
A computer has a storage device to store data.
There are two types of storage devices, 1. Temporary Storage 2. Permanent storage
Whenever the computer displays the results after processing any data, it is the temporary data which is stored in the temporary storage RAM.
If we save the result that comes after processing, then that data is saved from temporary storage RAM to permanent storage.
I hope you understand.
Suggested video of How does computer system work.
Basic Parts of Computer System
There are Four Main Parts Of Computer. These four devices are meet together and build a computer.
If there is no one of these devices, then we cannot call it a computer.
These four devices have a different main role in our computer system. These four devices are interlinked.
These four devices are also known as Main Parts of Computer, which are given below.
- CPU
- Keyboard
- Mouse
- Desktop Screen
1.) CPU
Central Processing Unit
The full name of the CPU is Central Processing Unit.
The CPU is also called the brain of the computer.
The CPU controls the entire computer system. It is also the main part of a computer.
2.) Keyboard
Computer Keyboard
Keyboard is an input device. We use the keyboard to input any type of data into the computer. The keyboard is also a main part of the computer.
3.) Mouse
Computer Mouse
The mouse is also a pointing device and input device.
The mouse is used to open a folder, icon and any application on the computer screen.
The mouse is the main part of a computer.
4.) Desktop Screen
Desktop Screen
Monitor is an output device. It is appear like a TV.
Monitor implements any output in soft copy. Monitor is the main part of a computer.
Benefits of Using Computer
- Save Your Time
- Get Information
- Can Make Money
- Data store Capability
- Product Employment
- Keep Your Entertained
- Multitasking of Computer
- Connect on the internet to get all things
What are Advantage of Computer
- Today computers are being used on a large scale everywhere, the biggest reason for this is that it works much faster than humans, it can do very large calculations in a few seconds.
- Today everything is available on computer, you can store a lot of data in computer and use it anytime and if you have internet facility then you can secure your data on internet also using cloud storage Can keep.
- You can get in touch with your friends anytime and anywhere through features like video calls, email, social networking.
Read Also — 20 Main Advantages of computer in detail.
What are Disadvantage of Computer
- While another computer is making people smart, another one is making more ill use of it.
- More use of computer and mobile is proving to be harmful to health.
- More frequent damage to the eyes is due to continuous viewing on mobile and computer screen.
Read Also — 10 Disadvantages of using computer in detail.
Features of Computer System
There are following important Features and Characteristics of Computer.
- Speed
- Accuracy
- Diligence
- Automatic
- Logical Decision
- Storage Capacity
1.) Speed
Computer is a fast device and perform the amount of works in 2 seconds.
Then a human being performing that work is month or year.
It Can perform million of calculations interaction of few second.
2.) Accuracy
Computer are very accurate. It never results in kinds of error in the calculation.
Some time we get some error but these are because of the mistake perform by us.
The Accuracy Of the computer is a constantly high and it can perform hundred of operation with the carry out calculation and analysis accurately and speedily.
3.) Diligence
Computer is free form monetary and tiredness. Lack of concentration etc and hence can work together with out waiting and error.
4.) Storage Capacity
A computer can store and resell any amount of information because of it’s secondary storage capacity.
It has ability to take information and to store that information for future retrieval.
5.) Automatic
Computer are automatic machine because once started on job they carry on until the job is finished without any human assistance.
6.) Logical Decision
Computer can be logical decision in nano second. In Arithmetic calculation , Railway Reservation.
What are Limitations of Computer?
There are many limitations of computer system, which is given below.
- Lack of common-sense
- Zero IQ
- No Feeling
- Computers can’t Decide
- Computers can’t Express their Idea
- Computers can’t Implement
- Computers can’t Think
- Depend on the user input
- An expert user can work on a computer
Read Also — Limitations of computer in detail.
Generations of Computer
The time of upgrade in the computer is called Generations of Computer. There are five generations of computer, which are given below.
1st Generations of computer
Computers from 1940 to 1956 are called First Generations computers. Vacuum Tubes technology was used in first generation computers.
2nd Generations of computer
Computers from 1956 to 1963 are called seconds Generations computers. Transistor was used in second generations of computers.
3nd Generations of computer
Computers from 1964 to 1971 are called Third Generations computers. Integrated Circuit (IC) was used in third generations of computers.
4th Generations of computer
Computers from 1972 to 2010 are called fourth Generations computers. Microprocessor Technology was used in fourth generations of computers.
5th Generations of computer
Computers from 2010 to Present are called fifth Generations computers. Artificial Intelligence Technology was used in fifth generations of computers.
Read Also — Generations of computer in detail.
What is Classification of Computer?
Classification of computers is particularized in three main categories, which are given below.
- Classification of Computers on the basis of Size.
- Classification of Computer on the of Type.
- Classification of Computer According to Purpose.
Classifications of computer Based on Size
Classification of Computers on the basis of Size is divided into four parts.
- Micro Computer
- Mini Computer
- Mainframe computer
- Super Computer
Classifications of computer Based on Type
Classification of Computers on the basis of Type is divided into Three parts.
Classifications of computer According to Purpose
Classification of Computers according to purpose is divided into Two parts.
- Special Purpose computer
- General Purpose computer
Read Also — Classifications of computer system in detail.
Components of Computer System
There are the Main Five Components of a computer system, which are given below.
- Input Unit
- Output unit
- Memory Unit
- Control unit
- Arithmetic and Logic Unit
Read Also — Basic components of computer system in detail
Uses of Computer System
Today, computer is use in every field. Our 21 Century, we are fully depends on computer. Today computers are become our part of life.
Read Also — Uses of computer System in detail.
Uses of computers in various Fields, which are given below.
Uses of the computer in the Education
Uses of the computer in the Health and Medicine
Uses of the computer in the Business
Uses of the computer in the Entertainment
Uses of the computer in the Science
Uses of the computer in the Government
Uses of the computer in the Sports
Uses of the computer in the Hospitals
Uses of the computer in the Banking sector
Uses of the computer in the Marketing
Uses of the computer in the Military
Uses of the computer in the Railway Station
History of Computer
The history of computers is 2000 — 3000 years old. Charles Babbage is the father of computer. Ada Lovelace is the Mother of computer.
Abacus is the Computer in the Whole World. Abacus computer was build in 2400 BC.
Abacus is a mechanical device and this mechanical device is used to Arithmetic calculations Like Add number, Subtract number, multiply number, Divide number. Abacus Just like a calculator.
FAQ Related to Computer system
What is a computer short definition?
A short definition of computer, A device that gets some input by the user and in turn gives the output to the user is called a computer.
