As call of duty word of war

Call of Duty World at War 1– динамичный экшен с трехмерным миром, действия в котором происходят с видом от первого лица. Сюжет перенесет тебя во времена жутких событий Второй мировой войны. Сюжет расскажет о том, что США была вынуждена принять участие в военном конфликте. Ты возьмёшь на себя исполнение роли одного из солдат, принадлежащих Американским штатам, который оказался в плену у Японских соперников. Страна восходящего солнца имеет не малые силы и могущество, поэтому одолеть ее армию будет не так уж и просто. Наш морпех принимает решение немедленно сбежать из этого злополучного места, чтобы отомстить обидчику и постараться истребить всех, кто принадлежит к армии врага. Игра включает в себя одиночный, многопользовательский и кооперативный режим, в каждом из которых ты будешь бороться за собственную жизнь, проходя через многочисленные испытания и сражая всех на своем пути. Игра имеет отличную линию сюжета, развитие событий которой зависит во многом от тебя. Также здесь есть хорошая графика с приятной анимацией и динамичный игровой процесс, который точно не даст тебе скучать.

Информация о игре

Год выпуска: 2008
Жанр: Экшены
Разработчик: Treyarch
Версия: 1.7.1263 Полная (Последняя)
Язык интерфейса: английский, русский
Таблетка: Присутствует

Минимальные системные требования

Операционная система: Windows XP, Vista, 7, 8, 10
Процессор: Pentium 4
Оперативная память: 512Мб
Видеокарта: 256Мб видеопамяти
Памяти на Жестком Диске: 8Гб


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Описание игры
и системные требования

Шутер от первого лица, разработанный студией Treyarch и изданный Activision. Игра является пятой частью серии Call of Duty и возвращает игроков во времена Второй мировой войны, где они смогут принять участие в эпических сражениях на тихоокеанском и европейском театрах военных действий.

Сюжет игры рассказывает о судьбах двух солдат — американского пехотинца Миллера и солдата Красной армии Реброва, которые вместе со своими союзниками сражаются против японских и немецких войск. Игра не стесняется показывать жестокость и хаос войны, а также психологические последствия для бойцов. Игра также содержит ряд исторически достоверных персонажей и событий.

Минимальные требования

Операционная система: Windows XP/Vista
Процессор: AMD Athlon 64 3200+ / Intel Pentium 4 с тактовой частотой 3 ГГц
Видеокарта: NVIDIA GeForce 6600 GT / AMD Radeon 1600 XT с поддержкой шейдеров 3.0 и 256 Мб видеопамяти
Оперативная память: 512 Мб (Windows XP) / 1 Гб (Windows Vista)
Место на диске: 8 Гб
DirectX: 9.0

Рекомендуемые требования

Операционная система: Windows XP/Vista
Процессор: Intel Core 2 Duo E6600 / AMD Phenom X3 8750
Видеокарта: NVIDIA GeForce 8800 GT / AMD Radeon HD 4000 Series с 512 Мб видеопамяти
Оперативная память: 2 Гб
Место на диске: 8 Гб
DirectX: 9.0

Версия: v1.7.1263 (Последняя) полная. Обновлено: 06 апреля 2022.

Call of Duty: World at War

Отзывы Steam: Очень положительные (92%)

Даже противник уже понимает, что во Второй мировой войне ему не выстоять, однако враг все равно стоит насмерть. В игре Call of Duty: World at War, скачать которую на компьютер можно прямо сейчас, игроку в двух сюжетных кампаниях нужно окончательно добить немецкую гидру и принять участие в кровопролитных сражениях.

Завершая войну

  • Пройдите две захватывающие сюжетных кампании, действие которых происходит на островах и на охваченных паникой улицах Берлина.
  • Фирменный игровой процесс серии, где напряженные битвы с сотнями солдат перемешиваются с разнообразными эффектными событиями.
  • Традиционно качественный мультиплеер, в котором сражения еще динамичнее, опаснее и интереснее.
  • Масса видов оружия, а также улучшенная графика, показывающая все подробности войны.

Информация об игре:

Год выпуска: 2008
Жанр: шутер
Разработчик: Treyarch
Издательство: Activision
Язык интерфейса: Русский / Английский
Язык озвучки: Русский / Английский

Минимальные системные требования:

Операционная система: Windows XP/Vista
Процессор: Pentium 4 3,0 ГГц или Athlon 64 3200+
Оперативная память: 512 МБ
Видеокарта: 256 МБ

Видео обзор

Отзывы об игре Call of Duty: World at War:

The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Zombies mode The subject of this article exists in or is relevant to the real world. This article was previously featured

«60 million lives were lost as a result of World War II. It was the most destructive and deadly conflict in human history.«
— Treyarch

Call of Duty: World at War is a first-person shooter game produced by Treyarch, and is the first game in the «Black Ops» timeline. It was released on November 11, 2008 in North America and on November 14, 2008 in Europe. It was announced on December 2, 2007, and on June 6, 2008; the 64th anniversary of D-Day, Treyarch announced it would be named as «World at War» and it would take place in the Pacific theater of war as well as the Eastern Front.

It was released for all seventh-generation consoles as well as home computers. It is the first Treyarch game to be released on the PC and it has a double development cycle of Treyarch’s previous game, Call of Duty 3 and was in development from late 2006.

The game’s first trailer was released on June 21, 2008, and can be viewed here.
The gameplay for Call of Duty: World at War remains the same as Call of Duty 4: Modern Warfare. The game was re-released in the Call of Duty: The War Collection as part of a bundle. It was also made available on the Xbox One via backwards compatibility on September 27, 2016.[2]

Campaign

There is one campaign in the game divided into two: the American campaign and the Soviet campaign. The Soviet campaign is returning after having last been present in Call of Duty 2. There is no British campaign in the game, making World at War one of the only two major Call of Duty games set in the Second World War not to feature a British Campaign or a British playable character.
It features both a solo and co-op campaign, however, both are the same except that co-op is played with multiple people and certain missions are unplayable.

Summary

The American campaign is set in the Pacific theater on the islands of Makin Atoll, Peleliu, and Okinawa. The Soviet campaign is set in the Eastern Front, mainly in Nazi Germany. In the American campaign, players take the role of Pvt. C. Miller as he fights alongside Sgt. Tom Sullivan, Cpl. Roebuck (later Sergeant), and Pvt. Polonsky. In the Soviet campaign, players take the role of Pvt. Dimitri Petrenko as he fights alongside the merciless Sgt. Viktor Reznov and the merciful Pvt. Chernov. In the American campaign, players, for the first time in a Call of Duty game, fight against the Japanese Imperial Army. Most combat takes place in jungles, where ambushes are likely. Combat also takes place in small mortar pits, ridges, beachheads, Japanese trenches, and small villages. Bunkers are a common sight in the American campaign, usually causing heavy casualties. In the Soviet Campaign, players fight against the German Wehrmacht during the push towards Berlin. Combat takes place, at first, in the ruins of Stalingrad where the player is mainly a sniper. After that, combat occurs in farmland and forests of the German town of Seelow, and finally, Berlin is assaulted and close quarter fighting becomes a common feature. The last mission of the Soviet campaign sees the Red Army capture the Reichstag and the player planting the Soviet Flag on top of the building.

Plot

The story begins on Makin Island on August 17, 1942. American Marine Private C. Miller watches the torture and execution of his team, and is about to be executed himself before being rescued by another squad of Marines, led by Corporal Roebuck and Sergeant Tom Sullivan. They assault the Japanese on the island, replicating the Makin Island raid. The Battle of Peleliu is then replicated. After breaking through the Japanese lines on the Peleliu beach, Miller destroys two Type 97 Chi-Ha tanks with rocket strikes, allowing the American tanks to advance. At the end of the mission, Sullivan is killed by a Japanese officer with a katana. Roebuck is promoted to Sergeant and he and his squad make their way through the Peleliu swamps to launch an assault on a Japanese-held airfield to disable anti-aircraft guns. During the assault, Miller acquires a flamethrower to destroy a bunker and an M9A1 bazooka to destroy the Chi-Has positioned at the airfield.

Meanwhile, the Battle of Stalingrad is held on the Eastern Front on September 17, 1942. Russian Private Dimitri Petrenko regains consciousness in a blood-stained and body-filled fountain, just as German troops execute his comrades. When they leave, Dimitri meets injured Sergeant Viktor Reznov, another survivor, who tells him of his mission to kill German general Heinrich Amsel, who is responsible for the massacres. After killing German soldiers in their way and dueling an enemy sniper, Dimitri follows Reznov through buildings and streets and they meet up with the remainder of Dimitri’s unit, who are about to assault the General’s communication post. During the assault, Dimitri provides overwatch with Reznov and aids the remaining Red Army soldiers as they recapture the post, managing to kill Amsel as he flees. Dimitri and Reznov jump into the Volga River and escape the pursuing Germans after killing Amsel. The next mission takes place three years later, during the Battle of the Seelow Heights near Berlin. Dimitri has been captured by German soldiers in an abandoned house, but is saved when the Red Army attacks the house; he is reunited with Reznov and introduced to his right-hand-man Pvt. Chernov. The Soviet troops advance through German lines and Dimitri aids them with a Panzerschreck until they reach and wipe out a German camp

Then the campaign jumps back to the Pacific Theater. After pushing further inland on Peleliu, Miller and his unit take out enemy mortar crews so their tanks can go inland. They then proceed through the Japanese underground tunnels to attack the artillery-filled Point, one of the major Japanese strongholds that had destroyed many landing boats when they first landed. This allows American ships to advance, and Peleliu finally falls into American hands.

Back in Eastern Europe, Dimitri and Reznov pilot a T-34 tank, pushing through German lines along with the rest of the unit, so the Soviet troops can board a train to Berlin. Upon arrival, they engage German soldiers on the outskirts of Berlin, eventually pushing them out of the outskirts, commencing the Battle of Berlin. They then advance and fight through the city over the next few days, getting ever closer to the Reichstag. Dimitri’s unit fights in apartment buildings and through the streets. After eliminating a German position in the streets, they reach the entrance to the Berlin U-Bahn, where three German soldiers are attempting to surrender. Reznov is unwilling to deny his men their revenge and gives Dimitri the choice of shooting them or burning them alive with Molotov Cocktail. Once an artillery barrage begins, they head into the U-Bahn to avoid being shelled and start fighting German soldiers around the platforms, until a surge of water fills the tunnel and Dimitri, unable to avoid the oncoming tidal wave, almost drowns.

After America gains Peleliu, the Battle of Okinawa occurs on the Pacific, where the Petty Officer Locke, in a PBY Catalina flying boat, takes part in a raid on three merchant ships. On their way back to base, another Catalina, codenamed Hammerhead, is destroyed by Japanese Zeroes, leaving Locke and his crew alone. The US fleet is assaulted, replicating Operation Ten-Go. Locke’s PBY, the only PBY or plane near enough to come to immediate aid, works to rescue as many American sailors as possible by fighting off Japanese PT boats and kamikaze planes. With the PBY almost completely destroyed, more US aircraft arrive and drive off the remaining Zeroes. In the following mission, Miller’s squad makes a ground assault on Okinawa, clearing out the Japanese from machine gun bunkers to allow American tanks to progress. With the battle almost won, the Americans storm Shuri Castle amidst mortar shelling and massive banzai charges. Once inside, they encounter Japanese soldiers surrendering. However, when Roebuck and Polonsky go to search them, they reveal concealed grenades under their clothes, at which point Miller is presented with the choice of saving either Roebuck or Polonsky. The remaining American troops arrive to assist the squad and engage the remaining Japanese soldiers in a battle in the castle center. After Miller calls in air strikes on two buildings, the Americans take Shuri Castle, crushing the last bastion of Japanese resistance in the Pacific War.

Meanwhile, Reznov drags Dimitri out of the U-Bahn to regroup with Soviet infantry. The Red Army then advances towards the Reichstag. During the assault at the Reichstag’s entrance, Chernov is severely burned by a flamethrower, and is implied he dies of his wounds later. Reznov, Dimitri and the remaining Soviet soldiers enter the Reichstag, clear it of its German defenders, and reach the rooftop. After a final showdown on the top floor to reach the Nazi flag, Dimitri is shot by a dying German soldier in an attempt to stop him from planting the Soviet flag, but Reznov kills the German with a machete. Although wounded, Dimitri manages to plant the Soviet flag, signaling Soviet victory and ending the war in Europe.

Campaign missions

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Campaign Levels of Call of Duty: World at War

America

Semper Fi · Little Resistance · Hard Landing · Burn ’em Out · Relentless · Black Cats · Blowtorch & Corkscrew · Breaking Point

Russia

Vendetta · Their Land, Their Blood · Blood and Iron · Ring of Steel · Eviction · Heart of the Reich · Downfall

Scrapped

Fly · Holland · Rhineland · Training · Prologue

Co-op Campaign/Competitive Co-op

A new feature in Call of Duty: World at War is to play the campaign with other players, in «Cooperative Campaign» and «Competitive Co-op».

In Cooperative Campaign, players play alongside each other with the same objectives of the solo versions of the missions except with the added objective to keep the other players from dying and the additional benefit of extra support that comes from the other players.

In Competitive Co-op, players still need to keep each other alive and try to complete all the objectives but also compete for the highest score. Points are earned by killing enemies, completing objectives, etc.

In addition, both feature Challenges which can be completed to earn Experience Points for multiplayer to improve the player’s rank. Note that these challenges cannot be completed in multiplayer, solo campaign or Nazi Zombies.

ᴴᴰ Call of Duty World at War PC - Complete Campaign Story

ᴴᴰ Call of Duty World at War PC — Complete Campaign Story

Characters

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Characters of Call of Duty: World at War

Marines

C. Miller · Roebuck · Polonsky · Tom Sullivan
Allen · Cook · Denny · Donlon · Gallagher · Glover · Gordon · Henderson · Hutchinson · Koopman · Lozano · Luyties · M. McCord · H. Nelson · O’Neill · Penny · K. Pyle · Rivera · Rooker · Ryan · Slayback · Snider

Red Army

Viktor Reznov · Dimitri Petrenko · Chernov · Markhov · Daletski · Arseni · Polubencev

Nazi Zombies

Marines (Zombies) («Tank» Dempsey · John «Banana» · «Smokey» · Paxton «Gunner» Ridge)
Edward Richtofen · Nikolai Belinski · Takeo Masaki · «Tank» Dempsey
Demonic Announcer · Ludvig Maxis · Samantha Maxis · Fluffy · Sophia · Peter McCain

Imperial Japanese Army

Japanese Officer · Japanese PFC

Wehrmacht

Heinrich Amsel · German Sniper · Unnamed German Prisoners

U.S. Navy

Locke · Barron · Bickell · Booth · Bowen · Bunting · Grant · Harrington · Harris · Howard · Jackson · Kraer · Landry · Laughlin · Madigan · McGinley · Mitchell · Morse · Nash · Rojas · Shields

Factions

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Factions of Call of Duty: World at War

Playable

Call of Duty - World at War 2.png US Marine Corps (Faction American.png Marine Raiders (Carlson’s Raiders (Miller’s Reconnaissance Team)) · 1st marine division.png 1st Marine Division) · Blops USN.png US Navy
USSR 36-55 HD.png Red Army (150th Rifle Division · 3rd Shock Army · 62nd Rifle Division)
Zombies logo.png Marines (Zombies)

Friendly

USSR 36-55 HD.png Soviet Air Force

Enemy

Merchant flag of Japan (1870).png Empire of Japan (Army · Navy)
Flag of Nazi Germany (1933-1945).svg Nazi Germany (Wehrmacht · Luftwaffe · Waffen-SS)
Zombies logo.png Zombies · Group 935 · Division 9

Cut Factions

Flag of Nazi Germany (1933-1945).svg Volkssturm

Weapons

World at War has a total of 30 weapons, with 22 primaries and 8 secondaries.

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Weapons of Call of Duty: World at War

Bolt Action Rifles

Springfield · Arisaka · Mosin-Nagant · Kar98k · PTRS-41

Rifles

SVT-40 · Gewehr 43 · M1 Garand · STG-44 · M1A1 Carbine

Submachine Guns

Thompson · MP40 · Type 100 · PPSh-41

Shotguns

M1897 Trench Gun · Double-Barreled Shotgun

Machine Guns

Type 99 · BAR · DP-28 · MG42 · FG42 · Browning M1919

Side Arms

Colt M1911 · Nambu · Walther P38 · Tokarev TT-33 · .357 Magnum

Rocket Launchers

M9A1 Bazooka · Panzerschreck (SP/ZM)

Flamethrower

M2 Flamethrower

Primary Grenades

Frag (Mk2 · RGD-33 · Stielhandgranate · Kiska) · N° 74 ST · Molotov Cocktail

Special Grenades

Smoke · Tabun Gas · Signal Flare

Equipment

Satchel Charge · Bouncing Betty

Wonder Weapons

Ray Gun · Wunderwaffe DG-2 · Monkey Bomb

Attachments

Aperture Sight · Telescopic Sight · Sniper Scope · Suppressor · Flash Hider · Sawed-Off · Rifle Grenade · Bayonet · Grip · Bipod · Extended Magazines

Miscellaneous

200mm Coastal Gun · BRAAAINS… · FlaK 88 · Mortar Round · M1928 · M2 · Ghillie Suit · MG34 · Oerlikon Cannon · Pak 43 gun · Panzerfaust 60 · Red Army Flag · Reflector Sight · Syrette · Triple 25 · Type 92 · Type 94 · Type 94 90 mm Infantry Mortar
Default Weapon · Upgraded weapons

Knives

Knife · Bowie Knife
Unobtainable: Machete · Katana

Cut Content

Bren · Dirty Harry · Grease Gun · Lee-Enfield · Luger · PMD-6 · PPS42 · Sten
Compensator · Select Fire · Thermite

Multiplayer

WAWBackGround.png

Call of Duty: World at War has the same multiplayer features as Call of Duty 4: Modern Warfare (i.e. Killstreaks, Ranks, Perks). However, its ranking system is very different from that of Call of Duty 4. For prestiging, the player will be rewarded with extra create-a-class slots and gamer pictures (Sgt. Roebuck gamer picture for prestiging for the first time and Sgt. Reznov for the 10th time). There are also co-op challenges that will give the player XP.
Also, players are allowed to brutally Gib enemy soldiers, as in campaign.

The Nintendo Wii’s online mode was shut down in May 2014; it was the only Call of Duty game affected by the Nintendo Wi-Fi Connection closure.

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Gametypes of Call of Duty: World at War

Core

Boot Camp · Team Deathmatch · Mercenary Team Deathmatch · Free-for-All · War · Ground War · Capture the Flag · Search and Destroy · Headquarters · Domination · Sabotage · Team Survival · Team Tactical · Veteran

Campaign

Competitive Co-Op · Campaign Co-Op

Cancelled

Survival · Tank War · Payload (ZM)

Ranks

Main article: Call of Duty: World at War/Ranks

An abbreviated version of the multiplayer ranks and levels.

Throughout the players experience in the multiplayer of Call of Duty: World at War, the player will go through a series of ranks. The ranks up to level 65 are listed on the right of the page. The prestige ranks are located on the left. As the player increase in level, the player unlocks new weapons, additional grenades, and perks. Once level 65 is reached, the player has the option to go into Prestige mode. While this does reset the players rank and all the player’s challenge progress, it also works toward unlocking extra class slots for Create-A-Class.

Maps

World at War had 13 multiplayer maps plus a zombie map when it came out, a free multiplayer map was given later within a patch, and three map packs each containing three new multiplayer maps and a free zombie map resulting in a total of 23 Multiplayer maps and 4 zombie maps.

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List of maps in Call of Duty: World at War

Included

Airfield · Asylum · Castle · Cliffside · Courtyard · Dome · Downfall · Hangar · Makin · Outskirts · Roundhouse · Seelow · Upheaval · Nacht der Untoten (ZM)

Map Pack 1

Knee Deep · Nightfire · Station · Verrückt (ZM)

Map Pack 2

Banzai · Corrosion · Sub Pens · Shi No Numa (ZM)

Map Pack 3

Battery · Breach · Revolution · Der Riese (ZM)

Scrapped

Atoll · Beachhead · Broadside · Carrier · Cassino · Cavern · Docks · Dog Test · Lagoon · Struggle · Subway · Trenches · Wetlands · Kino der Toten (ZM; Map Pack 4) · Call of the Dead (ZM; Map Pack 4) · Moon (ZM; Map Pack 4)

Free

Makin Day

Perks

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Perks and Killstreaks of Call of Duty: World at War

Tier 1 Perks

Special Grenades x3 · Satchel Charge x2 · M9A1 Bazooka x2 · Bomb Squad · Bouncing Betty x2 · Bandolier · Primary Grenades x2 · M2 Flamethrower

Tier 2 Perks

Stopping Power · Fireworks · Flak Jacket · Gas Mask · Juggernaut · Camouflage · Sleight of Hand · Shades · Double Tap · Overkill

Tier 3 Perks

Deep Impact · Extreme Conditioning · Steady Aim · Toss Back · Second Chance · Martyrdom · Fireproof · Dead Silence · Iron Lungs · Reconnaissance

Vehicle Perks

Water Cooler · Greased Bearings · Ordnance Training · Leadfoot · Coaxial Machine Gun

Killstreaks

3: Recon Plane · 5: Artillery · 7: Dogs

Cut

Tier 1 Perks: PMD-6 x2


Vehicle Perks: Magic Wrench


Fourth Killstreak: Katyusha Rocket Launcher · Carpet Bomber · B-17 Flying Fortress · Kamikaze · Air Strike


Squad Perks: All Seeing Eye · Commanding Squad Leader · Squad Temp 3,4,5

Killstreaks

Call of Duty: World at War has three killstreaks just as Call of Duty 4: Modern Warfare did, but the 5 and 7 killstreaks are different:

  • Recon Plane (3 kills): This functions the same as Radar from Call of Duty 4: Modern Warfare, showing enemies as red dots on the player’s mini-map.
  • Artillery (5 kills): Called in via radio, this is used to target an area of the map to be bombarded by artillery shells. It is similar to the Mortar Team in Call of Duty: Black Ops
  • Dogs (7 kills): When called in, multiple dogs will enter the map for 60 seconds and attack enemy players.