Who Invented computer?
Charles Babbage invented the computer.
What type of computer is cheapest one?
Mobile computer is the cheapest computer.
How much RAM do I need my computer?
Minimum 4GB RAM and Maximum 32GB RAM Should be in a computer.
What is the full meaning of computer?
The full meaning of computer is Common Operating Machine Purposely Used.
It means — The computer system is a very common electronic machine that can be used by anyone.
Who is the mother of computer?
Ada Lovelace is the mother of computer system.
What is the heart of computer?
Microprocessor is the heart of computer system.
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In 1640s, Computer term was first used as “one who calculates.” From 1897, term changed and got a new computer meaning “Calculating machine“. From 1945 the term indicates as “programmable digital electronic computer“.
We’ll be covering the following topics in this tutorial:
The word compute is derived from the Latin word ‘computare’, was meaning “arithmetic, accounting”.
The Computer meaning is the digital device that stores information in memory using input devices and manipulate information to produce output according to given instructions.
The actual machinery, the physical parts of a computer system refer to as Computer hardware; the instruction (a program) that tells the computer what to do or how to do, that is called Computer software (often called just software).
Computer Meaning in general term
Technically, a computer means to calculate or electronic programmable machine.
Computer is used to perform some sequence of instructions in fast and accurate manner. Computer receives input in the form of digitized data, using input devices like keyboard, mouse, joystick, scanner etc. It process based on a program instructions to give output.
Two Different form of computer are exited: analog and digital computer
• An analog computer or ‘analogue computer’ which is used to process analog data.
• Today most commonly type of computer that input information using discrete rather than continuous, is called digital computer that use ‘binary digits’.
Generally following Computer hardware components are required
• Memory: It is a physical device (integrated circuits or chip) that enables a computer to store data and programs temporarily or permanently. It is also term as “primary storage”.
• Mass storage device (MSD): It is used to store large amounts of data for example hard disks, USB drive, CD-ROM etc.
• Input device: It is any hardware device like keyboard and mouse that sends data to a computer.
• Output device: It is a device that sends data from a computer to another device.
• CPU (Central Processing Unit): It is also referred to as a processor or brains of a computer that carries out the instructions of a computer system.
History of Computer
Professor Charles Babbage’s analytical engine considered as “fundamental framework of computer” is a mechanical general-purpose programmable computing engine. It was a successor to the Difference Engine.
Computer that we use today is absolutely different from the first generation computer. Evolution in technology from 19th century to present day modified computer totally.
Uses of Computer
In digital world, from a small wrist watch to space satellite all are controlled by computer. A small or large machine was handled by humans in past, but in digitalized world these are handled by programmed humans i.e. ‘Robots’.
Types of Computer, By Size
According to required services speed or efficiency different types of computers are available in market.
• Super Computer: Large in size and more powerful. Used for large and complex calculation.
• Mainframe Computer: Mainframe computers are smaller than supercomputer. It has large storage capacity and capable to perform large calculation. Used in bank, educational institution.
• Minicomputer: Minicomputers are multi user which are mainly used by small organization
• Microcomputer: Microcomputer is defined as small size, inexpensive, easy to carry computer e.g. Laptop, tablets.
Princeton’s WordNetRate this definition:3.9 / 8 votes
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computer, computing machine, computing device, data processor, electronic computer, information processing systemnoun
a machine for performing calculations automatically
-
calculator, reckoner, figurer, estimator, computernoun
an expert at calculation (or at operating calculating machines)
GCIDERate this definition:4.1 / 9 votes
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Computernoun
(Computers) same as digital computer.
-
Computernoun
One who computes.2. (Computers) an electronic device for performing calculations automatically. It consists of a clock to provide voltage pulses to synchronize the operations of the devices within the computer, a central processing unit, where the arithmetical and logical operations are performed on data, a random-access memory, where the programs and data are stored for rapid access, devices to input data and output results, and various other peripheral devices of widely varied function, as well as circuitry to support the main operations. This modern sense of computer comprises the stored-program computers, in which multiple steps in a calculation may be stored within the computer itself as instructions in a program, and are then executed by the computer without further intervention of the operator. Different types of computer are variously called analog computer, number cruncher, number-cruncher, digital computer, and pari-mutuel machine, totalizer, totaliser, totalizator, totalisator.
WiktionaryRate this definition:3.8 / 4 votes
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computernoun
A person employed to perform computations.
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computernoun
A programmable electronic device that performs mathematical calculations and logical operations, especially one that can process, store and retrieve large amounts of data very quickly; now especially, a small one for personal or home use employed for manipulating text or graphics, accessing the Internet, or playing games or media.
Samuel Johnson’s DictionaryRate this definition:0.0 / 0 votes
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Computernoun
Reckoner; accountant; calculator.
Etymology: from compute.
The kalendars of these computers, and the accounts of these days, are different.
Thomas Browne, Vulgar Errours, b. vi. c. 4.I have known some such ill computers, as to imagine the many millions in stocks so much real wealth.
Jonathan Swift.
Webster DictionaryRate this definition:2.7 / 3 votes
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Computernoun
one who computes
FreebaseRate this definition:2.3 / 7 votes
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Computer
A computer is a general purpose device that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem.
Conventionally, a computer consists of at least one processing element, typically a central processing unit and some form of memory. The processing element carries out arithmetic and logic operations, and a sequencing and control unit that can change the order of operations based on stored information. Peripheral devices allow information to be retrieved from an external source, and the result of operations saved and retrieved.
The Z3 by German inventor Konrad Zuse from 1941 was the first working programmable, fully automatic computing machine. Thus, Zuse is often regarded as the inventor of the computer.
The first electronic digital computers were developed between 1940 and 1945 in the United Kingdom and United States. Originally they were the size of a large room, consuming as much power as several hundred modern personal computers. In this era mechanical analog computers were used for military applications.
Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space. Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. Personal computers in their various forms are icons of the Information Age and are what most people think of as “computers.” However, the embedded computers found in many devices from MP3 players to fighter aircraft and from toys to industrial robots are the most numerous.
Editors ContributionRate this definition:0.0 / 0 votes
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computer
A type of device, created and designed in various colors, technology, materials, mechanisms, shapes, sizes and styles.
Computers are so efficient these days and are used daily in people’s lives.
Submitted by MaryC on January 13, 2020
British National Corpus
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Spoken Corpus Frequency
Rank popularity for the word ‘computer’ in Spoken Corpus Frequency: #710
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Written Corpus Frequency
Rank popularity for the word ‘computer’ in Written Corpus Frequency: #934
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Nouns Frequency
Rank popularity for the word ‘computer’ in Nouns Frequency: #220
How to pronounce computer?