Vehicles

A major difference between the multiplayer in World at War and the multiplayer in the Modern Warfare games is the ability to drive a tank in some maps. Therefore, Vehicle Perks are included in-game. Tanks can be used for both tank-based combat as well as killing infantry. However, areas tanks can access on maps are limited, allowing infantry to escape when an enemy tank is nearby. Another feature of the tank is the ability to switch position on the tank from either the main turret or a machine gun mounted on the top (this is not possible if another player is in the other gun of the tank). While using the top machine gun, it is possible to crouch for added protection.

Tanks are relatively hard to take out. While most of time this may occur in tank-based combat (though tanks have enough armor that a driver can easily get out and get away before his tank blows up). The M9A1 Bazooka and the Sticky Grenade can be used to take out tanks from a more medium to long range approach, but this requires at least two players working together to take it out. Another option is using satchel charges to destroy the tank. This, however, either forces the player to get close to the tank (which is generally a bad idea as either the tank will see the player or might even run over them) or placing satchel charges, moving to another location where they can watch the charges, and then blowing them up when the tank rolls over them (this, however, requires good analyzing of where the tank more than likely is going to go). The difference between using Satchel charges and using bazookas and/or grenades is that a single player can take down a tank using satchel charges, but it is a little more difficult to get set up to even have the possibility of taking down the tank.

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Vehicles in Call of Duty: World at War

Aircraft

Luftwaffe: Focke-Wulf 200 Condor · Messerschmitt BF109 (cut)
USAAF/USN: P-51 Mustang · F4U Corsair · P-38 Lightning · PBY Catalina (Hammerhead · Mantaray) · B-17 Flying Fortress · Supermarine Spitfire (cut)
IJN: A6M Zero · A6M2-N
Soviet Air Force: Yak-9 · Ilyushin IL-2

Tanks

Wehrmacht: Panzer IV · Panther · Tiger I · Tiger II · Nashorn (cut)
US Army: M4 Sherman · Flame Tank · Stuart Light Tank (cut)
IJA: Type 97
Red Army: T-34

Ships

US Navy: Landing Vehicle Tracked · Landing Craft Infantry · Fletcher-class destroyer
IJN: PT Boat · Shinyo (cut)

Ground Vehicles

German: Horch 1a · Opel Blitz · Sd. Kfz. 251 · Goliath (cut) · Schwimmwagen (cut) · Sd. Kfz. 222 (cut) · Default Vehicle (cut)
US Army: Jeep · GMC CCKW · M8 Greyhound (cut)
IJA: Type 95 scout car · Model 94 Isuzu truck · Type 1 Ho-Ki (cut)
Red Army: ZIS-6 (Katyusha Rocket Launcher) · Wasp (cut)

Character Skins

When using a certain class of weapon in Multiplayer, an appropriate skin is used to match the class of weapon. Each class and faction has a different skin. For example, when using a bolt action rifle, such as the Kar98k, Mosin-Nagant, Springfield, Ariskia, or the PTRS-41, a ghillie suit is equipped. Every country (USA, Russia, Germany, Japan) has its own unique ghillie suit.

CODWAWsubmachineSKINS

Skin equipped when using a submachine gun.

Skin equipped when using a bolt-action rifle.

CODWAWshotgunsSKINS

Skin equipped when using a shotgun.

CODWAWRiflesSKINS

Skin equipped when using a rifle.

CODWAWMachinegunsSKINS

Skin equipped when using a machine gun.

Beta

The Beta would be playable throughout the month of October and November, 2008 prior to the launch of the game. Players would receive a code to play the game by the following: Pre-ordering World at War or by registering on the Call of Duty website. The beta ended on the release date of Call of Duty: World at War on November 11th.

The Beta included only three maps at launch; Castle, Makin, and Roundhouse. A fourth map, Airfield, was available in the Xbox 360 beta, however, due to a bug, it was unplayable.

On the October 17th, an update was made to the Xbox 360 beta, implementing a new level cap to 24, new weapons, challenges and perks. Search and Destroy would also be added and a Hardcore version of Search and Destroy and Team Deathmatch.

On the 24th of October, the level cap was raised to 44 and the release of more weapons, challenges and perks became available. The beta was also added to the Xbox marketplace for everyone to play who wished.

Nazi Zombies

Main article: Zombies (Treyarch)

World At War Zombies Title.png

Call of Duty: World at War also features a new game mode, Nazi Zombies. After having completed the campaign, watched the credits(which can simply be skipped), or being connected to online, players can automatically start a game of Nazi Zombies in the map Nacht der Untoten. The player must defend against waves of Nazi zombies by buying new weapons, unlocking new areas, and boarding up windows. Boarding up windows or damaging zombies gives points which can be used to unlock access to new areas and buy weapons. Sometimes, zombies drop power-ups such as Nuke, Max Ammo, Double Points, and Insta-Kill. The three map packs have brought new content such as the Pack-A-Punch Machine that upgrades certain weapons, Perk-a-Cola machines that give perks to players for a certain amount of points, and a new enemy, the Hellhounds. A new Nazi Zombies map comes with every multiplayer map pack. Nacht der Untoten came with the game, Verrückt was in Map Pack 1, Shi No Numa in Map Pack 2 and Der Riese in Map Pack 3. The World at War maps were ported over in the Hardened and Prestige versions of Call of Duty: Black Ops, and feature Black Ops cold war weapons as well as some of the original World at War weapons (e.g. Kar98k, Thompson, FG42, etc.). The Rezurrection DLC made the World at War maps available for purchase.

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Treyarch Zombies (Aether Story) (Chaos Story) (Dark Aether Saga) (Aether Timeline) (Dark Aether Timeline)

Games

Main: Call of Duty: World at War · Call of Duty: Black Ops · Call of Duty: Black Ops II · Call of Duty: Black Ops III · Call of Duty: Black Ops 4 · Call of Duty: Black Ops Cold War · Call of Duty: Vanguard
iOS/Android (Non-Canon): Call of Duty: Zombies · Call of Duty: Black Ops Zombies
Other (Non-Canon): Call of Duty Black Ops DS

Maps

World at War: Nacht der Untoten · Verrückt · Shi No Numa · Der Riese
Black Ops: Kino der Toten · «Five» · Dead Ops Arcade · Ascension · Call of the Dead · Shangri-La · Moon
Black Ops II: Green Run (Bus Depot, Diner, Farm, Town) · Nuketown Zombies · Die Rise · Mob of the Dead (Cell Block) · Buried (Borough) · Origins
Black Ops III: Shadows of Evil · Dead Ops Arcade 2: Cyber’s Avengening · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations
Black Ops 4: Voyage of Despair · IX · Blood of the Dead · Classified · Dead of the Night · Ancient Evil · Alpha Omega · Tag der Toten
Black Ops Cold War: · Die Maschine · Dead Ops Arcade 3: Rise of the Mamaback · Firebase Z · Outbreak · Mauer der Toten · Forsaken
Vanguard: Der Anfang · Terra Maledicta · The Archon
Black Ops DS (Non-Canon): House · Facility · Temple · Overlook

Playable Characters

World at War:
Marines · «Smokey» · John «Banana» · Paxton «Gunner» Ridge
«Tank» Dempsey · Nikolai Belinski · Takeo Masaki · Edward Richtofen
Black Ops:
«Tank» Dempsey · Nikolai Belinski · Takeo Masaki · Edward Richtofen/Samantha Maxis
John F. Kennedy · Robert McNamara · Richard Nixon · Fidel Castro
Sarah Michelle Gellar · Robert Englund · Danny Trejo · Michael Rooker
Black Ops II:
Abigail «Misty» Briarton · Marlton Johnson · Russman · Samuel J. Stuhlinger
Billy Handsome · Michael «Finn» O’Leary · Salvatore «Sal» DeLuca · Albert «Weasel» Arlington
«Tank» Dempsey · Nikolai Belinski · Takeo Masaki · Edward Richtofen
CDC Soldiers · CIA Agents
Alcatraz Guards · Alcatraz Prisoners
Zombies
Black Ops III:
Nero Blackstone · Jessica Rose · Floyd Campbell · Jack Vincent
«Tank» Dempsey · Nikolai Belinski · Takeo Masaki · Edward Richtofen/Samantha Maxis
Black Ops 4:
Scarlett Rhodes · Bruno Delacroix · Diego Necalli · Stanton Shaw
Gideon Jones · Christina Fowler · Jonathan Warwick · Godfrey
«Tank» Dempsey · Nikolai Belinski · Takeo Masaki · Edward Richtofen
Abigail «Misty» Briarton · Marlton Johnson · Russman · Samuel J. Stuhlinger
Black Ops Cold War:
Kwan Song · Jason Hunter · Russell Adler · Frank Woods · Lawrence Sims · John Baker · Helen Park · Zeyna Ossou · Wyatt «Bulldozer» Jones · Terrell Wolf · Karla Rivas · Samantha Maxis · John Price · John Rambo · John McClane · Jabari Salah · Grigori Weaver · Colton «Stryker» Greenfield · Jason Hudson · Arthur Kingsley · Alex Mason
Sebastian Vargas · Jada Powers · Mendo Garcia · Yirina Portnova · Harry Stone · Ingo Beck · Vikhor «Stitch» Kuzmin · Kapano «Naga» Vang · Freya «Wraith» Helvig · Roman «Knight» Gray · Maxim Antonov · Owethu «Jackal» Mabuza · Kaori «Kitsune» Tanaka · Benito «Fuze» Ortega · Ghostface
Vanguard:
Wade Jackson · Daniel Yatsu · Halima Zambardi
Arthur Kingsley · Constanze Muller · Padmavati Balan
Lucas Riggs · Roland Zeimet · Beatrice Mercier
Polina Petrova · Shigenori Ota · Solange Hardewijk
Francis «Kai» Lanakila · Lewis Howard · Isabella Reyes
Anna Drake · Gustavo dos Santos · Thomas Bolt
Snoop Dogg
Mateo Hernandez · Florence Carter · Kim Tae Young
Carver Butcher · Callum Hendry · Ikenna Olowe
T-800 · T-1000
Raul Menendez · Khaled Al-Asad · Gabriel T. Rorke · He «Seraph» Zhen-Zhen
iOS/Android Exclusive (Non-Canon): Rook
Black Ops DS Characters (Non-Canon): Michael Shaw · Yuri Raslov

Non-Playable Characters

Demonic Announcer · Ludvig Maxis · Sophia · Peter McCain · H. Porter · Fluffy · Gersh · Yuri Zavoyski/Pentagon Thief · Harvey Yena · Pablo Marinus · Gary · Brock · Schuster · Groph · Bus Driver · George Barkley · Stanley Ferguson · Arthur · Shadowman · Wolf King · Lehmkuhl · Monty · Alistair Rhodes · Oracle · High Priest · Remus · Tiberius · Catherine · Perseus · Mackenzie Carver · Elizabeth Grey · Oskar Strauss · Raptor One · Orlov · Pavel Lazarev · Kazimir Zykov · Pyotr · Aleksandra Valentina · William Peck · Sergei Ravenov · Medvedev · Ulrich Vogel · Lukas Kurtz · Gorev · Lev Kravchenko · Notso Fluffy · Hugo Jager · The Forsaken · Gabriel Krafft · Wolfram Von List · Kortifex · Sparagmos · Norticus · Inviktor · Saraxis · Bellekar · Vercanna · Zaballa · The Decimator

Factions

Main Groups: USMC · Red Army · Imperial Japanese Army · Wehrmacht · Group 935 · Ascension Group · CIA · CDC · The Flesh · Alcatraz Guards · Alcatraz Prisoners · Broken Arrow · Division 9 · The Order · Requiem · Omega Group · BND · Projekt Endstation · Die Wahrheit · Société Occulte

Quests/Easter Eggs

Normal: Fly Trap · Casimir Mechanism · Stand-in · Ensemble Cast · Time Travel Will Tell · Richtofen’s Grand Scheme · Tower of Babble · High Maintenance · Pop Goes the Weasel/No One Escapes Alive · Mined Games · Little Lost Girl · Apocalypse Averted · My Brother’s Keeper · Seeds of Doubt · Love and War · For The Good Of All · A Better Tomorrow · Abandon Ship · Venerated Warrior · Most Escape Alive · Cold War Remedy · Trial by Ordeal · Greek Tragedy · Electromagnetic Awakening Party · Salvation Lies Above · Seal the Deal · Maxis Potential · Ravenov Implications · Entrapment · Tin Man Heart · Pyrrhic Victory · Heads Up! · There Archon Be Only One
Radios/Film Reels/T.V. Messages/Audio Logs/Telephone Messages/Wisps/Spectral Reflections: Nacht der Untoten · Verrückt · Shi No Numa · Der Riese · Kino der Toten · Ascension · Call of the Dead · Shangri-La · Moon · TranZit · Nuketown Zombies · Die Rise · Mob of the Dead · Origins · Shadows of Evil · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations · Voyage of Despair · IX · Blood of the Dead · Classified · Dead of the Night · Ancient Evil · Alpha Omega · Tag der Toten · Tag der Toten (Wisps) · Die Maschine · Forsaken · Der Anfang · Terra Maledicta · The Archon
Ciphers/Boards/Scrap Papers:Der Riese · Der Riese (Boards) · Mob of the Dead · Origins · Shadows of Evil · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations · Blood of the Dead · Classified
Intel: Die Maschine · Zombies Onslaught · Firebase Z · Outbreak · Mauer der Toten · Forsaken
iOS (Non-Canon): Peter’s Grave

Quest Items

Vril Device · Focusing Stone · Vril Sphere · Navcard · Warden’s Key · Gramophone · Summoning Key · Gateworm · Code Cylinder · Dragon Egg · Blood Vials · Sentinel Artifacts · Elemental Shard · Vril Vessel · Agarthan Device · Mister Peeks · Relic Mirror

Wonder Weapons

Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter’s Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Elemental Staffs (Ice · Fire · Wind · Lightning) · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair’s Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Tundra Gun · Decompressive Isotopic Estrangement Machine · Reactorniy Avtomat-Izluchatel Kuhlklay-84 · Conversion-Ready Binary Repeater-Standard · Chrysalax · Decimator Shield
Specialist: Apothicon Sword · Ragnarok DG-4 · Skull of Nan Sapwe · Gauntlet of Siegfried · Chakrams of Vengeance · Hammer of Valhalla · Scepter of Ra · Viper and Dragon · Hellfire · Ragnarok DG-5 · Overkill · Path of Sorrows
Equipment: Thrustodyne Aeronautics Model 23 · Time Bomb · Spider Bait · Dragon Strike
Tactical: Monkey Bomb · Gersh Device · Matryoshka Dolls · Quantum Entanglement Device · Hell’s Retriever · G-Strike · Li’l Arnie · Homunculus · LT53 Kazimir
Melee: Golden Spork · One Inch Punch
Attachment: Sekhmet’s Vigor

Buildables

«Five»: Electro-Shock Defenses
TranZit: Turbine · Zombie Shield · Turret · Electric Trap · Thrustodyne Aeronautics Model 23 · NAV Table · Bus · Power Switch · Pack-a-Punch Machine
Die Rise: Sliquifier · Trample Steam · NAV Table
Mob of the Dead: Icarus · Zombie Shield · Acid Gat Kit
Buried: NAV Table · Subsurface Resonator · Head Chopper · Trample Steam · Turbine · Guillotine · Gallows
Origins: Maxis Drone · Zombie Shield · Elemental Staffs
Shadows of Evil: Apothicon Servant · Rocket Shield · Civil Protector · Rituals
Der Eisendrache: Rocket Shield · Ragnarok DG-4
Zetsubou No Shima: Zombie Shield · KT-4 · Gas Mask · Machine Tools
Gorod Krovi: Guard of Fafnir · Dragon Network Controller
Revelations: Guard of Fafnir · Keeper Protector
Voyage of Despair: Ballistic Shield · Upgrade Station
IX: Brazen Bull · Acid Trap
Blood of the Dead: Acid Gat Kit · Spectral Shield
Classified: Riot Shield · Teleporter Signal Amplifier · Electro-Shock Defenses
Dead of the Night: Ballistic Shield · Chaos Theory · Alistair’s Annihilator · Stake Knife · Silver Melter · Silver Bullet Dispenser
Ancient Evil: Apollo’s Will · Pegasus Strike
Alpha Omega: Riot Shield · Teleporter · Ray Gun Mark II
Tag der Toten: Heat Pack · Dynamite · Riot Shield
Die Maschine: Aetherscope
Mauer der Toten: Hacking Helm · Improvised Collider
Forsaken: Aetherium Neutralizer

Enemies

Normal: Zombie · Hellhound · Crawler Zombie · Pentagon Thief · Space Monkey · George A. Romero · Zombie Monkey · Napalm Zombie · Shrieker Zombie · Astronaut Zombie · Avogadro · Denizen · Jumping Jack · Brutus · Ghost · Edward Richtofen · Crusader Zombie · Templar Zombie · Panzer Soldat · Margwa · Parasite · Keeper · Insanity Elemental · Shadowman · Skeleton · Thrasher · Spiders · Giant Spider · Giant Thrasher · Valkyrie Drone · Russian Mangler Soldier · Electrified Zombie · Dragon · R.A.P.S. · Modified Manticore Mech (Nikolai Belinski) · Apothicon · Furies · Catalyst · Stoker · Tiger · Marauder · Destroyer · Fury · Wrath · Blightfather · Nosferatus · Werewolf · Crimson Nosferatu · Shadow Werewolf · Spartoi · Gegenees · Corrupted Pegasus · Zombie Warlord · Jolting Jack · Nova 6 Bomber · Lightning Hound · A.D.A.M · Megaton · Plaguehound · Heavy Zombie · Mimic · Armored Zombie · Orda · Tempest · Krasny Soldat · Disciple · Tormentor · Aleksandra Valentina · Abomination · The Forsaken · Sturmkrieger · Boom Schreier · Zaballa · Echo · Kortifex
Dead Ops Arcade & Dead Ops Arcade 2: Cyber’s Avengening: Prisoner Zombie · Engineer Zombie · Bulls · Cosmic Silverback · Cyber Silverback · Shadow Boogie · Red & Dead

Utilities

Mystery Box · Sniper Cabinet · Power Switch · Electro-Shock Defenses · Flogger · Zipline · MTD · Mainframe · Pack-a-Punch Machine · Elevator · Turret · Fire Pit · Lunar Lander · Flinger · Ice Slide · Water Slide · Mine Cart · Geyser · Reservoir Trap · Gravity Lift · Bus · Weapon Locker · Bank · NAV Table · Gondola · Fan Trap · Acid Trap · Tower Trap · Voltmeter · Number Pad · Booze · Candy · Mark IV Tank · 115 Generators · Rituals of the Ancients · Shovel · GobbleGum · Liquid Divinium · Nebulium Plasma · Tram · Chain Trap · Death Ray · Wundersphere · Gate Trap · Fan Trap · Propeller Trap · Sewer Pipe · Trials of the Ancients · Gigant Finger Trap · Gigant Eye Beam Trap · Flinger Trap · Trials · Bridge · Groph Pod · Elixirs · Spike Log Trap · Exfil · Crafting Table · Ammo Cache · Aether Reactor · Rampage Inducer · Altar of Covenants · Tome of Rituals
Field Upgrades: Aether Shroud · Energy Mine · Frost Blast · Healing Aura · Ring of Fire · Frenzied Guard · Toxic Growth · Tesla Storm