How to say computer in sign language?
Numerology
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Chaldean Numerology
The numerical value of computer in Chaldean Numerology is: 3
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Pythagorean Numerology
The numerical value of computer in Pythagorean Numerology is: 3
Examples of computer in a Sentence
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Coral Mann:
It makes me very angry because I work too hard for whatever I have and what I earn for myself and my family, it just makes me angry that you could sit behind your computer and hide like a coward and just take my stuff without me having anything to do with it.
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Scott Adams, The Dilbert Future:
There are many methods for predicting the future. For example, you can read horoscopes, tea leaves, tarot cards, or crystal balls. Collectively, these methods are known as «nutty methods.» Or you can put well-researched facts into sophisticated computer models, more commonly referred to as «a complete waste of time.»
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Robert L. Kruse, Data Structures and Program Design:
An apprentice carpenter may want only a hammer and saw, but a master craftsman employs many precision tools. Computer programming likewise requires sophisticated tools to cope with the complexity of real applications, and only practice with these tools will build skill in their use.
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Robert M. Pursig, «Zen and the Art of Motorcycle Maintenance»:
I think that their flight from and hatred of technology is self-defeating. The Buddha rests quite as comfortably in the circuits of a digital computer of the gears of a cycle transmission as he does at the top of a mountain or in the petals of a flower. To think otherwise is to demean the Buddha—which is to demean oneself.
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Sunir Garg:
The really unique aspect of this paper is using that difference in a patient’s real age compared to the age the computer thought a patient was to determine mortality. This is not something that we thought was possible.
Popularity rank by frequency of use
Translations for computer
From our Multilingual Translation Dictionary
- rekenaarAfrikaans
- ኮምፒዩተርAmharic
- كَمْبْيُوتَر, حَاسِب, حَاسُوبArabic
- kompüterAzerbaijani
- кампу́тар, камп’ю́тар, камп’ютэрBelarusian
- изчисли́тел, компю́търBulgarian
- গণকযন্ত্র, কম্পিউটারBengali
- གློག་ཀླདTibetan Standard
- urzhiataerBreton
- calculador, computador, ordinadorCatalan, Valencian
- ᒪᓯᓇᑕᑲᐣ ᒋᑲᐢᑌᐸᔨᒋᑲᓂᐢCree
- počítač, sčítačCzech
- съмѣтатєл҄ьOld Church Slavonic, Church Slavonic, Old Bulgarian
- cyfrifiadurWelsh
- datamat, computer, regnemaskineDanish
- Computer, RechnerGerman
- གློག་རིགDzongkha
- υπολογιστής, λογιστής, λογίστρια, ηλεκτρονικός υπολογιστήςGreek
- komputilo, komputistoEsperanto
- computador, calculador, computadora, ordenadorSpanish
- raal, kompuuter, arvutiEstonian
- ordenagailuBasque
- رایانه, کامپیوترPersian
- tietokone, laskijaFinnish
- teldaFaroese
- ordinateurFrench
- kompjûterWestern Frisian
- ríomhaireIrish
- rianadair, coimpiutair, annalairScottish Gaelic
- ordenador, computador, computadoraGalician
- mohendahaGuaraní
- સંગણકGujarati
- co-earrooderManx
- na’uraHausa
- מַחְשֵבHebrew
- कंप्यूटर, संगणकHindi
- számítógépHungarian
- համակարգիչArmenian
- computatorInterlingua
- komputerIndonesian
- orunotuIgbo
- ordinatro, komputoroIdo
- rafheili, tölva, rafreiknir, rafeindareiknirIcelandic
- calcolatore, elaboratore, computerItalian
- ᖃᕋᓴᐅᔭᖅInuktitut
- מַחשֵׁבHebrew
- 電子計算機, コンピュータ, 計算者Japanese
- პერსონალური კომპიუტერი, გამომთვლელი მანქანა, კომპიუტერიGeorgian
- ludinateloKongo
- mompyuta, kompyutaKikuyu, Gikuyu
- компьютерKazakh
- qarasaasiaqKalaallisut, Greenlandic
- គណិតូបករណ៍, កុំព្យូទ័រKhmer
- ಗಣಕಯಂತ್ರKannada
- 컴퓨터, 전자계산기, 電子計算機Korean
- xêvjimêrKurdish
- jynn amontyaCornish
- эспкер, компьютерKyrgyz
- computatrum, ordinatrumLatin
- ComputerLuxembourgish, Letzeburgesch
- esálelaLingala
- ຄອມພິວເຕີLao
- kompiuterisLithuanian
- kompjūters, datorsLatvian
- solosainaMalagasy
- rorohikoMāori
- пресметувач, компју́тер, сметачMacedonian
- സംഗണകംMalayalam
- компьютер, цахим тооцоолуурMongolian
- संगणकMarathi
- komputerMalay
- kompjuterMaltese
- ကွန်ပျူတာBurmese
- datamaskinNorwegian
- computer, rekenaarDutch
- datamaskinNorwegian Nynorsk
- umtjhiningqondoSouthern Ndebele
- béésh bee akʼeʼelchíhí tʼáá bí nitsékeesígíí, béésh nitsékeesíNavajo, Navaho
- କମ୍ପ୍ୟୁଟରOriya
- ਸੰਗਣਕPanjabi, Punjabi
- komputer, rachmistrzPolish
- computadorPortuguese
- antañiqiqQuechua
- computer, calculaderRomansh
- computer, calculatorRomanian
- счётчик, ЭВМ, расчётчица, компью́тер, вычисли́тель, расчётчик, вычисли́тельница, счётчицаRussian
- mudasobwaKinyarwanda
- अभिकलित्र, संगणकSanskrit
- ڳڻپيوڪرSindhi
- dihtorNorthern Sami
- редник, računar, računalo, рачунар, rednik, компјутер, kompjuter, рачуналоSerbo-Croatian
- පරිගණකයSinhala, Sinhalese
- počítačSlovak
- računalnikSlovene
- komipiutaSamoan
- kumbuyuutarSomali
- kompjuterAlbanian
- ngcondvomshiniSwati
- khomputaSouthern Sotho
- datorSwedish
- tarakilishi, kompyutaSwahili
- கணினிTamil
- కంప్యూటర్Telugu
- компютер, компутарTajik
- คอมพิวเตอร์Thai
- kompýuterTurkmen
- taga-kompyut, kompyuter, panuosTagalog
- khomphutaTswana
- bilgisayarTurkish
- санакTatar
- كومپيۇتېرUyghur, Uighur
- комп’ю́терUkrainian
- کمپیوٹرUrdu
- kompyuterUzbek
- khomphiyutha
- máy điện toán, máy vi tính, máy tínhVietnamese
- nünömVolapük
- nosukaayWolof
- ikhompyuthaXhosa
- קאָמפּיוטערYiddish
- ero onisiroYoruba
- dennaujZhuang, Chuang
- 電腦Chinese
- isiqoqelalwazi, khompyuthaZulu
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Are we missing a good definition for computer? Don’t keep it to yourself…
Here we will talk about what is computer and how to run a computer, Cloud Computing and Computer Network and System In simple language, a computer is an electronic device. You probably already know this answer. So you must be thinking, why again this article about which we already know everything.