Perk-a-Cola

Classic: Quick Revive · Double Tap Root Beer · Speed Cola · Juggernog · Stamin-Up · PhD Flopper · Deadshot Daiquiri · Mule Kick · Tombstone Soda · Who’s Who · Electric Cherry · Vulture Aid · Der Wunderfizz · Widow’s Wine · Elemental Pop · Death Perception · PhD Slider
Black Ops 4 Exclusive: Timeslip · Electric Burst · Dying Wish · Stone Cold Stronghold · Victorious Tortoise · Deadshot Dealer · Bandolier Bandit · Winter’s Wail · Secret Sauce · Ethereal Razor · Zombshell · Blood Wolf Bite · Blaze Phase
Vanguard Demonic Fountains: Aethereal Haste · Demonic Frenzy · Diabolical Damage · Fiendish Fortitude · Venomous Vigor
Canceled Perks: Pronaide · Tufbrew · Amm-O-Matic · Candolier

Power-Ups

Normal: Carpenter · Max Ammo · Insta-Kill · Nuke · Double Points · Death Machine · Fire Sale · Bonfire Sale · Random Perk · Lightning Bolt · Bonus Points · Zombie Flesh · Cure · Zombie Blood · Blood Money · Empty Perk Bottle · Tram Fuse · Seed · Full Power · Max Armor
Dead Ops Arcade, Dead Ops Arcade 2: Cyber’s Avengening & Dead Ops Arcade 3: Rise of the Mamaback: Gem · Barrel · SPAS-12 · Chicken · Monkey Bomb · Electric Orb · Teddy Bear · M2 Flamethrower · China Lake · Ray Gun · RPG · Boots · Death Machine · Nuke · Lightning Bolt · Soldier Statue · Turret · Helicopter · Tank · First Person · Umbrella · Skull · R.A.P.S. · Saw · Boxing Gloves · Skeleton · Ammo Box · Night Fury · Vortex · Missile Launcher · Purifier · War Machine · KRM-262 · BlackCell
Cut: Zombie Head

Miscellaneous

Aetherium · Aetherium Crystals · Afterlife · Agartha · Air Lock · Centrifuge · Cerberus · Character Dolls · Civil Protector · Construct · Dark Aether · Dark Aether Crystal · DEFCON · Dragon · Dragon Wings · Egg Bowl · Element 115 · Excavator · FlaK 88 · Fumigator · Golden Helmet · Giant Robot · Hacker · Harvest Pod · Kronorium · Margwa Head · Mark of the Beast · Mangler Helmet · Maxis Diary · M.P.D. · Mud-Pit Maze · Multiverse · Panzersoldat Claw Helmet · Persistent Upgrades · P.E.S. · Points · Punji Stakes · Redins Rally · Rituals · Shadows of Evil The Ride · Teddy Bear · Upgraded weapons · Weapon Kits · Valkyrie Drone Hat

Quotes

Verrückt · Shi No Numa · Der Riese · Kino der Toten · «Five» · Ascension · Call of the Dead · Shangri-La · Moon · TranZit · Nuketown Zombies · Die Rise · Mob of the Dead · Buried · Origins · Shadows of Evil · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations · IX · Blood of the Dead · Classified · Dead of the Night · Alpha Omega · Tag der Toten
Tutorial (Zombies) · Tutorial (Black Ops Zombies) · Stand-in · Time Travel Will Tell · Richtofen’s Grand Scheme

Musical Easter Eggs and Soundtracks

«Damned» (Re · 100ae · 3 · Echoes of the) · «WTF» · «Undone» · «Lullaby for a Dead Man» · «The One» · «Beauty of Annihilation» (The Giant Remix) · «115» · «Won’t Back Down» · «Abracadavre» · «Abra Macabre» · «A Slight Chance of Zombies» · «Clockwork Squared» · «Raining Teddy Bears» · «Zombies Don’t Surf» · «A Cold Wind Blows» · «Not Ready to Die» · «Paraphony» · «Samantha’s Lullaby» (Magic Mix) · «Pareidolia» (8-bit) · «Coming Home» (8-bit) · «Nightmare» · «Voice In Your Head» · «Carry On» · «Imma Try It Out» · «Carrion» · «Lovesong for a Deadman» · «We All Fall Down» · «Rusty Cage» · «Where Are We Going» · «Always Running» · «Archangel» · «Shepherd of Fire» · «Aether» · «Snakeskin Boots» (Instrumental) · «Cold Hard Cash» · «Dead Again» (Theatrical) · «Requiem» · «Dead Flowers» · «Dead Ended» · «Ace of Spades» · «Samantha’s Sorrow» · «The Gift» · «Remember Forever» · «Mad Hatter» · «Drowning» · «Shockwave» · «Mystery» · «Stormbound» · «I Am The Well» · «A Light from the Shore» · «Alone» · «Lost» · «Amerika Infiltration» · «Brave» · «Amoeba» · «Samantha’s Ballad» · «Vanishing Shore»
Soundtracks: Zombies Soundtrack · Mob of the Dead Soundtrack · Origins Soundtrack

Areas within Maps

Dead Ops Arcade Locations: Island · Courtyard · Prison · Cave · Marketplace · Urban · Street · Facility · Forest · Tropical Forest · The Armory · The Bonus Room
Green Run Stops: Bus Depot · Diner · Farm · Power Station · Town
Other Green Run Locations: Tunnel · The Prototype · Pylon · Hunter’s Cabin
Mob of the Dead: Alcatraz Island · Sunset Strip · Cell Block · Golden Gate Bridge
Buried: Processing · Borough · The Rift
Origins: Dig Site · The Crazy Place
Shadows of Evil: Junction · Waterfront · Footlight · Canals · The Rift
Die Maschine: Omega Outpost
Der Anfang: Shi No Numa · Hotel Royal
Terra Maledicta: The Fourth Reich
iOS/Android Exclusive: Tutorial (Zombies) · Tutorial (Black Ops Zombies)

Gametypes

Survival · Grief · Turned · TranZit · Rush · Gauntlet · Onslaught · Jingle Hells · Cranked · Outbreak · Containment
Cut: Payload · Race · Meat

The Room of Fate (Dead Ops Arcade)

The Fate of Firepower · The Fate of Furious Feet · The Fate of Fortitude · The Fate of Friendship

Central Intelligence Agency Data System

Servers: Dreamland · DerRiese Server
Users: Dr. J. Robert Oppenheimer · Dr. Vannevar Bush · T. Walker

Different Versions

Call of Duty: World at War Limited Collector’s Edition

The Call of Duty: World at War Limited Collector’s Edition is a package containing Call of Duty: World at War, a canteen, which has its lid stuck on as the inside is lead, a metal tin in which to store all Call of Duty games, a week of double XP, a golden clan tag to promote the player’s VIP status, and a code for unlocking the FG42 early. When the code is redeemed, the first heavy gunner slot for Create-A-Class will have an FG42. If the customer pre-ordered the game at Gamestop then the M1A1 Carbine will be put in the first slot of the rifleman class. As far as the advantages go for having bought it, the high-end weaponry gives one an in-game boost. In fact, the FG-42 is unlocked well into multiplayer, and the M1A1 Carbine is the last unlocked weapon.

Call of Duty World at War LCE

The Limited Collector’s Edition’s boxart.

Call-of-duty-world-at-war-collectors-special-edition

The total contents of the Limited Collector’s Edition.

Call of Duty: World at War: Final Fronts

Main article: Call of Duty: World at War: Final Fronts

Call of Duty: World at War: Final Fronts was a version of this game that was made for the PlayStation 2. It is similar but has toned-down graphics. It includes two American campaigns and a British campaign, while removing the Soviet campaign. The original version of this game lacks an extra American campaign and a British campaign, although it includes a Soviet Campaign. Final Fronts also does not feature Nazi Zombies.

Call of Duty: World at War (Nintendo DS)

Main article: Call of Duty: World at War (Nintendo DS)

A version of Call of Duty: World at War was made for the Nintendo DS. It includes the Pacific campaign, the Soviet campaign, and a British campaign. The American campaign tells the story of Rook, a new member of the USMC, as he participates in the effort to defeat Japanese forces and take over Shuri Castle, the British campaign features Dawkins of the SAS, as he assists in pushing German forces back towards Berlin, and the Soviet campaign allows the player to take control of Dimarkurato, a private of the Red Army, as he participates in the Battle of the Seelow Heights and assault the Reichstag.

Achievements/Trophies

Main article: Achievements/Call of Duty: World at War

Differences from previous Call of Duty games

  • Compared to past Call of Duty games, Call of Duty: World at War is much more serious: there is minimal humor in the game, and the atmosphere is very dark with themes of hatred and vengeance. Even the menu music, also used in Vendetta, is quite unsettling. This is highlighted particularly from the words spoken by the singing woman in the menu theme at the beginning of ‘Vendetta’, which translate from German as ‘Good soldier, Good soldier, die with me, die with me, die with me.’
  • Call of Duty: World at War is the goriest Call of Duty game to date. It is possible to mutilate and rip apart enemy soldiers, by blowing off enemies’ heads, arms and legs. Ripping open the torso and seeing the ribs, and similar areas of the body is also possible with high-power weapons like the MG42, Type 99, FG42 and PTRS-41. Also, blood splatter is more realistic, and it is common to see the enemy in large pools of blood splattered everywhere. Much of this gore is not present in the Wii version due to graphical limitations. Blood is still present, however, and meat chunks appear when a soldier is shot in the head.
  • Profanity is much more frequent in Call of Duty: World at War, though not as frequent as in Black Ops and Black Ops II. Words like «fuck,» «shit,» «bitch,» and «bastard» are all much more common in the American campaign. Even in the Soviet campaign, the soldiers often use profane terms in their own language, like «svoloch» (сволочь, «bastard»), «мudak» (Мудак, «asshole»), and «chyort» (чёрт, «damn»). When playing with the Marine Raiders in multiplayer, if the player or his team wins, he may hear «Outstanding Marines! Out-fucking standing! We kicked ass!» When profanity is off, swear words are not omitted; however, the sentences are changed to not include swearing. For example, Sullivan says «Tojo’s at home in this shit» When censoring is on, he says «Tojo’s at home in this muck.» However, at the beginning of Little Resistance, when Sullivan normally says the «plan’s gone to shit,» the latter two words are simply omitted, although the words are still mouthed.

Concept Art

Main article: Call of Duty: World at War/Concept Art

Soundtrack

Main article: Call of Duty: World at War Soundtrack

The Soundtrack of Call of Duty: World at War was composed by Sean Murray.

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Tracks in Call of Duty: World at War

Campaign

American Theme · Ambushed Again · Heroes End · Move Soldier · Russian Theme · Fountain · Dog Fire · Brave Soldat · Stalin Push · Forest Fight · Kill ’em · Fighting Mad · Final Push · Slayem · Zeros Alt · Hells Gate · Chernov · Fight Paliamen · Credits Soundtrack

Multiplayer

Der Königgrätzer Marsch

Gallery

Burning-Flamethrower

A screenshot from the first trailer.