Just wait. Today I want to tell you what is the basic Computer, you may know some of it in advance, but my motive is that you should be informed about the entire Computer and not half of it. I know you do the necessary computer information. But do you know how it works, who made it before, through which kisses it has passed? How many changes have been seen in the characteristics of computers in so many years?
The Computer that we are using today is the result of years of hard work of many scientists behind it. At the same time, with half the incomplete knowledge, you have the full experience. Today, I want to give you complete information about this machine along with what you call this article, what is the central part of it, what is the full form of Computer and how does it work. Then, let’s start the delay and know what a computer is.
A computer is a machine that performs tasks according to specific instructions. There is an electronic device, which is designed to work with information. The word computer is derived from the Latin word “computer”. This means calculating or calculating.
It has three main functions. The first is to take the data, which we call Input, the second task is to process that data, and the other is to show the processed data, which is also called Output.
Input Data → Processing → Output Data
Who invented the Computer? The father of the modern Computer is called Charles Babbage. Because he was the first to design a mechanical computer, which is also known as the Analytical Engine, in this, data was inserted with the help of Punch Card.
So we can call a computer an advanced electronic device that takes raw data from the user in the form of Input, then processes that data through a program (set of Instruction) and finally the Result as Output Publishes. It processes both numerical and nonnumerical (arithmetic and logical) calculations.
What is the Full Form of Computer?
Technically there is no full form of Computer. Yet the Computer has an imaginary full form,
C – Commonly, O – Operated, M – Machine, P – Particularly, U – Used for, T – Technical and E – Educational, R – Research
History of Computer – Generation of Computer
It cannot be properly verified that the development of computers has been started since. But officially computer development has been classified according to generation. They are divided into five parts from the main tower.
When it comes to the generation of computers, then it means that computers’ generations. As the Computer grows, they are divided into different generations to make it easier to understand correctly.
1. First Generation of Computer – 1940-1956 “Vacuum Tubes”
The first generation of computers used Vaccum tubes for circuitry and Magnetic Drum for memory. They used to be very big. A lot of power was used to run them.
Being too big, it also had a lot of heart problems due to which it was even malfunctioned many times. Machine language was used in them—for example, UNIVAC and ENIAC computers.
2. Second Generation of Computers – 1956-1963 “Transistors”
In second-generation computers, transistors replaced vacuum tubes. The conductor took less space, was smaller, was faster, cheaper, and more energy-efficient. They used to generate less heat than the first generation computers, but there was still a problem of excitement in it.
High-level programming languages such as COBOL and FORTRAN were used in them.
3. Third Generation of Computers – 1964-1971 “Integrated Circuits”
Integrated Circuit was first used in third-generation computers. In which the transistors were cut into small silicon chip called Semi-Conductor. Due to this, the ability to do computer processing increased to a great extent.
For the first time, monitors, keyboards, and operating systems were used to make computers of this generation more user friendly. It was first launched in the market.
4. Fourth Generation of Computers – 1971-1985 “Microprocessors”
It is typical of the Forth generation that Microprocessor was used in it. Thousands of integrated circuits were embedded into a single silicon chip. This made it very easy to reduce the size of the machine.
The use of microprocessors increased the efficiency of the Computer even more. This work was able to do a lot of calculations.
5. Fifth Generation of Computers – 1985-present “Artificial Intelligence.”
The fifth-generation belongs to today’s Dor, where Artificial Intelligence has established its dominance. Now, many new technologies like Speech recognition, Parallel Processing, Quantum calculations are being used in the latest technology.
This is a generation where, due to the Computer’s Artificial Intelligence, the ability to make decisions on its own has come. Gradually all its works will be automated.
Who invented Computer
Father Of Computer Charles Babbage
Who is the father of modern Computer? Many such people have contributed to this Computing Field. But more of all, Charles Babbage contributed because he was the first Analytical Engine that came out in 1837.
The concept of ALU, Basic Flow Control, and Integrated Memory was implemented in this engine. Today’s Computer was designed by basing itself on this model. This is why his contribution is the highest. Then he is also known as the father of the Computer.
Definition of Computer
There are many components of any modern digital computer. Still, some of them are very important such as Input device, Output Device, CPU (Central Processing Unit), Mass Storage Device, and Memory.
accepts data | Input |
processes data | Processing |
produces output | Output |
stores results | Storage |
How Does the Computer Work
1. Input (Data)
Input is the step in which Raw Information is inserted into the Computer using Input Device. It can be a letter, a picture, or even a video.
2. Process
The data input during the process is processed according to the Instruction. This is an entirely internal process.
3. Output
The data that has already been processed during the Output is shown in the Result. If we want, we can save this Result and keep it in memory for future use.
Also Read: Third Generation Computers – Images, Future & Advantage
Nominee Image of Basic Computer Units
If you have ever looked inside a computer case, then you must have found that there are many small components inside, they look very complicated, but they are not that complicated. Now, I will give you some information about these components.
1. Motherboard
The main circuit board of any computer is called the motherboard. It looks like a thin plate, but it holds many things like CPU, memory, connectors for hard drive and optical drive, to control expansion card video and audio, along with all of the computer Ports connection. If seen, the motherboard is directly or indirectly connected with all parts of the Computer.
2. CPU / Processor
Do you know what is Central Processing Unit i.e., CPU? It is also called. It is found in the motherboard inside the computer case. It is also called the brain of the Computer. It keeps an eye on all the activities that are within a computer. The higher the speed of a processor, the faster it will be able to do the processing.
3. RAM
We also know RAM as Random Acess Memory. This is the short term memory of the system. Whenever the Computer does some calculations, it temporarily saves that Result in RAM. If the Computer shuts down, then this data is also lost. If we are writing a document, then to keep it from being destroyed, we should save our data in between. If saved in Data Hard Drive by saving, then it can remain for a long time.
RAM is measured in megabytes (MB) or gigabytes (GB). The more RAM there is, the better for us.
4. Hard drive
Hard Drive is the component where software, documents, and other files are saved. In this, the data stays stored for a long time.
5. Power Supply Unit
The power supply unit’s job is to take power from the main power supply and supply it to other components as per the requirement.
6. Expansion Card
All computers have Expansion Slots so that we can add an Expansion Card in the future. They are also called PCI (Peripheral Components Interconnect) cards. But nowadays the motherboard already has many built-in slots—names of some Expansion Cards that we can use to update old computers.
- Video card
- Sound card
- Network card
- Bluetooth Card (Adapter)
Computer Hardware and Software
We can call computer hardware any physical device that we use in our Computer, whereas computer software means the collection of codes that we install in our machine’s Hard Drive to run the hardware.
For example, the computer monitor that we use to navigate, the mouse that we use to navigate, are all computer hardware. At the same time, the Internet Browser with which we visit the website, and the operating system in which that Internet Browser runs. We call such things as software.
We can say that a computer is a combination of software and hardware, both have the same roles; both can work together.
Type of Computer
Whenever we ever hear the use of the word computer, only the picture of personal Computer comes into our mind. Let me tell you that there are many types of computers. They come in various shapes and sizes. We use them as per the requirement, such as ATM to withdraw money, Scanner to scan a barcode, Calculator to do a significant calculation. These are all different types of computers.
1. Desktop
Many people use desktop computers for their homes, schools, and work. They are designed in such a way that we can keep them on our desk. They have many parts, such as Monitor, Keyboard, Mouse, Computer Case.
2. Laptop
You must have known about battery-powered laptops; they are very portable so that they can be taken anywhere and anytime.
3. Tablet
Now let’s talk about Tablet, which we also call Handheld Computer because it can be easily caught in handguns.
It does not have a keyboard or mouse, just a touch-sensitive screen for typing and navigation: example- iPad.
4. Servers
A server is a computer of some sort that we use to exchange information. For example, whenever we search for something on the Internet, all those things are stored in the server.
Also Read: UPS for Computer: What is UPS, Types Of UPS, 5 Benefits of UPS
Other Types of Computers
Let us now know what other types of computers are.
1. Smartphone
When the Internet is enabled on a regular cell phone, we can do many things using it, so a cell phone is called a smartphone.
2. Wearable
Wearable technology is a general term for a group of devices – including fitness trackers and smartwatches – that are designed so that they can be worn throughout the day. These devices are often called wearables.
3. Game Console
This game console is also a particular type of Computer that is used to play video games on your TV.
4. TV
TV is also a type of Computer which now includes many applications or apps that convert it into Smart Tv. Whereas now you can stream videos from the Internet directly to your TV.
Computer Use – Application of Computer
Where is the Computer used? If seen, we have been using computers everywhere in our lives and will continue to do so. It has become a part of us. I have written some of its uses for your information below.
1. Use of computers in the field of education
They have the most significant hand in school, if a student needs information about something, then with the help of this information becomes available within a few minutes. Research has shown that with computers’ help, the learning performance of any student has increased significantly. Nowadays, sitting at home can be taught with the help of Online Classes.
2. Health and Medicine
It is a boon for Health and Medicine. With its help, patients are treated very quickly nowadays. Nowadays, everything has become digital, which makes it easy to know about the disease, and according to that, it is also possible to treat it. This operation has also become easy.
3. Use of computers in the field of science
This is the Result of science itself. This makes research very easy. Nowadays a new trend is going on, which is also called Collaboratory so that all the scientists of the world can work together, it does not matter that you have a presence in the country.
4. Business
It has a massive hand in-store to increase productivity and competitiveness. It is mainly used in Marketing, Retailing, Banking, Stock Trading. Due to all the things being digital here, its processing has become very fast. And nowadays, more importance is being given to Cashless Transaction.
5. Recreation and Entertainment
It has become a new hangout for entertainment, talks about anything like Movies, Sports or restaurants wherever they are used.
6. Government
Nowadays, the government is also giving more focus on its use. If we talk about Traffic, Tourism, Information & Broadcasting, Education, Aviation, our work in all these places has become very easy.
7. Defense
Their use in the army has also increased to a great extent. With the help of which our military has become more powerful now. Because nowadays everything is controlled with the help of Computer.
There are many places where we use it according to our needs.
Benefits of Computer
By the way, it will not be wrong to say that Computer has made the life of us very comfortable with the help of its incredible speed, accuracy, and Storage.
With this, humans can save anything whenever they want and can find anything easily. We can say that a computer is a versatile machine because it is very flexible in its jobs.
But despite this, we can also say that the Computer is a very versatile machine because it is very flexible in doing its work. At the same time, these machines also have some essential advantages and disadvantages.
Let’s know about them.
1. Multitasking
Multitasking is a huge advantage of a computer.
In this, a person can easily calculate multiple tasks, multiple operations, numerical problems in just a few seconds.
Computers can easily calculate in trillion of instructions per second.
2. Speed
Now it is no longer just a calculating device.
Now it has become an essential part of our life.
Its great advantage is its high speed, which helps it complete any task quickly.
In this, all operations can be done immediately. Otherwise, it will take a lot of time to do them.
3. Cost / Stores do large amounts of data.
It is a low-cost solution. Because in this, a person can save a large amount of data in a low budget. A very high quantity of information can be stored using a centralized database so that the cost can be earned to a great extent.
4. Accuracy
These computers are very accurate about their calculations; their chances of making a mistake are negligible.
4. Data security
Protecting digital data is called data security. Computer protects our digital data from unauthorized users such as a cyberattack or access attack.
Disadvantages of Computer
Now let us know about some disadvantages of Computer.
1. Virus and Hacking Attacks
The virus is a destructive program, and hacking is called unauthorized access in which the Owner does not know about you.
These Viruses can be easily spread through email attachment, sometimes also by USB, or they can be accessed from your infected websites by your Computer.
At the same time, once it reaches your Computer, then it ruins your Computer.
2. Online Cyber Crimes
Computer and network are used to do this online cyber-crime. At the same time, cyberstalking and identity theft are also covered under these online cyber-crimes.
3. The decrease in employment opportunity
Since the Computer is capable of simultaneously performing many tasks, there is a massive loss of employment opportunity.
Therefore, from the banking sector to any governmental industry, you can see that all the computers are given more importance in place of people. Thus, unemployment is only increasing.
Talking about the other disadvantage, it does not have an IQ; it depends on the users at all, it has no feeling; it cannot take any decision by itself.