Coop Selection Screen

A Cooperative Mode Lobby.

Coop Gameplay WaW

Coop American Campaign WaW

The player’s character model in the American Campaign.

Coop Russian Campaign Character Model WaW

The player’s character Model in the Soviet Campaign.

CoD WaW Weapons

Call of Duty World at War weapons.

Video

Call Of Duty World At War intro-0

Call Of Duty World At War intro-0

Game Manual

Call of Duty World at War Table of Contents

Table of Contents

Call of Duty World at War Page 2

Installation, Game Controls

Call of Duty World at War Page 3

Game Controls

Call of Duty World at War Page 4

Main Menu, Multiplayer Menu

Call of Duty World at War Page 5

Save System, In-Game Display

Call of Duty World at War Page 6

Health System, Objective Menu

Call of Duty World at War Page 7

Multiplayer

Call of Duty World at War Page 9

Merchandise Refund

Call of Duty World at War Page 10

Software License Agreement

Trivia

«cod» texture, showing original name.

  • Originally, the game was going to be titled Call of Duty V (Call of Duty 5).
  • If the player shoots off an enemy’s head they will still scream, even though they lack a head.
  • Sometimes, if the player gets wet, small drops of water will be shown on the screen, as if the player was wearing glasses.
  • Any time the player takes too long to move, kill, or destroy an objective, grenades will be thrown at them constantly, especially on Veteran.
  • A British campaign was planned for the game. Several weapons such as Sten, Bren and Lee-Enfield can be found within the files but aren’t available in the game. Three missions set in Holland can also be found within the Mod Tools.
    • Several others missions were planned and cut from the game, three of them set in Rhineland. An american training level similar to the first mission of Call of Duty 3 Saint-Lô.
  • In the South Park episode «The Ungroundable«, the young students in computer class are playing Call of Duty: World at War multiplayer on the map, Castle.
  • At first, Call of Duty: World at War was banned in Japan for strong, gory violence and cruelty against Japanese soldiers, but the ban was later lifted.
  • Weapon Camouflages were planned in game but they were cut, as seen in localization strings. The camos were Reich, Siberian, Royal, Yankee, Rising Sun, Blood, Golden and Prestige
  • A fourth Map Pack was originally planned for World at War but resources were reallocated to finish Call of Duty: Black Ops campaign in time and the Map Pack was cut.
  • The PC variant of the game was given all DLC packs in free updates, rather than having to be purchased like its console counterparts.
    • Furthermore, the PC version has no achievements.
  • in multiplayer Even if the player does not have any of the DLC on console it will still place the player in DLC map lobbies resulting in the player being kicked

External links

  • Call of Duty: World at War at US.PlayStation.com

References

  1. http://charlieintel.com/2016/09/27/call-dutywar-world-available-now-xbox-one-backwards-compatibility/
  2. http://charlieintel.com/2016/09/27/call-dutywar-world-available-now-xbox-one-backwards-compatibility/

v  d  e

Call of Duty Series

Main Games

Call of Duty (2003) • 2 (2005) • 3 (2006) • 4: Modern Warfare (2007) • World at War (2008) • Modern Warfare 2 (2009) • Black Ops (2010) • Modern Warfare 3 (2011) • Black Ops II (2012) • Ghosts (2013) • Advanced Warfare (2014) • Black Ops III (2015) • Infinite Warfare (2016) • WWII (2017) • Black Ops 4 (2018) • Modern Warfare (2019) • Black Ops Cold War (2020) • Vanguard (2021) • Modern Warfare II (2022)

Spin-offs and Expansions

United Offensive (2004) • Finest Hour (2004) • 2: Big Red One (2005) • Roads to Victory (2007) • World at War: Final Fronts (2008) • Modern Warfare: Reflex Edition (2009) • Classic (2009) • Black Ops: Declassified (2012) • Online (2013) • Jackal Assault VR Experience (2016) • Modern Warfare Remastered (2016) • Warzone (2020) • Modern Warfare 2 Campaign Remastered (2020) • Warzone 2.0 (2022)

Expanded Universe

Modern Warfare 2: Ghost (2009) • GKNOVA6 (2010) • Find Makarov: Operation Kingfish (2011) • Soap’s Journal (2011) • Rightful King (2012) • Devil’s Breath (2013) • CourtOptic2055.com (2015) • V.E.R.S.I.O.N. (2015) • Black Ops III comic (2015) • Zombies comic (2016) • Zombies 2 comic (2018) • Black Ops 4 comic (2018) • Pawn Takes Pawn (2020) • Vanguard comic (2021) • Call of Duty film (TBD)

Mobile Games

Call of Duty 2 (Mobile) (Windows Mobile) (2007) • 4: Modern Warfare (2007) • World at War (2008) • Zombies (2009) • Modern Warfare 2: Force Recon (2010) • Black Ops Mobile (2010) • Black Ops Zombies (2011) • Strike Team (2013) • Heroes (2014) • Siege (2016) • Mobile (2019) • Warzone Mobile (2023)

Nintendo DS Games

Call of Duty 4: Modern Warfare (2007) • World at War (2008) • Modern Warfare: Mobilized (2009) • Black Ops (2010) • Modern Warfare 3: Defiance (2011)

Bundles

Call of Duty: Deluxe Edition (2005) • War Chest (2006) • Legacy (2007) • Trilogy (2008) • The War Collection (2010) • Black Ops Combo Pack (2015) • Modern Warfare Trilogy (2016) • Black Ops Collection (2016)

Other media

There’s A Soldier In All Of Us (2010) • Find Makarov (2011) • Zombie Labs (2011) • The Vet & The n00b (2011) • Surprise (2012) • The Replacer (2013-2019) • Epic Night Out (2013) • CODnapped (2014) • Aim Down Sights (2014) • Discover Your Power (2014) • Randall Higgins: KillCameraman (2015) • Shadows of Evil The Ride (2015) • Seize Glory (2015) • Screw It, Let’s Go To Space (2016) • Reassemble! (2017)

Non Fiction

Behind the Lines: The Art of MW2 (2009) • Brotherhood of Heroes (2017) • Declassified (2018-2019) • Making Call of Duty: Modern Warfare (2019)

Canceled Games

Combined ForcesDevil’s BrigadeTacticsReal-Time Card GameVietnamRoman WarsAdvanced Warfare Sequel

Call of Duty: World at War
Call of Duty World at War cover.png
Developer(s) Treyarch[a]
Publisher(s) Activision
Director(s) Corky Lehmkuhl
Producer(s) Pat Dwyer
Designer(s)
  • Jeremy Luyties
  • Jesse Synder
Programmer(s) David King
Artist(s)
  • Colin Whitney
  • Brian Anderson
Writer(s) Craig Houston
Composer(s) Sean Murray
Series Call of Duty
Engine IW 3.0
Platform(s)
  • Microsoft Windows
  • PlayStation 3
  • Wii
  • Xbox 360
Release
  • NA: November 11, 2008[2]
  • AU: November 12, 2008[1]
  • EU: November 14, 2008[3]
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Call of Duty: World at War is a 2008 first-person shooter game developed by Treyarch and published by Activision. It was released for Microsoft Windows, the PlayStation 3, Wii and Xbox 360 in November 2008. It is the fifth main installment of the Call of Duty series and returns the setting to World War II. The game is also the first title in the Black Ops story line. World at War received ports featuring different storyline versions, while remaining in the World War II setting, for the Nintendo DS and PlayStation 2. It was the first game in the series to feature the zombies mode featured in later sequels. A Windows Mobile version was also made available by Glu Mobile.

The narrative for the campaign mode focuses on the Pacific and Eastern Front theaters of World War II, involving the United States, Empire of Japan, Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko, and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4 and repeated in many following Call of Duty entries. Vehicles, in the form of tanks, that players can control appear on certain multiplayer maps. The game also contains downloadable content called «map packs», which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online, as well as the introduction of the Zombies mode.

Development for World at War took two years and began after the release of Treyarch’s previous title, Call of Duty 3, which was also set in World War II and was their first title they developed for the series. The game is based on an enhanced version of the IW engine developed by Infinity Ward with increased development on audio and visual effects. Treyarch utilized the engine to make more parts of certain environments destructible and introduce limb dismemberment and realistic burns to character models. The game was announced by Activision on June 23, 2008.

World at War received positive reviews from critics, with praise directed at its intensity and violent nature, though it received criticism for its lack of innovation. It was also a commercial success, selling 3 million copies in the United States within the first two months of its release, becoming one of the best-selling titles of 2008. It also marked the beginning of the Black Ops subseries, as characters from the game were carried over into its sequel, Call of Duty: Black Ops (2010). The Xbox 360 version of World at War became backwards compatible on the Xbox One in September 2016.[4]

Gameplay[edit]

Overview[edit]

World at War [5] features more mature themes than previous Call of Duty installments and [6] is open-ended, giving the player multiple ways to complete objectives,[7] but otherwise generally plays like previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game’s missions by providing cover fire, shooting down enemies, and clearing rooms for entry.[8]

When playing the Wii version of the game, instead of using a normal controller, such as the ones used by the Xbox 360 and the PlayStation 3, an optional gun-like expansion controller known as the Wii Zapper can be used. The Zapper, or Wii Remote and Nunchuk, can be used to aim at targets to fire at them and simulate marksmanship.[9]

The game’s return to World War II-era warfare reintroduces weapons and technology. The player gains access to these over the course of the game, but may only carry up to two weapons in addition to hand grenades. Weapons and ammo from fallen foes or friendlies can be picked up to replace weapons in a player’s arsenal. Players can also find weapons with additional attachments, including guns equipped with rifle grenades, telescopic sights, and bayonets.[8]

A character can be positioned in one of three stances – standing, crouching, or prone – with each affecting the character’s rate of movement, accuracy, and stealth. Using cover helps the player avoid enemy fire or recover health after taking significant damage, as there are no armor or health powerups. When the character has taken damage, the edges of the screen glow red and the character’s heartbeat increases. If the character stays out of fire, the character can recover. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player in deciding whether to flee or throw it back at the enemy.[8]

The single-player campaign includes thirteen hidden «death cards», denoted by playing cards attached to makeshift war graves. There is one in each level (barring those that take place in vehicles); collecting them unlocks cheats for Co-op mode, such as reduced enemy endurance and «paintball mode».[10]

Multiplayer[edit]

World at Wars multiplayer experience resembles the one established in Call of Duty 4: Modern Warfare. All versions of the game use a similar perk and ranking system[11] and feature six multiplayer modes, including team deathmatch and capture the flag.[12] There are three «killstreak rewards» that can be used to turn the tide of battle: a recon plane, showing opposing players on the mini-map; an artillery strike upon an area; and attack dogs, which spawn and attack opposing players. These are gained with 3, 5, and 7 kills, respectively. They are available in all game modes, apart from team survival, and cannot be edited.

Gameplay in the multiplayer’s «War» mode

The game also features a cooperative gameplay mode with up to two players via split-screen on consoles, or four players online, for the first time in the franchise. The Wii version of the game does not include online co-op, but two players can play through a «squadmate co-op» mode which allows both players to experience the game through the same screen and point of view.[11]

Nazi Zombies[edit]

All versions of World at War (with the exception of that for the Wii) features the minigame Nazi Zombies. This is the first time the «Zombies» mode ever appeared in any Call of Duty game.[13] In order to play the mode, the campaign must be completed. The mode consists of 1-4 players fighting an unlimited number of waves of Nazi zombies. Players can work together with other people to kill the zombies in a «co-op» (cooperative) mode either offline with 1-2 players or online with 2-4 players. The players gain points by injuring or killing the zombies or repairing boarded-up windows, which are used to remove blockages inside the bunker and to gain access to more useful weapons than the starting M1911 pistol and unlock more rooms. Zombies continually break the windows to gain entrance and to down the players; when all players are damaged enough to fall, the game is over.[14] Three extra maps for Nazi Zombies were added with the World at War map packs.

Synopsis[edit]

Characters[edit]

During the single-player campaign, the player controls three characters from a first-person perspective. The player first assumes the role of Private/ Pfc C. Miller of the United States Marine Corps’ 1st Marine Division in the Pacific campaign. He is captured by the Japanese, but is rescued by Corporal Roebuck (voiced by Kiefer Sutherland) and his men from the Marine Raiders squad, during the Makin Island raid. Other notable non-playable characters of the Marine Raiders unit include Sergeant Tom Sullivan (voiced by Chris Fries) and Private Polonsky (voiced by Aaron Stanford).[15] Private Dimitri Petrenko, the second playable character, fights on the Eastern Front with Sergeant Viktor Reznov (voiced by Gary Oldman). They are joined by a third character, Private Chernov, Reznov’s subordinate, who serves as a voice of reason throughout the campaign and regularly voices shock and disapproval at the brutal slaughter he witnesses. They are all soldiers in the 3rd Shock Army under the command of Commissar Markhov.[15] The third playable character in the campaign is Petty Officer Locke, a weapons operator on a PBY Catalina flying boat, who is only playable in the mission «Black Cats» during a solo campaign.[15]

Plot[edit]

American Campaign[edit]

The opening scene of the campaign

On Makin Island in August 1942, Private Miller witnesses the torture and execution of his squad of Marines by Japanese forces, before he is rescued by another squad, led by Corporal Roebuck and Sergeant Sullivan. They begin the Makin Island raid, assaulting Japanese positions on the island. Two years later, the squad participates in the Battle of Peleliu. After breaking through the Japanese lines on the beach, they destroy two Type 97 Chi-Ha tanks with rocket strikes. Sullivan is fatally stabbed by a Japanese officer with a gunto, and Roebuck is promoted to Sergeant. The squad make their way through the Peleliu swamps to assault a Japanese-held airfield to disable anti-aircraft guns.[15] After pushing further inland, the squad take out enemy mortar crews so their tanks can proceed inland. They proceed through tunnels to attack the artillery-filled Point, allowing American ships to advance, and Peleliu falls into American hands.[15]

As preparations for the Battle of Okinawa are made, Petty Officer Locke, in a PBY Catalina flying boat, takes part in a raid on merchant ships. Meanwhile, Task Force 58 of the US 5th Fleet is attacked as part of Operation Ten-Go. Locke’s crew works to rescue as many American sailors as possible by fighting off Japanese naval PT boats and Zeroes. A sudden attack from a squadron of Vought F4U-1Cs drives off the remaining Zeroes.

Miller’s squad assaults a Japanese position on Okinawa, clearing out machine gun bunkers to allow American tanks to progress. With the battle almost won, the Americans storm Shuri Castle amidst mortar shellings. Several Japanese soldiers appear to surrender, but reveal concealed grenades when Roebuck and Private Polonsky search them; at this point, Miller is presented with the choice of saving either Roebuck or Polonsky (at the end of the mission, the soldier saved gives Miller the other soldier’s dog tags). More American troops arrive to help engage the remaining Japanese soldiers in the castle. After air strikes are called in, the Americans take Shuri Castle, crushing the last bastion of Japanese resistance on Okinawa.[15]

Soviet Campaign[edit]

During the Battle of Stalingrad on the Eastern Front in September 1942, Private Dimitri Petrenko regains consciousness in a body-filled fountain as invading German troops execute his comrades. Dimitri meets Sergeant Viktor Reznov, another survivor, who tells him of his mission to kill German general Heinrich Amsel, who is responsible for numerous war crimes across the Soviet Union. While evading and killing German soldiers, Dimitri and Reznov meet up with the remainder of Dimitri’s unit preparing to assault the General’s communications post. Dimitri and Reznov provide overwatch for the Red Army soldiers as they recapture the post, managing to kill Amsel. Their position is discovered, and Dimitri and Reznov jump into the Volga River to escape.

A firefight in the streets of Berlin

In 1945, during the Battle of the Seelow Heights near Berlin, Dimitri is saved from capture by German Wehrmacht soldiers when the advancing Red Army attacks. He is re-united with Reznov and introduced to his right-hand-man Private Chernov. The Soviet troops advance through German lines, until they reach and clear out a German camp.[15] Dimitri and Reznov pilot a T-34 tank alongside several others, pushing through the last German resistance so the Soviet troops can board a train to Berlin. Upon arrival, they engage German soldiers on the outskirts of the German capital, commencing the Battle of Berlin. They advance through the streets, reaching the entrance of a Berlin U-Bahn station. They head into the metro and fight German soldiers around the platforms, until Germans flood the tunnel in an attempt to eliminate the Soviets.[15]

Reznov drags Dimitri out of the U-Bahn station to regroup with Soviet infantry. The Red Army then advances towards the Reichstag. During the assault at its entrance, Chernov is killed by a flamethrower. Reznov, Dimitri and the remaining Soviet soldiers enter the Reichstag, clearing it of the German defenders, and reach the rooftop. Dimitri is shot by a German SS soldier, whom Reznov kills with a machete. Although wounded, Dimitri manages to plant the Soviet flag, signaling Soviet victory and ending the war in Europe.[15]

Development[edit]

World at War was announced on June 23, 2008, by Activision, who confirmed that the game was to be released in fall 2008, and that the series would revert to its customary World War II setting.[16] The game took about two years to make, twice as long as Treyarch’s previous entry to the series, Call of Duty 3.[6] The game is powered by an improved version of the Call of Duty 4: Modern Warfare engine, with several improvements made to the physics model. Environments are more destructible and can be set on fire with the flamethrower, whose fire propagates. Dismemberment, as well as realistic skin and clothes burning of the characters were added.[17] Exakt Entertainment assisted in porting the game in this engine to the Wii.[18]

Not long after, Treyarch released the modding tools for Call of Duty: World at War. These tools were the same ones used to create all the other Call of Duty series games, but with slight changes version to version, which can be downloaded online.[6] Kiefer Sutherland and Gary Oldman were cast as voice actors for the game. Sutherland voices the narrator and squad leader of the American campaign, Sergeant Roebuck, while Oldman voices that of the Soviet campaign, Sergeant Reznov.[19][20] A full-sized replica PBY Catalina was constructed for motion capture use.[6]

Audio[edit]

The music for Call of Duty: World at War was composed by Sean Murray. He had worked with Brian Tuey, Treyarch’s audio director, on True Crime: New York City, the sequel to the first True Crime: Streets of LA. Murray said Tuey «knew I would bring a fresh approach to Call of Duty: World at War«. Adam Levenson, the audio director of Activision, was called in to help them. Murray said that he wanted to make the music more fun and intense, but also «a specific musical path that follows the psyche of the gameplay».[21]

The new technology of occlusion, which changes the sound made by nearby object depending on objects blocking its path e.g. walls, has been added to World at War. The game has various levels of «muffled» sound depending on the objects it travels through e.g. a more muffled sound through a thick wall compared to a slightly muffled sound through a thin short wall. For the first time in a Call of Duty game, the player is able to tell the difference between someone walking next to the player and someone walking above or below the player, as well as telling the difference between a shot fired in the distance and a shot fired close by, but behind a solid object.[22]

The other technology of Flux was also developed using field recording systems. The World at War crew traveled to a desert with mountains on both side of the range to test the frequencies of sounds made by World War II weapons. Microphones were placed 60 yards (55 m) behind and 60 yards in front of the gun to test the echoes. This was later replicated and developed in the studio for the game software. It means that players will be able to pinpoint a sniper rifle shot, as it reflects off them, as well as hearing the initial ‘pop’ of a hand grenade blowing up and then the grenade’s loud «whoosh» sound that begins where the grenade blew up, and ends behind the player. The flux system also combines with the occlusion system.[22]

Marketing[edit]

The first trailer for the game premiered on Xbox Live on June 21, 2008,[23] and arrived on PlayStation Network five days later.[24] A beta of the game’s online multiplayer mode was released for the Xbox 360 on October 10, 2008.[25] A PC version of the beta was later released on October 28, 2008.[26] Those who pre-ordered the game at GameStop, Game and EB Games in Australia or North America or who are members of the Call of Duty official website were given codes which allowed them to download both beta versions of the game.[27] Coinciding with the release of the game, McFarlane Toys produced four action figures. Three are different varieties of US Marine Corps infantry, and the fourth is a British Special Ops soldier.[28]

A collector’s edition of World at War was released on November 11, 2008 in North America and November 14, 2008 in Europe.[29] It includes several bonus items, among them a stainless steel canteen imprinted with the Call of Duty series logo and a metal storage tin. The collector’s edition also gives the player access to an unlockable weapon and the opportunity to earn double experience points in the online multiplayer mode, as well as a specially colored clan tag to denote the player’s VIP status. This edition of the game is only available for the Microsoft Windows and Xbox 360 platforms.[30]

Downloadable content[edit]

On February 26, 2009, an update was made available to the Xbox 360 and PlayStation 3 versions, as well as the addition of a new multiplayer map, Makin Day. The update included several bug fixes which removed glitches in several multiplayer maps and player movements, and provided more information in the stats display.[31] The Makin Day map was released for Microsoft Windows on February 6, 2009, in the downloadable patch 1.2. Makin Day has a similar layout as the existing Makin map,[32] but includes subtle changes such as daylight, reflected in the tide being out along the shoreline as well as some reworked areas of the map.[32]