Computer Architecture
By the way, a lot of technological changes are coming on the computer day by day. Every day, it is becoming more affordable and more efficient and more efficient.
As the need of the people increases, so will there be more changes. Previously it was of the shape of a house; now it is going in our hands.
There will also come a time when our mind will control it. Nowadays, scientists are doing more research on optical Computers, DNA computers, Neural Computer, and Quantum Computer.
Along with this, much attention is also being paid to Artificial Intelligence so that it can do its work smoothly.
As the age is advancing, so is new technology emerging every day. If we have to walk with the world step by step, then we need to know about these technologies. Now the technology that has been coming into the hearing for some time is Cloud Computing.
So what is this Cloud Computing, and what does it do. If you have many similar questions arising in your mind, what is our post called Cloud computing? We will answer every problem related to this technology in great detail.
What Did You Teach Today About What is Computer?
By now you have got the introduction of computers. I sincerely hope that I have given you complete information about what is a network is and what the type of Computer and wish you all have understood about this computer technology.
Quickly now, you can answer what the Computer says. I request all of you readers that you, too, should share this information in your neighborhood, relatives, and friends, so that we will have awareness among us and everyone will benefit a lot from it. I need your support so that I can convey more new information to you.
It has always been my endeavor that I always help my readers or readers from all sides, if you people have any doubt of any kind, then you can ask me irresponsibly.
I will try to solve those Doubts. Who did you call this article, how did you like it?
Than next part is What is Cloud Computing, Please read
2. What is Cloud Computing
Cloud Computing is the technology in which various types of services are provided using the Internet. These services can be anything, be it any software or storage space on the server or any other service.
Cloud computing means providing any computing service through the Internet on user demand.
If you explain Cloud Computing in easy language, then in this technology, the user is provided with the facility of data storage on a server of the Internet (called Cloud). In such a situation, by purchasing space on the Cloud, the user can save any of his data on it and then access it from anywhere in the world.
Examples of Cloud Computing
Many examples of cloud computing technology exist in the world today. Of which we present a few well-known examples.
- Youtube: Millions of videos are uploaded daily on the famous video sharing platform Youtube. In such a situation, YouTube uses Cloud Computing Technology to store so many videos.
- Facebook: A famous social media platform like Facebook, which has profiles of billions of people and has many data, Facebook also uses Cloud Computing to keep so much data.
- Emails: All the companies providing email services (like Gmail, Rediff, yahoo) and all the companies providing online storage space like Dropbox, Yandex, Media Fire, Mega, etc. Cloud Computing.
History of Cloud Computing
Cloud Computing dates back to the 1960s. The Internet did not even begin properly then. The real beginning of Cloud Computing was 30 to 40 years later, in 1990, when a company called Salesforce started providing services to the people on its website.
Since then, people started understanding its importance, and only after that, they came to know how important it can prove to be in the future. Many years later, this field gained momentum, and by the 21st century, many big companies like Amazon, Google, and Microsoft started offering their services in the area of Cloud Computing.
How Cloud Computing Works
In Cloud Computing, many servers, i.e., computers on which a particular software is installed, are used. They can also be more than one. It has a lot of software.
Cloud Computing works on dual layers technology. There is a separate layer to manage servers called the back end, and another layer that clients use is called the front end. Likewise, both the back end and front end together constitute a complete server for Cloud Computing.
Types of Cloud Computing
Cloud Computing is divided based on two different methods.
(A). Depending on the deployment.
(B) Based on the service provided by the Cloud.
(A) Cloud Computing has the following types depending on the deployment.
Public Cloud Computing
The public Cloud is available to everyone and is managed by the service provider. Public cloud services are often free, or they are rarely charged. Amazon Web Services (AWS), Microsoft azure are all examples of Public Cloud Computing.
Private Cloud Computing
In Private Cloud Computing, services and networks are stored on a private cloud. The user does not have to share cloud storage with any other person like Google Drive is an example of personal cloud computing. Here all your data is protected by your email id and password, and no one else can use your drive in it.
Community Cloud Computing
Community Cloud Computing is available only to a group of people. Apart from this, no other outsider can access this data. For example, only its employees can use the data available on its site for a government office. The students of that university can only use the content available on a website created by a university.
Hybrid Cloud Computing
Hybrid Cloud uses both private Cloud and public Cloud. Some of the content on a site is available only to registered people, and some of the content is available to the public, then such Cloud is called hybrid Cloud.
(B) Cloud Computing has the following types depending on the service provided by Cloud.
Iaas (Infrastructure as a service)
In this type of service, the computing power, storage, software, network power of the Cloud, and the rest of the control is with the user. This service is used for business. The most prominent example of this is VPS, i.e., Virtual Private Server. In which you get software and network as well as computing power.
Paas (Platform as a service)
In Paas (Platform as a service), the user gets only one platform. There can be either storage or computing power; in this, you do not control things completely; only cloud providers can manage them; examples of this are Gmail, Reading, Yahoo, etc.
Saas (Software as a service)
In Saas (Software as a service), you get only one software hosted on a remote server used for a particular work. Small businesses mainly use these types of services. This type of service can contain software such as Google Docs Online or Google Gusuit etc. These are all examples of saas.
Advantages Of Cloud Computing
1. Large storage
In this, all your data is saved on the Cloud, in which you can enlarge your storage according to your wish and requirement.
2. Ease of data access
The most significant advantage of storing data on the Cloud is that you can access it anywhere and from any device. If needed, you can only access your Cloud using an Internet connection.
3. Large processing power
On Cloud Computing, you do not need to compromise with the processing power; you can buy as much processing power as you want.
4. Less Price
In Cloud Computing, you can buy storage space as per your requirement, and you only have to pay that much money. If you need 20 GB of storage, you can buy this much space by paying 20 GB of cash. You do not have to buy a 500 GB hard disk for this.
So here was some vital information related to Friends Cloud Computing. We hope you understand what cloud computing is called. Friends, how did you like this information? Please comment below and tell me. Please share this post and follow us on social media.
Than next part is What is Computer Network? Please read
3. What is Computer Network?
When more than one computer is connected through some medium and shared information, this technique is called a network. This connection can be wired and also wireless; when talking about Wire Medium, it twisted. Pair cable, coaxial cable, and fiber optics cable can be anything. If you talk about the wireless medium, it can be anything from Radio Wave, Bluetooth, Infrared, Satellite.
In computing, a network is a group of two or more devices through which we can communicate. In practice, networks consist of many different computer systems connected by physical and wireless connections. A network is a collection of computers, servers, mainframes, network devices, or other interconnected devices that allow sharing data. An excellent example of a network is the Internet, which connects millions of people worldwide.