Screenshot of the gameplay in the Zombie map «Verrückt»

On March 18, 2009, Activision and Treyarch announced that downloadable content (DLC) was under development for World at War, titled Map Pack 1. This first installment of DLC was released on March 19, 2009, for the PlayStation 3 and Xbox 360, while the Windows version received the DLC at a later date. The map pack includes three new multiplayer maps and one new Nazi Zombies map, entitled «Zombie Verrückt» (German: zombie crazy). The map is based on the multiplayer map Asylum, in turn based on the asylum in the campaign mission Ring of Steel. The map includes new weapons and power-ups intended to expand the experience. Players can turn on a power generator that reunites both sides of the map and enables «Perk-a-Cola» machines, which have been featured in every subsequent Nazi Zombies map.[33] The new multiplayer map called «Nightfire» takes places at night in the streets of a bombed-out area of Berlin. The «Knee Deep» map is in the jungle of Peleliu and contains fortified huts and streams. «Station» is located in a ruined underground train station in Berlin featuring subway cars and hidden passages.[34] Reports stated that Map Pack 1 sold over 1 million copies in the first week of availability, setting an Xbox Live record for the number of downloads in a week.[35]

On April 30, 2009, Activision and Treyarch announced Map Pack 2,[36] which was released on June 11.[37] Map Pack 2 contains an additional four multiplayer maps. «Shi No Numa» (Japanese: «死の沼» ‘swamp of death’) is a new map on the Nazi Zombies co-op mode, set in a misty swamp-land surrounded by jungle. New features include flaming hellhounds, the Wunderwaffe DG-2 weapon and ten new achievements/trophies. The map also introduced four new playable characters who have appeared in several subsequent Nazi Zombie maps: Tank Dempsey U.S.M.C, Nikolai Belinski of the Red Army, Nazi Doctor Edward Richtofen and Takeo Masaki of the Japanese Imperial Army. The multiplayer map «Banzai» is set in a jungle featuring a river bridge, villages, a waterfall and hidden caves. The «Corrosion» map is set in a run-down train yard in Russia, featuring broken pipelines and train cars. The «Sub Pens» map is located in a bombed-out Japanese submarine base with heavy rain.[38]

On July 20, 2009, Activision and Treyarch announced Map Pack 3, which was released on August 6, 2009. This DLC also consists of three new multiplayer maps and a new Nazi Zombies map. The three multiplayer maps are «Battery», which takes place on an abandoned coastal artillery battery Pacific; «Breach», which is set in the overcrowded streets of Berlin, Germany near the Brandenburg Gate; and «Revolution», which is based on an industrialized city in Russia. The new Nazi Zombies map, «Der Riese» which means «The Giant» in English, is based in a factory where «element 115» is being processed and used to build teleporters and other mysterious devices, such as the «Pack-a-Punch Machine», which upgrades guns, such as the Wunderwaffe DG-2. New weapons such as Monkey Bombs were also added. This map also introduced the official backstory to Zombies mode, which is continued into Call of Duty: Black Ops.[39]

All map packs were released for free on Microsoft Windows. The packs were paid DLC for the Xbox 360 and PS3.[40]

Other versions[edit]

Nintendo DS[edit]

Call of Duty: World at War was released for the Nintendo DS on November 11, 2008 in North America,[41] and on November 14 in Europe.[42] It was published by Activision and developed by n-Space, who used the same game engine as their previous title, Call of Duty 4: Modern Warfare.[43] The game’s scenarios are also based on World War II’s Pacific theater and Eastern front with American, British and Soviet campaigns.[41] Up to four players can be supported online with four different types of game, as well as perks and rank-ups.[43] Compared to Modern Warfare, it has improved in-level geometry, has more responsive sprints and crouches and 3D-modeled guns instead of 2D sprites.[43] However the flamethrower, which is new to the game series, is rendered with 2D sprites.[43] The framerate is just under 30 and has much voice-over during the missions.[44] Players are able to defuse mines and send Morse code with the touch screen, as well as using mortar rounds, an anti-air gun from a battleship, parachuting and using mounted guns.[43] There is also a tank mode which allows the player to turn the main gun and fire machine gun rounds at the same time.[43]

PlayStation 2[edit]

The PlayStation 2 version, titled Call of Duty: World at War: Final Fronts, differs significantly from the main versions. Developed by Rebellion Developments,[45] it features 13 missions set near the end of World War II across three different campaigns. Aside from the two campaigns in the Pacific and Western to Central Europe, Final Fronts also includes a third campaign involving the British advance on the Rhine River. The missions range from infantry, infiltration, sniper, large-scale assaults, night fighting, and tank assaults.[46]

The U.S. campaign follows Pvt. Miller and the squad from World at War, but here Miller is of the 2nd Marines Division instead of the 1st. The game includes his missions from World at War. The Western Europe campaign is from the perspective of infantry grunt Lucas Gibson, of the American 80th Infantry Division, with his missions set in Luxembourg and Austria. For most of the Europe campaign, the player controls Pvt. Tom Sharpe of the British 6th Airborne. Final Fronts does not feature online multiplayer or a Nazi Zombies mode. Like other versions, the game includes two flamethrower missions and a tank mission, however the latter is on-rails rather than free roaming. The flamethrower in Final Fronts only fires on a small scale, whereas the main version allows the flamethrower to be used on a large scale in more missions and it is highly visible where it is fired. The tank mission is from the perspective of a tank gunner named Alex.[47]

iPhone, iPod Touch, and iPad versions[edit]

Call of Duty: World at War Zombies was released for the iPhone and iPod Touch on November 16, 2009, by Activision, Treyarch, and Ideaworks Game Studio.[48] The game is based on the Nazi Zombies mode in Call of Duty: World at War, and featured a tutorial map and maps called Nacht der Untoten, Shi No Numa and Der Riese, with a downloadable map named Zombie Verrückt.[49][50][51] In 2010, an HD iPad version was released with enhanced graphics and the Zombie Verrückt map free to play without buying, but without the Shi No Numa and Der Riese maps.
The game was removed from the app store in 2018.

Windows Mobile version[edit]

Call of Duty: World at War was released for the Windows Mobile. However, the game features a run and gun genre similar to Commando from Capcom rather than a first-person shooter, a different storyline, and a different set of characters. The game was developed by Glu Mobile and published by Activision.[52]

Reception[edit]

Critical response[edit]

Call of Duty: World at War received «generally positive» reviews, according to review aggregator Metacritic.[53][54][55][56] Describing the game as a whole, GameSpot stated that by returning to the World War II setting, «World at War achieves greatness but falls short of excellence.»[58] IGN concluded that World at War was a «solid, confident shooter with plenty to offer the casual and hardcore alike.»[61] Overall, the Official Xbox Magazine described the game as being more like an expansion pack in the Call of Duty series rather than a full game.[65]

IGN applauded the developer Treyarch for its decision to stage World at War in the Pacific theater of World War II. The addition of a co-op mode was also complimented as helping to increase the game’s replayability, and the multiplayer mode was described as «definitely an area where World at War shines.»[61] Some positive points noted by GameSpot include the «well-acted dialogue» of the characters Sgt. Roebuck and Sgt. Reznov, as well as the solid and fast-paced single-player/co-op campaign.»[58]

IGN criticized that the scope of the campaign hurt the continuity of the plot, with some missions taking place several months after others and disrupting the flow of the narrative.[61] Official Xbox Magazine’s main criticism was that Treyarch had not expanded upon the success of Call of Duty 4: Modern Warfare, but had instead created a «play-it-safe sequel» that used elements of Call of Duty 4 but added «nothing noteworthy of its own.»[65] Other flaws pointed out by the reviewer included the lack of excitement in the campaign storyline and the few differences between the Pacific theater missions and European theater missions, stating «you could just be marching through another European town with a lot more trees.»[65] GameSpot criticized the game’s use of «well-worn source material» and «déjà vu» game mechanics, also implying its similarity to the Call of Duty series’ other games.[58] 1UP.com stated that the horror of the game is «almost too much at times».[70]

GameSpot praised the darker, grittier portrayal of the World War II settings.[58] 1UP.com noted the significantly increased graphic violence and gore (even over the M-rated Call of Duty 4) as a positive improvement in realism saying, «While enemies died en masse in previous installments, dismemberment and gore were essentially nonexistent. That’s no longer the case — here, legs are severed, men cry out in agony as they reach for lost body parts, and gouts of blood fly as bullets pierce flesh.» and that «World at War portrays the horror of WWII more accurately than ever before…»[70]

Sales[edit]

Call of Duty: World at War was the second best-selling game for November 2008 in the United States, selling over 1.41 million units.[71] The Xbox 360 and PlayStation 3 versions were the second and ninth best-selling game of December 2008 in the United States, selling in excess of 1.33 million and 533,000 copies respectively.[72] The Xbox 360 version was the sixth best-selling game of 2008, selling in excess of 2.75 million copies.[72] The Wii version ranked as the 19th best-selling game and the seventh best-selling Wii game of December 2008 in the United States.[73] It received particular interest in the United Kingdom, where it doubled the amount of first-week sales compared to Modern Warfare on the PS3 and Xbox 360.[74] It also became the third fastest-selling video game in the UK behind Grand Theft Auto IV and Grand Theft Auto: San Andreas.[75] The Xbox 360 version of World at War received a «Double Platinum» sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[76] indicating sales of at least 600,000 copies in the United Kingdom.[77] ELSPA gave the PlayStation 3 release a «Platinum» certification[78] for sales of at least 300,000 copies in the region.[77] As of November 2013, the game has sold 15.7 million copies.[79]

Notes[edit]

  1. ^ Wii version co-developed by Exakt Entertainment.

References[edit]

  1. ^ Perdikis, Steve (October 29, 2008). «Call of Duty: World at War – beta client, reporting for duty». Games On Net (Internode). Archived from the original on November 2, 2008. Retrieved October 29, 2008.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  2. ^ Ocampo, Jason (August 19, 2008). «GC 2008: Call of Duty: World at War Co-op Hands-on». IGN. Archived from the original on November 4, 2012. Retrieved September 29, 2008.
  3. ^ Pearson, Dan (September 5, 2008). «Call of Duty 5 gets Euro date, beta». Eurogamer. Archived from the original on January 9, 2009. Retrieved September 29, 2008.
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External links[edit]

  • Official website
  • Call of Duty: World at War at MobyGames
  • Call of Duty: World at War at IMDb

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