Examples of network devices
- Desktop computers, laptops, mainframes, and servers
- Console and Thin Client
- Firewall
- Bridges
- Repeaters
- Network interface card
- Switches, hubs, modems, and routers
- Smartphone and tablet
- webcam
What was the First Computer Network?
ARPANET was the first computer network to use packet switching, which was developed in the mid-1960s. It is considered to be the direct predecessor of the modern Internet. The first ARPANET message was sent on 29 Oct 1969.
Types of Network
1. LAN (Local Area Network)
Its full name is Local Area Network, a network used to connect two or more computers. A local area network is a locally functioning network; it is called a short lane. It is a computer network that covers local areas such as home, office, or building groups.
Features
- It is limited to one room or one building.
- It has a high data transfer speed.
- It does not have to hire external networks.
- Data is safe in this.
- It is easy to organize data.
2. MAN (Metropolitan Area Network)
Its full name is Metropolitan Area Network. It is a high-speed network that uses voice, data, and images at speeds up to 200 megabytes per second or more, 75 km. It can be carried to a distance of It is a network larger than LAN (LAN) and smaller than WAN (WAN). Through this network, one city is connected to another town.
Under this, two or more local area networks are connected. It is a computer network located within the boundaries of a city. Routers, switches, and hubs together form a metropolitan area network.
Features
- It isn’t easy to maintain.
- It has high speed.
- It is 75 km Spans a distance of
3. WAN (Wide Area Network)
Its full name is Wide Area Network. It is an extensive network in terms of area. This network is not only limited to a building, not only a city, but it also serves to connect the whole world, i.e., it is the largest network in which data is sent and received securely.
Leased lines or switch circuits connect computers in this network. This network’s geographical periphery is large, such as a network of networks spread across the entire city, country, or continent. Internet is an excellent example of this. ATM facilities of banks are an example of a wide-area network.
Features
- It is a wireless network.
- In this, data can be sent and received by Signals or Sate light.
- It is the largest network.
- Through this, we can transfer data all over the world.
Network Topology
Network topology describes the relationship of interconnected devices in terms of geometric graphs. Each device connected in the network is represented as a corner, and lines represent the connections between them. It describes how many links each device has, in which order, and what type of hierarchy.
Network topology is generally of the following types
- Ring Topology
- Bus Topology
- Star Topology
- Mesh Topology
- Tree Topology
Scope of Computer Network
The following are some of the ways a computer network can be beneficial for business.
1. File-Sharing:
File Sharing is the most common function provided by a network and involves grouping all data files together on a server or servers.
When all the data files of an organization are stored in one place, it is easy for employees to share (share) documents and other data. It also helps systematically arrange files.
Network operating systems also help restrict restricted access to these files only for authorized personnel, i.e., those who have the rights to work on the system (authorized personnel).
2. Print Sharing:
In a network environment, a printer can be shared by multiple users. This can reduce the number of printers that the organization must purchase, maintain, and supply. Network printers are often faster and more capable than printers that are connected to stand-alone computers.
3. Email:
Internal or “group email” enables employees in the office to communicate with each other quickly and effectively. Group email applications also provide capabilities for contact management, scheduling, and task assignment.
4. Fax Sharing:
When a shared modem is directly connected to a network server, it can send/receive faxes now. With this feature, users can fax documents (without any need for printing them onto paper) directly from their computer without the need to print them on paper. Incoming faxes can also be handled by the network and sent via email directly to users’ computers. It is not necessary to print a hard copy of every fax with this facility.
5. Remote Access:
Sometimes employees may need to access their email, documents, or other data from remote locations. This feature allows users to dial into their organization’s network via telephone and access all network resources as if they are in the office.
6. Shared Databases:
It is a subset of file sharing. If the organization maintains an extensive database – for example, membership, client, grants, or financial accounting database – a network is the only effective way to provide a database to multiple users at the same time.
7. Fault Tolerance:
Establishing Fault Tolerance is a process that ensures that there are multiple lines of defense against accidental data loss. An example of unintentional data loss can be a hard drive failure or deleting a file by mistake. A network can be prevented by maintenance of redundant hardware, tape library, UPS, etc.
8. Internet Access and Security:
When computers are network-connected, they can share a standard network connection to the Internet. It facilitates email, document transfer, and access to resources available on the World Wide Web.
9. Communication and collaboration:
A network helps employees share files, view other people’s work, and exchange ideas more efficiently. In a large office, anyone can use email and instant messaging tools to communicate quickly and communicate messages for future reference. Could store.
10. Organization:
Network scheduling software helps in arranging meetings without continually checking everyone’s schedule. This software usually includes other helpful features such as shared address books, to-do lists, etc.
Than next part is What is Computer System Please read
4. What is Computer System?
Computer system A computer system is a set of integrated devices that input, output, process, and store data and information. In this, you are given brief details on Computer system parts, Examples of computer systems, Computer system types, What is Computer system and its types, Components of a Computer system, etc.
A computer system uses computer peripherals or input/output devices to interact with its surroundings. Computer peripherals can be broadly divided into input devices, output devices, and input/output devices.
1. Starting a Computer
The desktop/laptop can be started by pressing the “ON” button. Typically, the desktop/laptop has a power (On / Off) button on the front. Follow these steps to start your computer:
- Step 1: Find the ‘ON’ button on the computer; it can appear as shown in the picture below (but can also be Square or Rectangular).
- Step 2: Press the button. On some computers, the button lights up in the ON / ON state of the computer. On a laptop, there is often a light on the front. If the desktop is connected to the monitor, make sure the monitor is powered on. Most computer monitors have an ‘On / Off’ button at the bottom corner of the screen. The button is often illuminated with a green light when the monitor is on.
- Step 3: Now you have to “Log in” on the computer. If you are the only user of your computer, then it can be accessed directly on the desktop when it starts. But if you are using a public computer — for example, in a library or cyber cafe — you will be given instructions on how to log in.
If you share your computer with other people, then a separate login account will be created for each user.
2. Major Components of a Computer system
Computer System – Definition
A computer is an electronic device. Computers are made up of devices that input, process, and store data and produce results in the desired format. Data means Raw Facts and Figures. Data is input into the computer through an input device, such as a keyboard, and stored in the computer’s memory.
It then processes according to the set of instructions given. The computer displays the result through an output device, such as a monitor. The computer processes the data and produces information.
Computers can understand only electronical signals such as ON and OFF, where ON means circuit ON and OFF means course OFF (Binary Signals).
Computer Information System
A computer is part of an information system. The information system has five elements –
- Data
- The hardware
- Software
- Procedure
- People
People: – People or people are one of the five parts of an information system. Logos can be made more productive and effective through computers.
Procedure: – These are the rules or guidelines that people follow while using software, hardware, and data. Computer experts usually write these processes.
Software: – A program is a set of guidelines and directs the computer how to work step by step. Software is another name for a group of programs.
Hardware: – Hardware is controlled by software. Or device that processes data and converts it into information. This includes a keyboard, mouse, monitor, system unit, and other equipment.
Data: – Raw, unprocessed facts, such as text, number, image, and sound, are called data. Get information from processed data.
3. Hardware Components
It is a general term used to describe any computer system component that has a physical presence and can be seen and touched. Hardware components are often classified as input, output, storage, or processing components.
Devices are not an integral part of the CPU; they are known as external devices. Peripherals are typically used for input, storage, or output (such as a hard disk, keyboard, or printer), as a CPU does not have to be outside the same physical box as a device.
The best example is the hard disk, which is peripheral, although it is not usually placed inside the main case.
Typically in a computer, the processor, primary and secondary memory, power supply, and additional hardware are placed in a metal case. Most of these components are connected to the computer’s main circuit board, which is called the motherboard.
The power supply is the power supply component for most of the details. All external devices, such as keyboards, monitors, etc., are connected through connectors on the back of the case.
The Major Hardware Component of a Computer System is
- Processor
- Input device
- Output device
- Main Memory
- Secondary Memory
The processor is an electronic device made of silicon squares and a silicon class made of millions of small parts. A processor can have arbo transistors.
It performs fundamental computing within the system and directly or indirectly controls all other components. The processor is sometimes called a central processing unit or CPU.
A computer has a particular type of processor, such as Pentium, Intel Core (Intel Core-i3 / i5 / i7), Gion (Xeon), or Spark Processor.
4. Software Components
A computer system’s software component has no physical presence; They are stored in digital memory in digital memory; these are data and computer programs.
The computer program is the instruction for the processor, while the data needs a plan. There can be many types of data such as character data, numeric data, images, audio data, etc.
Although computers have, over the years, been defined in various ways, most of these definitions are, to say the least, pretty outdated. In a world of smartphones, tablets and other mobile computing devices, how, really, does one define a computer? The one thing that should be obvious right off the bat is that our notion of computers and computing has been radically transformed over the past decade or so. So, what is a computer in the 21st Century and how have these amazing devices changed our lives? Here is the modern definition of a computer;
- A computer is an electronic device that is capable of accepting, storing, processing and outputting data.
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A computer is an electronic device
As mentioned above, the modern day definition of a computer is that it is an electronic device. This sets it apart from manual tools, such as the abacus, that were earlier versions of computing devices.
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A computer accepts data (input)
An important aspect for computers is that they can be programmed. It is this programmability that makes them so useful today.
Instead of carrying out only a single task, computers can be used to carry out a wide range of activities. These tasks range from simple word processing to graphics intensive gaming and video rendering.
The fact that computers accept data is the reason why I am able to type this article on my laptop. This ability to accept data is integral to the definition of a computer.
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Computers Process Data
The third quality that is crucial to the definition of a computer is that it is able to process data. Whatever it is that you need to do, computers are designed in such a way that they are able to carry out the computations that are needed in order to accomplish your tasks.
As I type on my laptop’s keyboard, as an example, the CPU picks up the input signal, processes it, and carries out the instructions that are laid out by the software that I am running (In this case, Microsoft Office Word.)
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Computers Store Data
Another of the things by which computers can be defined is that they are capable of storing data. This article is, as an example, being stored in the computer’s Hard Disk Drive (Hard Drive), from where I will be able to access it at any given point in the future. Not only that, but I will also be able to manipulate it by making revisions and additions.
Computer storage is, however, not limited to word processing. In fact, there is a wide range of data that can be stored on a computer, including videos, audio and images. Computer storage has, over the years, grown in leaps and bounds, with the result that modern computers are now being releases with Hard Drives that can store terabytes in terms of data.
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Computers Output Information
Another thing that defines computers is that they have the ability to output the processed data. Computer output can be through the monitor or through other devices such as printers, speakers and projectors.
Hardware and Software in Computers
The definition of a computer would not be complete without mentioning that they are made of hardware and software.
Definition of Hardware in Computers
A computer’s hardware refers to its physical components. These are the items that you can actually touch, such as the keyboard on which I am currently typing (input) and the monitor on which the words that I am typing are appearing (output). If you wish to take a closer look at the hardware that forms your computer, you easily do so by opening Device Manager.
In Windows 10, you do this in a number of ways, including by right clicking on the bottom left corner on your screen. Choose Device Manager in the list of options that appear. You can also open Device Manager by opening Command Prompt and typing in “devmgmt” and pressing the “enter” key.
In Device Manager, you will see the list of hardware devices that are connected to your computer. This includes Audio input and output devices, printers, monitors, Disk Drives, Keyboards, Mice, Network adapters and much more.
Knowing how to access Device Manager is very important, since it allows you to troubleshoot some of the problems that may occur with your computer’s drivers. These are usually caused by the fact that over time, a computer’s drivers may become corrupted or outdated, which leaves devices such as printers and keyboards unable to communicate with the PC’s Operation System (OS).
Definition of Software in Computers
Where the term hardware refers to the physical components that are on a computer, its software are the programs (instructions) that enable it to function. Without software I would not, as an example, be able to produce this article on my computer.
The only way through which I am able to do so is because someone has already written a particular set of instructions (Microsoft Office Word), which tell the computer’s processor how to behave when hardware keys are pressed.
The Link between Software and Hardware
A computer’s hardware and software are the keys to what we are able to achieve using our PCs and other forms of computers in today’s word.
The Hardware and Software work in unison to enable us to carry out a wide variety of tasks, from gaming to word processing.
Are Smartphones Computers?
What most us disregard is the fact that most people around the world now walk around with a computer in the pocket. Over the years computers have become smaller, allowing for devices such as Smartphones to carry enough processing power to compete with the best desktops of only a few years ago.
Indeed, Smartphones and tablets are, by their very definition, be regarded as computers. Not only are they capable of accepting data, but they also process, store and output it in any given number of ways.
Conclusion
We can conclude by restating the fact that computers have become a ubiquitous part of our lives. The definition of a computer is that it is an electronic device that is capable of accepting, processing, storing and outputting data. If you need to boost your computer’s speed, you should read this article for 8 useful tips and tricks. You can also find out more about Random Access Memory (RAM) in this article.